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Which faction are you playing in Old World?
Hmmm something maybe is off with OvN, ill look into those mods
Hmmm unit caps used to be selected in SFO via a scripted event, now I'm pretty sure the option appears in the Mod Manager
Today i've updated the list, check the load order. Many things are now fuctional!
@Klim You can disable SFO caps in the mod setting usic the in-game manager
Yes its true, most submods are not up to date but stats wise most of them are still on point. Sometimes some scripts are not 100% compatibile still but not in a game-breaking way
Yes they have to be in the same order as in the list.
I can highly suggest using the mod manager to do that, as it's way easier.
But yeah SFO at the bottom, Mixer at the top, go from there
@Tranok Yup! Thank you for noticing: sadly it was effective but it's now deprecated! About that bug LOL
@Zygonaut & @Southheim regarding LLs yep is very helpful to disable the instant recruitment for AI. Also, the player has mostly a chained questline to unlock every LL and LH so dont worry if you dont get all of them at turn 1
About Vampirates mod: yes, it is known but the fully translated to ENG version is not up to date yet
1. Certain Legendary Heroes will only spawn for the AI, not the player, e.g. Xuq'ls for Kairos Fateweaver, among others.
2. Many Vampire Coast units and effects don't have names, or rather I think the names are in Chinese or something. Missing the English loca patch for the overhaul?
@Khal can you elaborate a little bit further? Even vanilla ones?
@Morphisor damn that could be a relevant issue coming back. Ill look into it!
Are you sure your load order is correct, all mods updated etc?
I'm not that technically savvy when it comes to this stuff, mine just works so I don't know what's up with yours.
I did read that a lot of people in the MCT modpage were having trouble with Nagash because of that mod but I don't know how truthful that all is. I'm also just trying to play a vanilla faction so I feel like its not anything else especially when basically just having Old World on. If you guys can think of anything I should try I'd be super appreciative, otherwise I hope the modding and gaming goes well. Mod pack seems super fun, wish I could play lol
But overall I have managed to finish a Nagash campaign to long victory in the last couple days, where the first 20 or so turns had crashes every 2-3 turns but that got fixed to where it was only every 15 or so, which should probably be expected.
The game runs fine with no mods through both the normal launcher and the mod manager but even just enabling SFO and nothing else causes the game to crash right at the end of loading into a campaign no matter what ive tried. Im just venting into the void and maybe even looking for a "it doesnt work right now" because I know things are still a work in progress since the last update, just extremely, extremely frustrated.
Do you have a list of overlapping characters from the different lord and hero mods?