Sid Meier's Civilization VI

Sid Meier's Civilization VI

Naval Mine
29 Comments
sashaeconomic 22 Mar @ 2:09pm 
sad
Gleb Cornery  [author] 21 Mar @ 6:41am 
@sashaeconomic ehh, unfortunately i don't play Civ 6 anymore, so that's unlikely
sashaeconomic 21 Mar @ 6:13am 
so maybe update?
Gleb Cornery  [author] 10 Sep, 2024 @ 5:51am 
@Nahueformaline now looking back i understand that i could do this mod so much better...
Nahueformaline 10 Sep, 2024 @ 1:01am 
Good mod :D. More Units!
Gleb Cornery  [author] 14 Jan, 2023 @ 3:11pm 
@boenia its impossible, sorry
boenia 14 Jan, 2023 @ 3:05pm 
Please, make mines visible for its owner!
Gleb Cornery  [author] 7 Nov, 2022 @ 8:49am 
@blkbutterfly thanks
AI reaction is predictable, but not fixable)
blkbutterfly 7 Nov, 2022 @ 8:41am 
Excellent idea! :steamhappy:
(Except the AI is rubbish at building navies).
Gleb Cornery  [author] 6 Nov, 2022 @ 5:42am 
@снемісаl неаd i updated the mod and fix all of these bugs, as well as reworked some in it)
Gleb Cornery  [author] 21 Oct, 2022 @ 12:43am 
@снемісаl неаd this mod is old, and i will fix tech tree bugs of it on this week
The Jolly Jerker 20 Oct, 2022 @ 6:21pm 
kinda strange, when i play i'm able to start researching dynamite by the time i finish animal husbandry or mining or etc, and the moment i finish the classical era, the AI all make a beeline for it, making it so that the tech tree tells me they're all in the modern era
Gleb Cornery  [author] 12 Jun, 2022 @ 4:09am 
Hi, @H.Humpel
That's cool, I added a link to the German translation
Also, you can translate my other mods if you want)
H.Humpel 11 Jun, 2022 @ 3:29pm 
Hi Shuricas,
your mod has been translated into German and the translation is now part of the German translations for Civilization VI mods mod pack.
We would be more than happy if you could refer to the language translation in your mod description.
Gleb Cornery  [author] 30 May, 2022 @ 4:10am 
@Puddings When I created the mod, I read about the first uses of mines, and I understood that it is best to put them on top of the armadillo, but not in the same technology. The mines restoration project is a cool idea, but unlikely to be implemented. Nuclear and anti-tank mines are interesting, but will the nuclear one make sense?
Anti-tank and anti-personnel mines I'll probably do (no deadlines yet)
Puddings 29 May, 2022 @ 7:09pm 
What's there to think about? I'm pretty much objectively correct
Gleb Cornery  [author] 29 May, 2022 @ 12:49pm 
@Puddings I'll think about it
Puddings 29 May, 2022 @ 6:48am 
FYI if you want more info about nuclear mines look up Operation Crossroads
Puddings 29 May, 2022 @ 6:47am 
Also yeah I think minesweeper should be moved to combined arms.

And for two new types of mines maybe add in a nuclear mine in the Nuclear Fission tech and an anti-sweeper mine alongside the regular naval mines?
Puddings 29 May, 2022 @ 6:40am 
Also maybe decrease the amount of naval mines a minesweeper can lay from 5 to 4, but add a project to the tech tree by the sweeper to "Refill Naval Mines" or something. That way you can spend production to make the minesweepers relevant again after they use up all their charges.
Puddings 29 May, 2022 @ 6:38am 
Well first of all, if the destroyer minesweeper is a destroyer then why is it using coal and not oil? And why is it in the modern era then? I think atomic era would make more sense.

Okay so if now the minesweeper is in the atomic era it will be competing with the destroyer. 70 vs strength is fine, 5 vs 4 movement is fine, but here's an issue 3 vs 7 gold maintenance. Why would you pick 1 destroyer over 2 mine. I think 3 should be upped to 4. Still cheaper, but not as more than half as much.
Gleb Cornery  [author] 29 May, 2022 @ 4:57am 
@Puddings I'm interested to hear your ideas.
And yes, the mine is disposable.
Puddings 28 May, 2022 @ 5:57pm 
I didn't research mines yet
Puddings 28 May, 2022 @ 5:57pm 
btw for this naval mine is it a single use bomb? I feel like once it explodes it should be needing another bomb planted
Puddings 28 May, 2022 @ 5:53pm 
Tyyy

I have ideas for you to implement if you want just fyi. I think good changes
Gleb Cornery  [author] 28 May, 2022 @ 5:05am 
@Puddings I will add it soon
Puddings 27 May, 2022 @ 12:20pm 
There's no civiliopedia for naval mines? Can you add pls
Gleb Cornery  [author] 20 Apr, 2022 @ 7:36am 
@CoachGunns everything is work. Try to unsubscribe, wait for the mod to be deleted and subscribe again
CoachGunns 18 Apr, 2022 @ 10:31am 
My minesqweeper wont allow me to build mines ?