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You do not need Redstone Raceway (redracer) if you don't want to use it, just disable the Redstone Raceway add-on (fhqExpVehSpawnRedRace).
If you just want this mod's base functions, enable Vehicle Spawn Zones Expanded (fhqExpVehSpawn) ONLY and no other included mods.
@Proximitive If you do use it, make sure this mod is loaded below Muldraugh 1993, or below it on the map list in MP
fhqExpVehSpawnGageFarmDisable: Disables farm spawns from the Gage Commando. It used them for military vehicles, but this mod adds many more farm spawns and may cause it to be too common
fhqExpVehSpawnM911FarmDisable: Same as the Gage Commando submod, but for the Oshkosh M911
fhqExpVehSpawnP19AFarmDisable: Same as the M911 and Gage Commando, but for the Oshkosh P19A
fhqExpVehSpawnNoVanilla: Removes vanilla vehicles from new spawn definitions, for use with other vanilla vehicle removers or restricting the new zones to exclusively mod vehicles.
fhqExpVehSpawnRedRace: Adds new zones to the Redstone Raceway map
This mod does not require Redstone Raceway or any other mods. If you don't want to use Redstone Raceway, then don't enable the Redstone Raceway add-on.
If the No Vanilla Vehicles mod isn't working, make sure it's loaded last, or use something else like Vehicle Blacklist to remove them.
Regarding B42 support, the mod needs to be reworked currently for it to work in B42, which includes a new mod dependency. Unless something changes in B42 to allow it to work in its current state, the B42 version will be a separate workshop item.
fro example my dedicated server its set up, from TOP->DOWN
vehicle_interior, ingamemaps_main, ingamemaps_vanilla, AZSpawn (authentic z), motoriousexpandedspawnzones, treadsmilitaryvehicledefs, THEN i have map mods, westpointexpansionfix, westpointexpansion ... Muldraugh,KY, ForagingZ.
Is this correct? Or should the 2 spawn zone mods be at the end, right before Muldraugh,KY instead?
@Monkey Magic Map mods are not supported in B42 at the moment, but there is a mod that can be used to add spawn zones. I need to rework a few more spawn zones for it to work in B42
@Lazar No vanilla removes vanilla vehicles from the new spawn definitions. It's meant to be used alongside a mod that removes them from vanilla spawn definitions, or if you still want to use vanilla vehicles, but have the new spawn definitions only spawn modded vehicles.
@CalibratedFall7 Disable the Redstone Raceway support mod if you don't want to use Redstone Raceway. Only the base mod, with ID fhqExpVehSpawn, is needed for this mod to work. Everything else is optional
@Levi RedRacer is Redstone Raceway's mod ID ... just be careful as theres a lot of additional maps that use similar squares
For people who cannot find the RedRacer Mod ID it is for Redstone Raceway.
Workshop ID: 2707344076
Mod ID: RedRacer
Map Folder: RedstoneRaceway
I copied ship_head 's comment, because they helped me