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The first problem with this mod is that in the early game it can generate certain imbalances (not always happens), such as store owners or guards dying when the attacking NPCs are very strong (like the sheck). Another problem to take into account is that the jails of the cities that are besieged soon run out of space to take prisoners. And my final observation is that when YOU as a player are inside a city besieging and killing everyone, an NPC siege can also arrive (this can affect you negatively or positively, depending on the situation).
If you know how to manage those situation, this mod will be pure dopamine
PS: To make this mod work you have to put it at the top (at least that is how it work for me)
but for me this mod doesnt work at all... might be because other mods.and maybe add range for 999999 so all bandit faction can raid one city.
I can confirm whatever you deid fixed it for me, just witnessed a group of flotsam fighting their way inside blister hill only to be slaughtered by the protector of the flame!