Total War: WARHAMMER III

Total War: WARHAMMER III

Oldhammer - Unit Card Frames
27 Comments
sigmars_disciple 22 Aug, 2023 @ 9:17am 
I personally would have loved to know what exactly the incompatibility is between both mods, as I wouldn't expect that those 2 interfere with each other... I guess Unique Faction UI will change UI things in the unit card section of the screen - which overwrite what this mod wants to do? Which factions suffer from this problem though?
sigmars_disciple 22 Aug, 2023 @ 9:13am 
Well guys, this is up to you... But either way, it would be kinda sad if the Unique Faction UI compatible version would never see the light of the day, even though it's there....

I'm pretty sure that if you still want to get this lovely mod off your hands Urgat, there will def be someone willing to pick it up and maintain it. I'm just a mere user, so not me ;)

Much love <3
Urgat  [author] 3 Apr, 2023 @ 12:53pm 
I mean I let you take the assets, you credit me somewhere and there you go.
Putte 2 Apr, 2023 @ 4:55pm 
Oh I'm sorry to hear that...I'm not that skilled in RPFM or texture editing so it would be a net loss if we did it like you suggest :(
Urgat  [author] 2 Apr, 2023 @ 5:48am 
Hey, good work :) Best way would probably be to make yours the official mod and shut mine down, I don't really have the motivation to maintain this mod, and having yours be a submod sounds counterproductive.
Putte 1 Apr, 2023 @ 11:00am 
@Urgat
Regarding my previous comment, I found a way to make it work!

I reordered your png's in RPFM and put each one in a separate faction folder to make it work with the other mod.
Let me know if you want the Packfile to have an alternative download for other people who use both mods. I realise this new packfile will probably create more work, as one will have to update it everytime a new faction releases, but luckily that doesn't happen very often...
Putte 20 Mar, 2023 @ 4:23pm 
Truly amazing mod, love it!
Just a heads up, the mod Unique Faction UI is not really compatible with this mod.
I haven't had time to check the exact problem in RPFM but I might end up trying to fix it if it bothers me enough (love both mods!). Might not be possible though?

I know its probably obvious that they wont work together, but might help others if you add it in the mod description...
Linhsha 12 Oct, 2022 @ 4:41am 
I discover it was Radious mod that made it, it work for every TW3 factions but any TW2 ones, i'm so sad. Your mod is so cool Urgat :steamthumbsup:
Urgat  [author] 12 Oct, 2022 @ 12:18am 
cheers
Kalash 11 Oct, 2022 @ 9:35pm 
it works for mee
Linhsha 4 Oct, 2022 @ 3:43pm 
Seem it don't work anymore with TTW2 factions since today or it's just me ?
Urgat  [author] 7 Sep, 2022 @ 8:19am 
Cheers :)
Mad_Marius 6 Sep, 2022 @ 7:35pm 
@Raulikien. Learn to do it yourself. It would take you 10 min of reading, maybe an hour to learn to look around RPFM and probably not too damn long copy/pasting.

Modding sure is about choices, like investing your time to figure out how to realize your own creative ideas... not being prodded to cannibalize someone else's work at the behest of some entitled rando who says your own work is inferior, but still asks that you please take your time to do them a favor that has nothing to do with your own project.

But then you'd probably know that if you maintained your own workshop page based on work you actually did yourself...

@Urgat. Came looking for the Trollz in TW3, saw the Grom axe and now subbing to this too.
Urgat  [author] 31 Aug, 2022 @ 9:01am 
I don't know what else to answer excepted "no", then.
Shadow 31 Aug, 2022 @ 3:07am 
@Raulikien - Imagine going to another mod and asking the modder to port someone else's work because its better in your opinion than being surprised you get a negative response. smh
Urgat  [author] 30 Aug, 2022 @ 1:22pm 
Let me check if I understood that correctly. You're actually coming here to ask me to port a mod from someone else that you consider better than my mod?
Urgat  [author] 3 Jul, 2022 @ 3:00am 
It is only slightly darkened when not selected.
silent hill 2 Jul, 2022 @ 7:17pm 
In my opinion, the unit card art is too dim
888 16 Apr, 2022 @ 11:49pm 
perfect
mefungpoo 16 Apr, 2022 @ 3:58pm 
@urgat - well done!
Urgat  [author] 16 Apr, 2022 @ 3:53am 
Cheers. I updated yesterday:
I made the unselected cards brighter, and removed the brackets on selected cards, they served no purpose, only cluttered the cards more.
mefungpoo 15 Apr, 2022 @ 9:04pm 
This is absolutely an essential mod in its current state.
Urgat  [author] 15 Apr, 2022 @ 5:14am 
I'll do another run soon
1905825108 14 Apr, 2022 @ 9:23am 
the unit card art is too dim,Yep would a brighter version be possible?
光武昭烈 13 Apr, 2022 @ 11:30am 
thank you,i use your mod in tww2.
i think in w3 is too dark.
888 13 Apr, 2022 @ 7:08am 
Yep would a brighter version be possible?
Joshuakanobi 12 Apr, 2022 @ 10:45pm 
In my opinion, the unit card art is too dim