Portal 2

Portal 2

Interaction With Funnels
41 Comments
vallibus 17 Feb @ 2:18pm 
Very nice--except for that ****** F6 bug.
[Sr. Foolish] 27 Jun, 2024 @ 4:04pm 
there is a bug, the spawn of the cube, dont fall
malcomr 12 Jul, 2022 @ 12:54pm 
Hah, went back and noticed the portable floor under the platform the cube falls on.
malcomr 12 Jul, 2022 @ 12:48pm 
I'm not sure if I did this right but I just kept respawning the first cube until it fell off the platform by itself.
Catradora sustains me  [author] 16 Jun, 2022 @ 4:54am 
You need to download the Portal 2 Authoring Tools. It's located in the tools part of the Game Library. There are a lot of great tutorials for mapmaking, but it does take a bit of getting used to.

If you decide to start making maps, then I wish you good luck :)
Zazzi 15 Jun, 2022 @ 12:43pm 
How? Please tell me, how did you make the map like that? I want too
Catradora sustains me  [author] 12 Jun, 2022 @ 4:11am 
Thank you
Rooke 11 Jun, 2022 @ 3:59pm 
That was a really good BTS map. You totally captured the whole essence of a Wheatley map and puzzle! Very good work and job well done! Kudos. :steamthumbsup:
Jelleh95 25 May, 2022 @ 1:02pm 
It's a good puzzle, but there's so much empty space. Too much time is spent walking around and waiting for things to move through excursion funnels. This could be condensed down quite a bit without changing the puzzle itself .

Liked and faved!
Techowl 22 May, 2022 @ 2:30pm 
I had a LOT of stuttering in this chamber. Usually that is because there is so much going on.

I managed to complete though.

- Techowl -
Catradora sustains me  [author] 19 May, 2022 @ 6:10am 
So it turns out that I'd accidentally removed the trigger that opens the exit. Whoops
Kraken 19 May, 2022 @ 12:09am 
I have the same bug as KharleRol - I get to the exit but it won't open.
Catradora sustains me  [author] 30 Apr, 2022 @ 4:19am 
It should open automatically when you funnel over to the second half of the chamber.
KharleRoi 29 Apr, 2022 @ 6:39pm 
end door refuses to open. Im standing on the platform after it elevates to door level. Am i missing a step?
NOT A DOG 22 Apr, 2022 @ 8:56am 
@blake_ultrasmash maybe some day we gonna get what you are saying.
https://steamhost.cn/app/440000/Portal_2_Community_Edition/

but thats a maybe.
Cranberry Boy; Boy of Cranberry 21 Apr, 2022 @ 3:13am 
If the puzzle itself were just a hint of lemon more complex, this could have been in the campaign. Map looks more beautifully horrible than wheatley himself could dream of.
Catradora sustains me  [author] 20 Apr, 2022 @ 4:52am 
@Lorange7 I have not seen that before, so I'm not quite sure what you mean.

@Kittymatthew Thank you, and thank you for bringing that to my attention. Visleaves are hard to do on the outsides of test chambers, especially since I'm not well-versed in their optimisation.

@blake_ultrasmash The in-game editor uses things called func_instances for pretty much everything. Instances are basically small map files that can be placed multiple times inside a level, and are used for large and complicated objects like droppers, panels, and lifts.
In order to change the aesthetic of chambers built in the PeTI editor, you would have to go through and change all of the instances, as well as some of the code used to generate the environment. Even then, something like the Wheatley aesthetic can't feasibly be made by the simple PeTI editor.
blake_ultrasmash 19 Apr, 2022 @ 7:24pm 
how come someone hadn't just made a mod for the chamber maker?
like to add lots of styles items voice lines and more
if thats a mod that will come out i will be amazed
Stormflare 19 Apr, 2022 @ 4:41pm 
Awesome map! Really felt like I was playing an unreleased beta map, and you nailed the wheatley aesthetic very well. Really only criticism I can give is to work on your visleaf optimisations.
Dr house 19 Apr, 2022 @ 11:11am 
for some reason the button in the first part makes you jump
NOT A DOG 19 Apr, 2022 @ 9:51am 
Here this is how i learned in the first place how to do it.
LINK
NOT A DOG 19 Apr, 2022 @ 9:43am 
its all hammer work.
Portal 2 Valve Developer Community link.
(your first level)
blake_ultrasmash 19 Apr, 2022 @ 7:31am 
no like how did you get it to say different voice lines and get the wheatly style?
im jyst confused into how people can do that?
Catradora sustains me  [author] 19 Apr, 2022 @ 7:29am 
With patience lol

Basically, I made a massive hollow box, built the test inside it, then added various cube brushes around, textured them with frame and plastic textures, and places a bunch of arm, frame, pillar, vactube, and catwalk props.

For the test chamber, I built it as though the room had been pulled apart, with objects from other chambers added in.
blake_ultrasmash 19 Apr, 2022 @ 7:19am 
how did you do the style?
Catradora sustains me  [author] 18 Apr, 2022 @ 5:51am 
Thank you :) And no, I'm not pasting these responses in lol
NOT A DOG 18 Apr, 2022 @ 5:48am 
I love the atmosphere .
Really stunning work.
joe98 17 Apr, 2022 @ 7:50pm 
Nice and easy thank you.
Angry Beagle 16 Apr, 2022 @ 4:09pm 
Good map. I would just fix the sight line between the second cube spawn button, because it took me a while to figure out where the dropper came from (maybe a glass panel?).
megehumphrey 16 Apr, 2022 @ 1:58pm 
do not die cuz bug
ZAEROS 16 Apr, 2022 @ 3:46am 
Good fun map, Enjoyed, Thank you.
ZAEROS 16 Apr, 2022 @ 3:28am 
Good fun map, Enjoyed, Thank you.
Balders0691 16 Apr, 2022 @ 2:42am 
Yep there seems to be a bug that breaks the game upon death, also there is a bug preventing you from running the game from a save, this also breaks the game.
Andy T 16 Apr, 2022 @ 12:19am 
Quite easy pleasing run, I would say medium leaning over-easy in difficulty:

Steps:
1. Drop the cube on Entrance side.
2. Go to step On the Repulsive Funnel, and using it to tease out the cube you dropped.
3. Go the the Exit end, Have cube keep on the Funnel, this requires some loop back since the situation is clear..
4. Drop the second cube, you know this is another Funnel play, You got to Funnel it and Reverse Polarity it back, have it sit on Dot and Piston trigger.
5. Funnel yourself up from Dot flip panel, shift over to Piston, Funnel away the triggering cube, solved.

Some FPS issue, dial down the Hammer work, unless this is really on me, not sure.
Malia 15 Apr, 2022 @ 2:39pm 
:steamthumbsup:
null 15 Apr, 2022 @ 2:31pm 
oh yes
quatrus 15 Apr, 2022 @ 12:15pm 
Impressively large chamber - nice funnel puzzle - thanks for creating.
Catradora sustains me  [author] 15 Apr, 2022 @ 9:59am 
Thank you :)
ShaggieIII 15 Apr, 2022 @ 9:53am 
That's a great looking test chamber. Well done.
Catradora sustains me  [author] 15 Apr, 2022 @ 4:03am 
:steamhappy:
hub 14 Apr, 2022 @ 1:21pm 
:vote_yes: