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This is just coming from the fact that there are a few vanilla recipes altered in Calamity (Night's Edge and Fire Gauntlet of the top of my head), and cross-mod recipe altering with FSM DLC in 1.3 TMod, seems too inconvenient to not have an easier way.
System.NullReferenceException: Object reference not set to an instance of an object
at Terraria.ModLoader.Engine.HiDefGraphicsIssues.Init () [0x00040] in tModLoader.exe
at Terraria.ModLoader.ModLoader.EngineInit () [0x0000f] in tModLoader.exe
at Terraria.Program.LaunchGame_ () [0x00042] in tModLoader.exe
This is also heavily modded.