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I would personally use it so the point at which stuff doesn't rot at all is below the lowest temp allowed by the game.
And maybe a form of logarithmic function to the freezing temps?, so lower and lower temps get diminishing returns, if you know what I mean.
I have a suggestion , to make this mod better , in -196 degree or lower , corpses keep fresh like in ancient cryptosleep casket .
Because I want to store fresh corpse in sarcophagus which set in the cold storage to make people sweep the tombs . And corpse addict dig out the graves and put the rot corpse in table is bad .
It makes it interesting to build a cold room by playing with rimfridge for example.
Anyway it's a welcome difficulty ! thx !
I'm using harmony to postfix override the function's result, if it's lower than -20, it returns 0.01, if greater than 10, returns 1, if between -20 and 10, it returns the value of the exponential function.