Solasta: Crown of the Magister

Solasta: Crown of the Magister

[EN] - SHORT - CRYPT OF HOLDEN BURG
19 Comments
SirMadnessTV  [author] 1 Jun, 2023 @ 9:42pm 
Oh okay. noted then. :)
BrownSamurai 1 Jun, 2023 @ 9:34pm 
@SirMadnessTV I thought it was fine. Honestly, the most fun I had was the horde you fight before the last campfire . Adding more CR to the end won't please everyone - you're writing tells the tale properly.
SirMadnessTV  [author] 1 Jun, 2023 @ 6:38pm 
Hey @BrownSamurai thanks for your playtime and feedback. I note that more challenge is required after lvl 2.
BrownSamurai 1 Jun, 2023 @ 4:10pm 
Did it with a classic mix (fighter, thief, cleric, wiz) and enjoyed it. Gotta really be cautious until you hit level 2, but when don't you...everyone is squishy. I really enjoyed the banter/dad jokes and feel of the environment. Had a couple of reloads due to a block of really bad luck rolls, but that's also a part of the game. Skeletal archers went to the Chris Kyle Sniper School. :steamthumbsup:
SirMadnessTV  [author] 2 Feb, 2023 @ 11:40am 
No worry @supercatviii , we're all on the same boat here. too small community :)
supercatviii 2 Feb, 2023 @ 9:04am 
thanks for reply perhaps i was a bit harsh, just frustration, thanks for the tips i must have missed a lot, i will still check out your other mods too i enjoy your youtube vids thanks :)
SirMadnessTV  [author] 1 Feb, 2023 @ 3:33pm 
Hey @supercatviii and thanks for the kind words and the feedback.

Every module I create is playtested several times, also by other players.
Still, it's on me if you were able to reach this ogre at a so low level. I'll patch this rush-possibility asap but won't be that soon as I'm currently working on other modules.

However I don't really figure how you were able to rush that fast as there is some other monsters to fight + a level up to win before the Ogre, also items+1 and healpotions to loot (+the ability to not trigger the Ogre if you sneak and go backward if you feel the party isn't ready yet.)

Now I'm sincerly sorry that you felt disapointed with this adventure. Be sure that no creator spent this much time on crafting with the intent to make players waste theirs.

Note: If you ever play one of my other adventures and don't want to waste your time again, please, think about sneaking+looting, otherwise you'll probably feel bad again and we both don't want that. :)
supercatviii 1 Feb, 2023 @ 12:47pm 
Wasted over an hour on this one... SirMadnessTV first undead guy has too many hit points, fight really dragged on! second encounter AN OGRE ZOMBIE and 2 skeleton archers and all in a tight space...REALLY!!!!! Im at lvl 1 at least take out the skeletons. Dissapointing considering all the effort you put into the story. On a good note i do enjoy your tutorials, thanks for them.
SirMadnessTV  [author] 23 Jul, 2022 @ 10:30am 
No worry at all. If I can figure something to improve I'll make an update. :)
0utlaw 23 Jul, 2022 @ 9:51am 
It's a solid mod I wouldn't change much, it could be that I was just dense and missed the subtext on stealth.
SirMadnessTV  [author] 23 Jul, 2022 @ 12:00am 
Ah yeah I'll think how to make more obvious "in game", there was few sentences already about this but apprently not obvious enough. If you play Crown of the dungeon maker or stinky blinders, even solastaquest, these modules are more hns if you prefere.
0utlaw 22 Jul, 2022 @ 11:03pm 
Finished it, it's a good quick campaign and well written, yeah much of this just confusion on my part, i went all hack an slash and got in over my head. Once you said the intent was to sneak past the archers I did so and completed it. Finished it Level 2, 3x Tinker 1x Paladin as meat shield. I was just testing out new Tinker class so I was very heavy on range and spells so it's not maximized for efficiency.
Maybe throw a note that not all battles have to be fought, and to keep an eye out for exits, for those of us who are used to most of the modules that have you running linearly into mob.
SirMadnessTV  [author] 22 Jul, 2022 @ 4:12am 
@Outlaw Still what was your party composition and lvl reached before those two fights please? I'll add this in the to do list and check later if I can do something in this situation.
SirMadnessTV  [author] 22 Jul, 2022 @ 4:08am 
Ahah, well the first encounter you mentionned isn't supposed to be a battle, there is ways to sneak as the groupe warns that they are too any, the number is here to tell the player to not take the fight but I also had to deal with "what if the player takes it anyway" so.. here it is, doable still but yep you rushed into an army. xD

For the final fight the goal was to make it not too easy for certain party compositions so if for some this is too hard for other this is still too easy.. I had to choose, As the story is "short" it was ok for me that some parties will have this harder. For a longer story maybe it would have been nerf a bit. If you want the "Stinky blinders" is an easier adventure now that your party should be lvl3.
0utlaw 22 Jul, 2022 @ 12:31am 
it is fun and I liked the details, good layout, but that boss battle is a bit much. I'm not running a team full of melee, so with 20 shots on goal each round from the skellys eventually more than a get crits despite their low attack.
0utlaw 22 Jul, 2022 @ 12:28am 
bro you dropped like 15 skeletons, 4 skel archers with acolyte against a level 2 party.
A bit harsh, yeah? :)
SirMadnessTV  [author] 21 Jul, 2022 @ 8:19pm 
Hey @Outlaw ! And thanks for your messages and time to play this.
Yep at the time the Dungeon maker didn't had much option to create puzzles so the challenge for creators was "how to hide this asset that is very visible, but, not hidding it too well so the player can still find it.." So I added a torch on top of it to help but If I have time at some point i'll think about that.
0utlaw 21 Jul, 2022 @ 4:46pm 
OK found it, had to zoom in to see the elevated ground, just looked like a graphic/texture.
0utlaw 21 Jul, 2022 @ 4:40pm 
I'm stuck on the door, my one team member holds the activator to open the doors, but i've not found a similar device on the otherside to allow him through to get all four to the exit area.