Portal 2

Portal 2

Blast
25 Comments
•‹†ρđ› ĐūšР2ķ• 10 Jun, 2024 @ 6:33am 
Nice and creative! Thumb+fav
Mattchew 11 May, 2024 @ 8:59pm 
Quite funny test chamber! Surprised the main move in the map works that way. Exit condition is quite funny, I love moves like that! Thumbs up!
SpielSatzFail 25 May, 2023 @ 3:33pm 
Ha! This one took me a minute or two to see ^^
I never would have believed that the cube would stop ME like it was fixed in the ground whereas it behaves the opposite way when it's cube to cube O.o
Both maneuvers worked perfectly. I appreciate the flat (close to the ground) faith plate trajectory hinting at that move.
It's kind of gimmicky, but it's got unconventional maneuvers as always, so thumbs up :steamthumbsup:
jandlml 1 Apr, 2023 @ 3:50pm 
really fun !!
Radio Mouth 30 Aug, 2022 @ 9:10pm 
Fantastic solution!
Ivvy 28 Jul, 2022 @ 8:23am 
Good test chamber!
Nobody No-One 1 Jul, 2022 @ 12:20pm 
I was actually able to do the first move by holding the cube while jumping on the faith plate, then releasing the cube in order to stop my momentum, then quickly catching the cube again. I thought that that was intended. The problem with maps that get into a slightly gimmicky territory is that it's hard to tell what is off-limits; I thought the move I did fell under the category of "not entirely consistent but easy to perform," so I was like "well, I don't like it, but maybe it's intended". Anyway, I enjoyed the intended solution. Thumbs up.
SteemStream 7 May, 2022 @ 2:37pm 
I would like to say that the map errs on the side of inconsistent logic, and when thought through would likely lead one to believe the move would be quite awkward to execute at best, even though with the physics engine its perfectly fine to execute, at least with the few tries I did. I think it's fine to showcase here just because there's not a lot too the map, and when I was put in the position for the move I almost instantly figured it out. Just be careful about how you go about these strange moves when you comes across them :)
Joric 7 May, 2022 @ 2:21pm 
I tried to collide with the laser but it was too low. That would be the better solution actually.
Joric 7 May, 2022 @ 2:11pm 
Had to watch the playthrough. This looks like a contest of bad maps.
crhoaviet6 20 Apr, 2022 @ 3:11pm 
Lots of fun! Definitely an "outside the box" map - almost every move is unusual.
quatrus 20 Apr, 2022 @ 8:21am 
Ya unfortunately was stuck until I saw mention of bonking. Thanks for creating, but not a trick I looked for until mentioned.
Dark Rozen 18 Apr, 2022 @ 1:39pm 
You should add a 2 second activation delay to the cube spawner for the 2nd cube to prevent a blind angle exploit
DiDo Killer! 18 Apr, 2022 @ 10:08am 
@BalroqBean there's a playthrough video in the description. Or check my first comment for hints. It's not impossible, so please do not downvote a good map just because you're incapable to solve it.
¡Тriple 150 KNIVES TRADING💗 18 Apr, 2022 @ 10:01am 
The Enrichment Center regrets to inform you that this test, is impossible. Make no attempt to solve it.
-GLaDOS
(The reason that this is impossible is the reason I gave this a thumbs-down rate)
hub 17 Apr, 2022 @ 8:58am 
:cupup:
dreamy3817 17 Apr, 2022 @ 4:40am 
Great puzzle :steamthumbsup::steamthumbsup::steamthumbsup:
Mr Fab 17 Apr, 2022 @ 12:24am 
That was fun !:steamthumbsup: You could said that I had a "Blast" :steammocking:
ShaggieIII 16 Apr, 2022 @ 7:09pm 
Not happy with how long it took me to see the first critical move, but I did get there.
Thumbs Up.
Sloi 16 Apr, 2022 @ 10:31am 
Pretty neat idea :)
Narkodes 16 Apr, 2022 @ 4:14am 
I didn't know the trick. Since the description said logical, I was on the wrong track and didn't look further into stuff like that. Had to watch bullfrog's video. If it would be my map, I would call it a gimmick map for that first major move. Well done, obviously, but I wasn't in the gimmick mode after I read through the description. Maybe it would be a better idea to add one cube marker on the ground and remove the other white floor tiles. I tried stuff like colliding with the cube in mid-air (after stepping on the FP), while already having the laser portal with me. That didn't really work (or the cube got destroyed), so I got frustrated quickly.
Dolphiner 16 Apr, 2022 @ 1:41am 
Very nice map! Sometimes the autorespawning cube kept respawning at a weird angle making it difficult to collect, but other than that I had no problems. I really liked the bonking mechanics, don't think I've seen that before Thumbs up! :steamthumbsup:
bullfrog 16 Apr, 2022 @ 12:33am 
Great puzzle with two clever moves :steamthumbsup: intended solution ?
Aneonen 15 Apr, 2022 @ 10:12pm 
Nice puzzle with a fun theme! Sounds like I solved it as Dido did.
DiDo Killer! 15 Apr, 2022 @ 5:34pm 
I think stopping the player with a cube and bonking the cube with another cube to exit the chamber were both intended moves Easy but great puzzle, favorited :D