VTOL VR

VTOL VR

Greek Islands Liberation
31 Comments
RRCaul 16 Apr @ 6:07pm 
AAF gonna be all up in here
Flanker 20 Apr, 2024 @ 4:42am 
Can you please add EF-24 to the mission?
Jordan 7 Nov, 2023 @ 6:42am 
Would be cool if there was a mode that had the f45 launch from a carrier vs the LHD it starts on now
wender 1 Sep, 2023 @ 8:33am 
is there a way to increase the amount of lives you get?
bonesirl 16 Jul, 2023 @ 7:36am 
Me when Altis, Stratis and Malden.
Sergeant Silly  [author] 3 Apr, 2023 @ 12:34pm 
The feedback is definitely appreciated. I have already made adjustments to the easy mode based on previous feedback and will for sure consider some of these changes for the next update as well.
I am currently working on a third mission featuring some randomization to keep things interesting. Due to the nature of how the mission editor saves files, you likely won't see any of the above mentioned changes until this new mission is complete (or I decide to scrap it cause it doesn't work out). Since uploading the changes now would also release the unfinished mission.
Gadstat 3 Apr, 2023 @ 12:20pm 
Last part
-Any poor fool who chooses or gets stuck with the helicopter pretty much always has a bad time. The islands are quite far for a helicopter to get to and by the time it can get to any of them, the jets will have long since cleared everything. I would personally suggest swapping the helicopter for another T-55 or maybe 1 or 2 AV-42s.

I really like this campaign (mostly the first mission), easily one of my favourites. I appreciate the work put into this as well as the addition of the T-55s for those who want them. Overall, a really fun experience that really puts a team's skills to the test.
Gadstat 3 Apr, 2023 @ 12:19pm 
Part 2

-Last couple times I played, the KC-49 (refuel jet) keeps flying south straight into fighters and hostile AA on the southern island. And even if I do manage to save it, it has a very odd patrol route where it starts to circle around the centre island like in previous versions before breaking off to the northeast island, and then turns west all the way to Thasos and then back south again. Hope this info helps.

-Activating the first waypoint objective to regroup is sort of annoying to trigger because it requires you to get within ~1 nautical mile of it. It would be nice, if possible, if the activation range were increased even just to about 3-5 nautical miles simply because to clear the islands, that objective needs to be completed no matter what.
Gadstat 3 Apr, 2023 @ 12:18pm 
Played this a few times and I like it a lot. I like the difficulty of the normal version and appreciate the leniency of the new easy version.

Some observations I would like to share;

-After successfully clearing the islands there were 4 of us left in the lobby and the last objective to RTB on the carrier wouldn't complete despite all of us landing on the carrier. Not a huge deal, just a bit annoying.

-I agree with Bismarck in that the easy mode is more lenient than it needs to be. I think 5 lives per vehicle at most would be appropriate.

-As suggested below, being able to restock vehicle lives for each island liberated would be a great addition in my opinion to both the normal mode and the easy mode.

Part 1 because Steam hates essays
『Bismarck』 29 Mar, 2023 @ 10:18am 
okay, so after a sucessfull campaign I can say the max death we had was 5.

I would say 10 for each aircraft is a bit overkill. 5 or less should be okay.
another idea would be that each aircraft gets +1 life per liberated island.
also: with 10 lives perhaps reinforcements from off screen would be good to balance it out a little.

the way the map is right now works great with max 5 lives each. and thats a lot... should probably go down to 3, or like said, +1 life for each aircraft per liberated base.

cause frankly with 10 lives. you can theoretically just rush the middle base with guns only and still win

it was really fun tho. still awesome campaign.
Sergeant Silly  [author] 28 Mar, 2023 @ 9:04pm 
I made an attempt at adding an easy mode, any feedback is appreciated!
『Bismarck』 28 Mar, 2023 @ 7:56am 
yeh, I absolutely love the comms requirement, but there is always one jackass that flies to the middle island and once that island has been alerted is bascially game over
Sergeant Silly  [author] 28 Mar, 2023 @ 7:54am 
I have considered it. It will likely require me to make a duplicate of each mission in the pack, since a lot of people also enjoy the mission for the communication and teamwork it requires with the limited amount of aircraft. But will definitely consider it for the next update :)
『Bismarck』 28 Mar, 2023 @ 7:44am 
is there an option to get two respawns per plane? or perhaps more planes per liberated island? it would be agreat way to actually beat the mission with randos
Sergeant Silly  [author] 25 Mar, 2023 @ 6:44pm 
Thanks for the info, updated settings for T-55's and made the re-fuel jet invincible as a temporary fix.Will make a more permanent solution when I have more time!
Eyecberg 25 Mar, 2023 @ 6:31pm 
T-55s are not set up for multi seat, just has one slot for it. Great mission either way. Also the re-fuel tanker seems to just fly right into AA
Sergeant Silly  [author] 25 Mar, 2023 @ 1:09pm 
Yup, just pushed the update!
Eyecberg 25 Mar, 2023 @ 4:56am 
Will this get an update for the T-55?
[JONK] Derkerl99 11 Mar, 2023 @ 8:17am 
time to liberate altis, again.
Turbohamster 4 Feb, 2023 @ 7:52am 
I've played this mission like 15 times. It is easily the best mp scenario in VtolVR
Domus 1 Feb, 2023 @ 1:11am 
Sure! You are great! Thanks!
Sergeant Silly  [author] 31 Jan, 2023 @ 6:56pm 
Did an update and ran both missions through to completion. Hope it works for you if you decide to try it again!
Domus 29 Jan, 2023 @ 3:21pm 
It would be awesome complete this campaign! Thanks
Sergeant Silly  [author] 29 Jan, 2023 @ 1:13pm 
Haven't played in a bit, but might take a look and try to update the mission to current standards! :)
Domus 29 Jan, 2023 @ 1:01pm 
Second mission is bugged and wont starts! Please fix if you can!
Lion 1 Sep, 2022 @ 7:44am 
Very good but not with terrible pilots crashing or getting killed easily.
CompletedSpoon 22 Jun, 2022 @ 2:14pm 
Could you make an "Easy" version of this so I can play it in public lobbies? I've tried to play this five times and it's always some 9 year old kid comes in and dies five times and ruins 40 minutes worth of progress.
jezuz 20 Jun, 2022 @ 8:10am 
Absolutely amazing mission for a small, well coordinated group.
The 12 spare plane mechanic is amazing as it ads more value to planes and forces you to play smart and careful. Just don't host it in public as you will regret it!
Eliran 14 Jun, 2022 @ 12:08pm 
had great fun playing this scenario ! thanks alot

the 12 lives cap is not so good its enough to have some newbs in the team to loose the scenario in the middle of the mission
George Drippington 3 May, 2022 @ 8:44am 
Arma 3 moment
Jakendary 15 Apr, 2022 @ 9:19pm 
Best custom mission - so good!