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Log of the save file where the issue occured in case it helps:
https://gist.github.com/HugsLibRecordKeeper/58fdfbd909402c76236807c0fd89e76a
(I've found another mod for the default radius to fix that 😆)
It has 2 functions that don't properly interact with this mod and I'm not sure if I need to ask here or there but;
1. The UI for coloring / styling an item overlaps with the UI button for 'count additional items'. Now luckily it doesn't break it but it's making it look less organized and neat
2. The better workbench management mod has a functionality that allows you to link multiple workbench bills together but they don't transfer the settings for coloring. Not the worst but would be nice if it could be added.
Oh it doesn't bother me, I just realized it when I started making Devilstrand Dusters and shortly before it was finished I realized I had forgotten to set it to be dyed, so I just ticked it on the bill, expecting it wouldn't work for the item that was already being produced and then watched the unfinished undyed duster turn into the correct color upon finish anyway 🤔😂
Every duster after that they properly went to get dyes for it. I perfectly understand that 'fixing' something like that would require more (possibly bloat) code which I can understand might not be something you're even interested in doing, it's such a minor thing as well. I just thought I'd mention it in case you 'did' want to fix that or if it was an oversight / incorrect code working on your end.
I'm happy with the mod either way. Thanks for this mod brother <3
Not the biggest problem but I thought it was an interesting bug.
I have problem with this. I only see edit in Hair tab, for cloths I can only use standrad colors and those from More colors mod
My apologies I could not be more useful in figuring this out. If the problem occurs again I will check again for errors and let you know.
Has this happened before? If you want any other info let me know. Regardless, you have my thanks for making this. Morbid marine helmets look fantastic but morbid charge lances (among other weapons) don't look good to my eyes, so being able to change that, "to have my cake and eat it to" so to speak was a blessing.
While I could populate the menu with the symbol colors, that seems much less useful than the apparel colors.
I made a mod that fixes it by making the ideos use the same color for apparel and symbol: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3109270398