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Here is the updated version:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2987147247
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789868216
This really needs a skill point dump. Also the Exalted Demons feel maybe a tad weak, when compared to the regular tier 5 uncapped units. They need decent equipment to stand up to the regular recruited, lord-buffable single entity demons and are big targets that the AI likes to focus on.
Slaanesh and Tzeench demon heroes also seem to have a lot of duplicate spells, instead of useful variety (Slaanesh hero has no good vortex spell, while the Tzeench hero has 2 different anti single entity spells and 2 different vortexes. The unit fire output buff or cheap melee defense buff spell from the fire lore could be a good replacement to fireball, for example Tzeenchs basic shotgun fireball is better than fireball anyway)
(Skill point dump skill that is endless and add maybe 1% max hp per level), there are other mods that add it, but that don't add the skill to this new unit, sadly. This leaves you with a stuck "level up" notification on those demons as you can't dump those extra points.
Also there seems to be an issue with their unit cards and porthole view. On 2 porthole it's a random one, while the unit card sometimes shows me Gnoblars or even Katherine, especially in the unit roster UI mod (that groups heroes in a unit on the top right of the unit screen)
It's a really good and enjoyable mod, though. Thanks for putting in the effort!
Can't wait to see them in campaign!
Are they heroes or lords?