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Other than that this is solid!
1. SetModel - [C]:-1
2. ThrowChair - lua/weapons/object_thrower.lua:89
3. unknown - lua/weapons/object_thrower.lua:42
ex: prop = "prop_mdl"?
try changing it to self.Prop = "chosenprop.mdl" and then change the references to self.Prop. dont know if this would work as i dont know the exact code but this should make individual weapons have different props per weapon entity