Garry's Mod

Garry's Mod

Prop Cannon
14 Comments
Polyborea  [author] 2 Jun, 2023 @ 10:13pm 
try it in multiplayer it is so ass
Trans Catgirl Lenin 30 May, 2023 @ 10:51pm 
This is such a simple concept that I'm honestly amazed no one's thought of it before. The only glitch I noticed is that ragdolls fire out as A-poses that disappear and have wonky physics but it's kinda funny so. Lmao

Other than that this is solid!
kuzukuzu26 4 Dec, 2022 @ 11:20am 
CVDDCVSDC
kuzukuzu26 4 Dec, 2022 @ 12:12am 
GBBDBGDB
Astolfo Argentino 7 Aug, 2022 @ 3:57pm 
Doesn't work
Isaac 10 Jun, 2022 @ 9:36am 
cuz its very cool
Polyborea  [author] 10 Jun, 2022 @ 8:41am 
when and why did this get 1000 downloads
Isaac 20 May, 2022 @ 4:12am 
[Prop Cannon] lua/weapons/object_thrower.lua:89: bad argument #1 to 'SetModel' (string expected, got nil)
1. SetModel - [C]:-1
2. ThrowChair - lua/weapons/object_thrower.lua:89
3. unknown - lua/weapons/object_thrower.lua:42
Polyborea  [author] 9 May, 2022 @ 8:42am 
it doesnt have errors when i test it.
mnk 9 May, 2022 @ 7:07am 
why the addon have errors?
Polyborea  [author] 25 Apr, 2022 @ 2:27am 
i will try that, thanks
IntellectualPotato 25 Apr, 2022 @ 12:06am 
are you doing a global for that?
ex: prop = "prop_mdl"?
try changing it to self.Prop = "chosenprop.mdl" and then change the references to self.Prop. dont know if this would work as i dont know the exact code but this should make individual weapons have different props per weapon entity
Polyborea  [author] 24 Apr, 2022 @ 10:54pm 
all players shoot the same prop
IntellectualPotato 24 Apr, 2022 @ 6:58pm 
Addon seems quite simple, how does it break in MP exactly?