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I'm not seeing any activity of you in the workshop there.
While the Colonial Guard units can use all mod slots from the beginning, they cannot benefit from as many medal rewards as the units from the original factions, and additionally they have their mod upgrade cost increased. So, to a degree the factions are still balanced.
Have both this and Adventure mod loaded up at the start of mods queque.
So, as a temporary solution this final medal reward is changed from Resurgence to +10 HP. (A new balance mod would currently not help because it cannot be added retroactively to the already running games).
In the long run I'll revert this change however (I think resurgence is fine for singleplayer) and move it to a seperate multiplayer balance mod.
For the moment I need a break from creating big mods (most likely until Triumph publishes their next game).
PS: Nice avatar. I remember Morganm Freeman from AOW:SM very well. Just like Michelle Pfifer leader of the frostlings