Space Engineers

Space Engineers

Dhr's bomb drop prediction script
34 Comments
Robin <3 12 Dec, 2024 @ 10:17am 
and just moving when the hinge is powered off and/or locked
Robin <3 12 Dec, 2024 @ 10:16am 
I'm having a problem where it somehow spins the hinge 360° constantly
Hosnal 4 Jan, 2024 @ 3:10pm 
Any updates?
Rightraoedhelontidae 28 Sep, 2023 @ 9:04am 
That sounds really cool!
Dhr  [author] 27 Sep, 2023 @ 10:01pm 
Alright, an update to this script, I have been working on a new version of this script, that will a 3D camera, hopefully fix the bugs that cause this script to be stupid and miss sometimes, and have a whole slue of other cool features to generally make this work better.

Also sorry for the lack of updates, I have been very busy, hopefully I can get the new version of the script out, and then i'll try to update this one so old designs can still work as well, can't put any dates on when.
Redstar 5 Sep, 2023 @ 4:10pm 
Heya, first of all, let me tell you that I absolutely love the idea behind this script, however I am facing a couple of issues. For starters, the bomb sight rotor hinge oftentimes ends up spinning around at a slow, steady pace and doing full 360s (which it shouldn't even be able to, since it's a hinge). Secondly, while sometimes it does work properly, oftentimes it overshoots by several hundred meters... Any idea how either issue could be fixed?
Rightraoedhelontidae 24 Aug, 2023 @ 9:15am 
that would be really nice yes, maybe put the weight in custom data? in kilograms or similar
NightWolf 17 Aug, 2023 @ 8:24am 
Could you allow a way to input a different weight of the bombs for things like modded bombs?
Dhr  [author] 24 Nov, 2022 @ 12:25am 
No
Dr.Potato 24 Nov, 2022 @ 12:06am 
Question, does this script work with the aerodynamics mod?
van.uffelen.lowie 1 Oct, 2022 @ 1:07pm 
This might be my favorite script ever my B-2 is finally usefull
Dhr  [author] 5 Sep, 2022 @ 11:50pm 
Honestly, now i have no clue, i don't think i've ever seen the script overshoot.
How badly is it overshooting? Is it just like a few metres or the same distance as last time.
Cookie 5 Sep, 2022 @ 2:05am 
Had it set to false. Now its set to true and 100 however seems to overshoot now. Cant win lol
Dhr  [author] 5 Sep, 2022 @ 1:54am 
Looks like the speed limit might be disabled, go into the edit tab and check if its off, if it is off turn it back on.
I might have left it turned off when I uploaded the script since I play without speed limits, ill change that in a second.
Cookie 5 Sep, 2022 @ 1:51am 
Hopefully this helps. Camera is in Raycast mode.
https://youtu.be/fjrsZw_6gPE
Dhr  [author] 5 Sep, 2022 @ 1:21am 
also check the settings to make sure speed limits are enabled and on the correct speed
Dhr  [author] 5 Sep, 2022 @ 1:20am 
mmm strange, can you give me a video of it?
Cookie 5 Sep, 2022 @ 1:09am 
Hmmm. Still fairly off at higher altitudes, around 1000m, but mostly accurate below 400
Dhr  [author] 5 Sep, 2022 @ 12:33am 
Make sure you're using raycast mode, different elevations might be causing issues
Cookie 5 Sep, 2022 @ 12:30am 
Not sure if its just me but bombs seem to be falling short between 30 and 100 meters. Is this the scripts fault or am I likely doing something wrong?
Lucid 23 Jul, 2022 @ 11:59pm 
Yeah, clang dosent treat me nice. I tried my best at keeping it away from anything else but was jittering for no reason...
Dhr  [author] 23 Jul, 2022 @ 11:18pm 
That is a different issue, that is just clang, the rolling is normally caused by subgrids touching other subgrids, try move it away and see what happens
Lucid 23 Jul, 2022 @ 10:11pm 
Hinge makes my ship roll....
Dhr  [author] 14 Jul, 2022 @ 10:27pm 
Alright, it should now be able to use remote controls guys
saleemi 2 Jul, 2022 @ 7:42pm 
Awesome script, exactly what I was looking for!! Like 17mc9k said, would love to see this work for remote control blocks!
Dhr  [author] 12 May, 2022 @ 12:46am 
Yeah, sure! I should be able to do that, i'll add it in the next update.
17mc9k 10 May, 2022 @ 10:56pm 
@Dhr
Fantastic Script! But can you also make the script enable the remote control block named as a "Control Seat" too?
Bimsham 29 Apr, 2022 @ 3:05pm 
ok thank you
Dhr  [author] 29 Apr, 2022 @ 3:41am 
To add a script to your world, just subscribe to the script on this page, while signed in, restart the game if it is running, and let steam download the script.
Then in your world, make sure scripts are enabled, then place down a programmable block. Inside the programmable block, press the edit, then look down the bottom, there should be a button to open up already existing scripts.
Select the script, press ok, then it should be running.
Bimsham 28 Apr, 2022 @ 8:47pm 
i have never used a script before how do i add the script?
bub1881 28 Apr, 2022 @ 12:21am 
oh god!!!! I have dreamed!!!! Trying this!
Dhr  [author] 22 Apr, 2022 @ 9:59pm 
Tonkie, describe the issue in the discussion I just made
Shiro___ 22 Apr, 2022 @ 4:35pm 
This is fantastic, I was looking for something like this for a while now
TONK THE PROTO 22 Apr, 2022 @ 9:16am 
this is a very cool script but i cant seem to figure out out to use it i am geetting somee kind of error, do i need to put it in a groep?