Arma 3
Metis Enhanced
29 Comments
Komodo 4 Apr @ 7:07pm 
hi Timi, i get an error when i load ACE + ACE No Medical + Metis, i guess its looking for the medical component of ACE
Could you please enable to work if ACE No Medical is loaded and remove the error?

tysm
Bear 13 Jan @ 10:37am 
o7
Timi007  [author] 13 Jan @ 9:48am 
@de_BearN Yes, as long as you uphold the other conditions.
Bear 13 Jan @ 8:20am 
reading the license line 26, can i repack your mod in my unit's modpack? i want to remove the remove snakes pbo for my ops
[8.LLDiv] GamerOnkel 29 Oct, 2024 @ 12:31pm 
A marking on the box at Miclic would be nice where the throw is shown towards
Timi007  [author] 16 Oct, 2024 @ 4:45am 
@Sugar Man I am aware of this. The new A3 update broke something with animation transitions. I will try to fix this as soon as possible.
Sugar Man ♠ 15 Oct, 2024 @ 11:48pm 
Hello players in my server recieving stuck on "At ease" and "Ready" animations. Appereantly no one can leave the animations once they apply
Timi007  [author] 11 Oct, 2024 @ 6:44am 
@Equinox This feature still works for me. It is important to save the mission, otherwise Eden comments are not available in Zeus.
Equinox 10 Oct, 2024 @ 6:03pm 
Hello, is there any chance I could get some help with using this mod? I remember using this mod 4 or 5 months ago and was able to see Eden editor comments in Zeus, now I am unable to. I have CBA, Ace, and Zeus Enhanced enabled with the "Show 3DEN comments in Zeus".
Komodo 13 Feb, 2024 @ 1:30pm 
thnx will check it out
Timi007  [author] 8 Feb, 2024 @ 7:52am 
@Komodo You can add your own flags by creating an addon and creating a class in CfgWeapons with mts_flags_texture, mts_flags_actionIconPlace and mts_flags_actionIconCarry as well as other Arma item properties set in it. Our mod should pick it up and will handle your flag like any other. I added a section in our Wiki [github.com].
Komodo 6 Feb, 2024 @ 12:59pm 
hi Timi,
is it possible to add country/faction flags to be carryable objects?
Mr.Moonman 30 Oct, 2023 @ 2:33pm 
Love the mod, though I wonder if there will be more cords added for the PBW Uniforms like Combat Engineers and Medics for example?
Timi007  [author] 27 Apr, 2023 @ 10:50am 
@FreeBird0964 This is the wrong workshop page to ask but no, you may not repack the PBW mod as this violates our license. Please respect this decision.
FreeBird0964 25 Apr, 2023 @ 7:27pm 
@Timi007 can i ask permission to repack the Bundeswehr Waffenkammer (PBW) mod. i will promise to credit everyone involved in making the mod.
Sparrow 3 May, 2022 @ 6:27pm 
@Timi007 highly appreciated bud thanks!
Timi007  [author] 2 May, 2022 @ 10:37am 
@Sparrow We changed the license to APL-SA. You can now make changes and upload them provided you credit us, use it noncommercially and release it under the same license.
Timi007  [author] 30 Apr, 2022 @ 3:30pm 
@Cav A MICLIC weighs 200kg+ or some systems of the US Army weigh 3000kg+. Such systems are installed on or transported by vehicles. So no, it will not be an item.
Warhammer Actual 30 Apr, 2022 @ 1:28pm 
@Tim that's unfortunate. Relying on zeus for an item that should be in an the inventory item as kit deploy-able by an EOD technician would be optimum .. Any plans to make it an item in the future?
Timi007  [author] 30 Apr, 2022 @ 11:16am 
@Cav No, it's an object.
Warhammer Actual 30 Apr, 2022 @ 8:23am 
@Sparrow Is the MICLIC an inventory item ? Because the only way I see it , is by placing it down with Zeus .. I can not find it anywhere in the arsenal ...Or am I missing something? Ty in advance
Timi007  [author] 30 Apr, 2022 @ 6:08am 
@Sparrow It's complicated... I once again read the license and it doesn't specify the scope of changes (code, PBO or all PBOs). Therefore I'm currently discussing changing the license to APL-SA (meaning you can make changes) with my partners. Reuploading the mod or PBOs is as far as I know against the Steam Workshop Agreement. I will come back to you as soon we have more details.
Sparrow 29 Apr, 2022 @ 4:26pm 
@Timi007 Fantastic, cheers for letting me know. So just clarifying something. If you weren't to make any changes but just have the PBO in a mod but properly credit the work for it, is that still against the license if uploaded to workshop? Or is it purely if the code is edited then reuploaded.
Timi007  [author] 29 Apr, 2022 @ 3:14pm 
@Sparrow The code is open source meaning that you have access to the source code and can contribute to it via GitHub. The license prohibits that you make changes and then upload it to Steam Workshop or any other site ( Summary [www.bohemia.net]). You still can use/call the functions from the mod in your mission/mod. So, yes you can apply it to other objects (tip: you just need to call mts_items_fnc_igniteMiclic) or have an ACE activation as long as you don't copy and upload it to e.g. workshop.
Sparrow 29 Apr, 2022 @ 10:21am 
Is the MICLIC code open source so it could potentially be applied to other objects or have an ACE activation? Just curious as to what is available to be done with this mod as I'm struggling to wrap my head around the license a little.
Timi007  [author] 27 Apr, 2022 @ 10:49am 
@Cav You can execute [player, ["mts_whistle_FOX40Sound", 300]] remoteExecCall ["say3D"]; to play the sound. It's up to you when to play the sound.
Warhammer Actual 25 Apr, 2022 @ 11:01pm 
I love the whistle .. Anyway to add a functional shot timer with the sound? https://www.youtube.com/watch?v=1H_icaRscHY
[Salitos] 24 Apr, 2022 @ 2:10pm 
Nice Danke
Goldi 24 Apr, 2022 @ 2:08pm 
Ehrenmann