rFactor 2

rFactor 2

Miami International Autodrome 2022
58 Comments
alan.h.hernandez.vazquez 5 Apr @ 6:24am 
:D
El_Alex1 4 May, 2024 @ 12:15pm 
im sorry but every single corner is out of place? the corners all either have to big a radius or to little, and the distanse and placement of the corners are wrong on every single one, dont really want to hate but this looks like the android version of the miami gp, looks like you did the track from memory and never lookaded at it at all

I will add thou, it is fun to drive on this track for what its worth
JF Champagne 17 Aug, 2023 @ 11:53am 
@doberk.... it's the missing textures causing the crash, check in 3dsimed all missing component and add them...after that there's no crash
Alex Salazar 29 May, 2023 @ 8:09pm 
understood, anyway i dont have problems with crash, but if u can fix the AI performance will be great, you know testing is always used to be redy for leagues .
doberk  [author] 26 May, 2023 @ 12:42pm 
This track was made for my online racing league and we don't use AI. That's the reason I didn't worry about AI performance. I will try to improve it in future updates. About the crashing after closing the race, I still don't know why it happen, but track can be enjoyed anyway. I will fix it as soon as I know the cause. Thanks everyone for the feedback and apologies to those who didn't like the track.
Alex Salazar 7 May, 2023 @ 8:19pm 
alguna actualizacion ? la chicane antes de la recta de atras, es muy plana y facil y lo peor es , que la AI es 4 sugundos mas lentos, porque se paran en la curva N3 a la derecha , como se corrige eso ?
Alex Salazar 7 May, 2023 @ 8:17pm 
HEY any updates,cause slow chicane before last long straight is so plain and easy. AND MOST IMPORTANT, AI is very slow . 3 to 4 seconds slower, cause they almost stop on long right hand curve N. 3 ...any advice ?
V.AZHURE 7 May, 2023 @ 10:13am 
Thx for the track mod 🐾 but still crashing on exit..
PS. Ai significaly slow
rabbit29 1 Nov, 2022 @ 8:29am 
Hi, the game crashes as soon as it finishes loading
manfer 29 Aug, 2022 @ 4:51am 
it´s nice but every time i finished a race on this circuit, the game chrashes! and it would be nice, if it will be a nic enightmode :)
don_boskau 6 Jul, 2022 @ 3:13am 
visually awful. Personally I cant take the graphics.
Try it since it is for free, but dont expect much.
Doom_Walker 26 Jun, 2022 @ 3:16pm 
visually its awful but its still a lot of fun. Also my car gets hung up on a stack of tires pulling out of the garage.
Pierre [HUN] 15 May, 2022 @ 11:36am 
If you add elevation changes correctly and change the cerbs to real ones, this will be a good track. I hope you will continue to upgrade this track, there is a potencial in this project I think.
KiritoDaAwesome 9 May, 2022 @ 7:15pm 
great track sadly every time i finish an event at this modded circuit game crashes.
(SWN) Xtremtation 9 May, 2022 @ 8:43am 
Hello, IA Cars get stuck in BOXES. Fix it please.Thx :D
AyrtonForever 8 May, 2022 @ 5:06am 
so bad, graphics way too poor, tarmac is uniform deep black, no elevation changes. i'm sorry but this need really a lot of work to be acceptable
ed3291 7 May, 2022 @ 8:09pm 
So much fun! Hope it gets updated so its more accurate but so far its pretty good!
Juice Box Hero 6 May, 2022 @ 4:16pm 
@Pat_Fenis 2 mins of Sky Sports F1 mate and you will know lol.
Mediocre Mario 6 May, 2022 @ 3:18pm 
I have no clue why this track is getting so much hate. I find the track amazing!
Thanks for the work! :) :steamthis:
bigman 6 May, 2022 @ 2:22pm 
@Pierce - You can always show us your version that is better than this one, since you have so much room to be critical of it.
Juice Box Hero 6 May, 2022 @ 12:25pm 
Would be a great track if it resembled the actual Miami International Autodrome...
troutart 6 May, 2022 @ 12:12am 
thanks for modding the track for rf2! i noticed from the official f1 game that the track has some elevation changes in the tighter section between turns 12-15. would love to see those updated eventually. thanks again
Rocco Supersconosciuto 5 May, 2022 @ 10:57am 
same here. when i leave the track the game crash. please fix it. this track is very good
murfy713 5 May, 2022 @ 5:36am 
Me too......Every time when i leave the track the game crashes....
Hinyaldee 3 May, 2022 @ 10:35am 
I don't know about the others, but everytime when I leave the track the game crashes
Dave Henrie 2 May, 2022 @ 8:47pm 
@doberk OK, that explains it! I really enjoyed learning the track with the rFPro. Thank you for your effort!
GamingFer 2 May, 2022 @ 2:06pm 
Great addition, how can we help to the track evolution (Ej, PBR material definition)?
gc24 2 May, 2022 @ 8:09am 
This track is different than the AC one, why?
doberk  [author] 1 May, 2022 @ 4:16pm 
@Dave Henrie, is my first workshop contribution, but really I have converted the objects from rF1. My goal is to include in the track all the rF2 features. Step by step.
Dave Henrie 1 May, 2022 @ 2:12pm 
Thanks, Did I read correctly this is your first track? Well Done! I would add at least two more garage spots(if possible) as there is a small chance the Andretti team might get an entry eventually. Keep at it! I was able to keep up with the AI in the dry, & I'm not the fastest so you may want to speed them up some. Hopefully you'll get wet weather items like puddles and reflections & spray, that would be enormously difficult to drive then (lol)
jmpapichulo 1 May, 2022 @ 10:10am 
Mil gracias! :)
doberk  [author] 1 May, 2022 @ 7:34am 
I have released a new version 1.1, take a look to the change log. Working electronic flags have been added.
Bugga Noia 1 May, 2022 @ 5:52am 
AI is not that strong on this track: Even on 120% lap time of 2:02 (or worst). They misjudge the fast flat corners and break for them. (Lol, hard to follow up close.) Does anyone have a good tutorial for AIW editing? If so I would give it a try.
dreamthe 1 May, 2022 @ 12:16am 
thank
Hinyaldee 28 Apr, 2022 @ 11:36am 
Good luck on the work mate, still a great one for your first :)
Jean-Pierre 27 Apr, 2022 @ 4:41pm 
thank you doberk
doberk  [author] 27 Apr, 2022 @ 2:46pm 
@jean-pierre, thanks, noted your comments, will try to get they ready before the race, but don't promise :)
Jean-Pierre 27 Apr, 2022 @ 1:55pm 
ther's also a invisible wall on the left side of straight passing the pit ,needs more then polishing , sadly can not race this !
Jean-Pierre 27 Apr, 2022 @ 11:47am 
we can't race without yellow doberk !
Jean-Pierre 26 Apr, 2022 @ 6:31pm 
race soon , can you update ?
Jean-Pierre 26 Apr, 2022 @ 6:29pm 
hello , congrats nice layout and track ,possible that the light ob track always remain green , no yellow or blue light ?
i did see a blue light appearing on upper left ,but not on track lights , needs yellow
Jack Adamz 26 Apr, 2022 @ 3:24pm 
Nice track, good flow. Thanks
Hinyaldee 26 Apr, 2022 @ 11:50am 
@doberk Oh bummer didn't know that thanks ! I thought it would be yet another night race, thanks dud it's' not
Shoestring 26 Apr, 2022 @ 10:54am 
Looking forward to trying this out!
doberk  [author] 26 Apr, 2022 @ 10:37am 
@hinyaldee, I think there is no lights in the real circuit since the real race will start at 3:30 PM.


@Bo Stamper, thanks for report, will fix asap
Bo Stamper 25 Apr, 2022 @ 9:25am 
The actual pit exit line is before the rendered pit exit.While coasting up to the rendered pit exit, I received a stop-and-go. The actual starts at the beginning of the very last Aramco banner.
BadWallFlower 25 Apr, 2022 @ 12:58am 
It's ok for a first release, needs polishing which will come with experience :steamthumbsup:
Hinyaldee 25 Apr, 2022 @ 12:56am 
There's a big issue though, it's' not possible to run it at night as there are no lights at all
Hinyaldee 25 Apr, 2022 @ 12:38am 
Thanks for the track mate ! Just on time for "simulating" the GP weekend :)
doberk  [author] 24 Apr, 2022 @ 4:43pm 
I am so sorry for the problems installing the track. This is my first upload to Steam. I have fixed it and it works good now (thanks Corti for the tip, really there was a mistake in the file path).