RimWorld

RimWorld

Scaled World
185 Comments
Aschevacuum 12 Jul @ 7:58pm 
any plan for 1.6? i love this
RavenousEye  [author] 23 Jan @ 1:41pm 
With flight functional, they're supposed to shoot you with 1 ranged attack, and then take flight and land right next to you. 1 isn't that hard, but against a group you're gonna be in trouble. a large group of skrills demolished me in the past :p
ZzzDarkCloudzzZ 23 Jan @ 9:25am 
Only complaint i have of the mod is no Grunkle :(
ZzzDarkCloudzzZ 23 Jan @ 9:24am 
Paolini as far as im concerned all of the dragons are really easy to kill with one drafted pawn and run and gun, they also give a lot of meat and scales, the only dragon i had a problem with was the death song i believe, as it flew directly next to my pawn and paralyzed then killed it, but the others so far have been really easy and havent exactly flown directly next to my pawn like the death song did, the nightfury also died in one rifle shot for some reason.
Paolini 23 Jan @ 7:44am 
Oh that's nice balance, Thanks for the answer !
RavenousEye  [author] 23 Jan @ 6:36am 
@Paolini
The strength really depends on what dragon, and what range they are in for their ranged attacks.
some dragons are designed for hitting fast and hard, others are weaker and mainly for mounts.
and others are great for range, but kinda squishy in melee. so hard to give a accurate answer.

Assuming you fight with the dragons that are designed for melee combat (after 1 ranged attack both sides are gonna close the gap and turn to melee) the strongest dragons could 2v1 the dragon descent one, weaker ones 3v1. mount ones 4v1, i guess?

Those are all average numbers, but should give a reasonable idea of their strength
Paolini 23 Jan @ 5:55am 
Yo this is amazing thanks a lot for your work !!
Quick question (sry if it's asked often i couldn't see it) how strong are these compared to the Dragon Descent dragons ?
ZzzDarkCloudzzZ 22 Jan @ 12:26am 
Thnx will check next time im on!
RavenousEye  [author] 21 Jan @ 8:36am 
@ZzzDarkCloudzzZ
The flight thing is a ongoing issue, no 1 can seem to find the cause, no matter how many coders look into it :p
the fix is simple, enable dev-mode and relaunce the game. you can turn off devmode once the game started.
As for the ability thing, if this dev-mode stuff doesn't fix that, please send a log in discord.
ZzzDarkCloudzzZ 21 Jan @ 7:42am 
Hey Author i have a problem with the mod, i tamed a razorwhip (or i guess it self tamed), and i was able to ride it and use its abilities but after four sessions later, it no longer can use flight and razorwhip spikes, everytime i click on it it doesnt give me the aim indicator and sometimes its icon vanishes and becomes a giant X instead, any fix for this?
MonoLiion 16 Jan @ 2:25pm 
Thanks for reading my comment! Also that does make sense lore wise.
RavenousEye  [author] 16 Jan @ 7:47am 
@monoliion
1: that's a good point, i'll change that. deathgripper definitely is not supposed to be friendly, the lore literally describes it as a killer. not sure why i made it 0%

2: i made them 0% because of the lore, they don't randomly attack unless provoked (with a few exceptions, which do have a chance to attack after failed tame). a taming attempt (no agression) feels weird to me for neutral dragons to randomly try to kill.

3: all dragons are in fact on 0.02% spawn chance, but the fact that there's 29 of them still makes them appear more often. Personally i like the current spawn rates, but if you feel like it's to high or low, ''Choose Wild Animal Spawns'' mod allows you to customize all spawn rates with a simple slider in mod menu.

Thanks the feedback :)
MonoLiion 15 Jan @ 11:56pm 
I noticed some inconsistencies with the mod that might need tuning:

1. The Changewing is listed in the info tab as one of the easiest dragons to tame, but it requires a handling skill of 7. Meanwhile, the Deathgripper is described as difficult to tame, with warnings to be prepared to escape, yet it also only requires a handling skill of 7 and has a 0% revenge chance.

2. On the topic of revenge chance, all dragons appear to have a 0% chance of revenge on tame fail, which feels a bit unbalanced.

3. Lastly, while the dragons are listed as having a spawn rate of less than 0.1%, they seem to be spawning in abundance on my map, making them far more common than expected. (Not really complaining about this part love my dragons)

These are just some oddities I’ve noticed that might need adjustment for consistency and balance. Thanks for the great work on the mod!
Akirameta 24 Nov, 2024 @ 8:20am 
alright, thank you for the update! is an odd issue but at least the fix is very easy
RavenousEye  [author] 24 Nov, 2024 @ 6:02am 
@Akirameta
We can't really figure out what's causing the flight stuff, several coders have looked into it.
may have it looked at again in the future.. for now just start the game in devmode and it works fine.

The skrills south are indeed a bit to big, i'm having them resized now
Akirameta 22 Nov, 2024 @ 6:15pm 
also ive noticed this with the lightning skrill- the sprite gets significantly bigger when its facing south for some reason
Akirameta 22 Nov, 2024 @ 6:09pm 
has there been any update on the flight issue?
Bones 10 Nov, 2024 @ 8:56am 
Having an issue where the dragons added by this mod gets not draft or tame or hunt bar on them. Anyone else have the issue?
RavenousEye  [author] 27 Oct, 2024 @ 7:25am 
update about the flight issue: some very weird stuff is happening, others are now included to find the issue, it's super strange...

to fix it: relaunce your game with devmode enabled, after the game has started you can disable devmode again. all the matters is that it's enabled before launcing the game.
somehow this fixes everything, do this while we investigate further to fix this
RavenousEye  [author] 3 Oct, 2024 @ 10:31am 
@The Chad Banisher idk, i just tested it and it works perfectly fine for me.
it's in their gear tab.
If issues remain please send a message in the discord, maybe we can figure out what issue you are having
The Chad Banisher 29 Sep, 2024 @ 8:51pm 
Hi, I seem to be unable to see the dragons invetory when it has items in it, any clue why? Its the only mod I have installed besides medieval but even without medieval overhaul I dont see the dragons inventory when it has items in it.
RavenousEye  [author] 27 Sep, 2024 @ 5:43pm 
It was tested today, and it works fine ^^
Make sure dragon descent is enabled to make it work, and make sure the correct load order is used. I've posted it on top of the mod description because it seemed to be a bit hidden.
LouIdZarcs 19 Sep, 2024 @ 9:49pm 
Sadly i have pink cross for the flight ability too
LouIdZarcs 19 Sep, 2024 @ 6:30am 
LOVE these ANIMAL
ScorpionWall273 12 Sep, 2024 @ 8:48pm 
i would love to see the alpha shadow and mini shadows added, tho i do think they would be hard to implement
Spark Of Gold 13 Aug, 2024 @ 9:52am 
Love it!!! Sadly the Flight ability doesnt work for me. Its just a pink cross ((I have Dragon Descent too)
RavenousEye  [author] 2 Aug, 2024 @ 5:53am 
@Lekoda The CE patch is not yet updated, it was in queue for a long time due to not having a CE coder available.
However recently i did find someone, so it's being worked on as we speak ^^
Lekoda 1 Aug, 2024 @ 6:35pm 
The CE patch has failed.
Unsunghero 17 Jul, 2024 @ 10:52am 
thank you!
RavenousEye  [author] 17 Jul, 2024 @ 10:42am 
@Unsunghero This dragons cannot be drafted.
However, you can gain some control over them with the *kill for me* and *hunt for me* mods.
*kill for me* let's you draft a pack of animals (dragons in this case), and make them attack your given targets, by ranged as well as melee (ranged can be enabled/disabled in settings)
Unsunghero 17 Jul, 2024 @ 7:48am 
is there a way to draft your dragons like you can with Dragons Descent? Or is it specific per dragon?
RavenousEye  [author] 10 Jul, 2024 @ 9:01am 
@2962342497 Please send a message on the discord channel, or to me on discord directly.
Without a log it's hard to know what's going on as there's no issues on my end.
We can discuss further there to try and find out what causing the issue for you.
2962342497 10 Jul, 2024 @ 6:24am 
@RavenousEye
This is still the case in tonight's mission,I checked the log and there was no log exception when this happened. but the difference is that it only shows once when the character attacks the dragon, but it still shows three times when it kills the dragon after it falls to the ground. And before that,What's strange is that when attacking a dragon, it shows three times on the right side of the screen that the dragon is enraged. At the same time, when the character kills the dragon after it falls to the ground, it will also show three times on the right side of the screen that the dragon is enraged. And it's just one dragon, so imagine what it's like to have a lot of dragons on a map. I don't know what the cause is at the moment, because I did the same thing with version 1.4 last year and only recently reported it.
RavenousEye  [author] 9 Jul, 2024 @ 12:19pm 
@2962342497 Could you please provide a log in the discord so i can have a look at it?
I tested it yesterday and personally i had no issues, it could be a mod conflict.
2962342497 9 Jul, 2024 @ 6:22am 
For some reason, several of the dragon missions in the module had errors. When entering the map, the character will repeatedly remind the dragon that the dragon is angry and pause. In addition, when the character kills the dragon after it falls to the ground, there are also repeated warnings that the dragon is enraged, which is a bug that greatly affects the experience.
Mesez 7 Jul, 2024 @ 5:07pm 
Would it be possible to change some dragons max comfortable heat range ? Monstrous Nightmare can set it self fire but cannot withstand 100 degrees. It's kinda sucks playing with them in biomes like Pyroclastic Conflagration or Biomes Caverns
RavenousEye  [author] 6 Jul, 2024 @ 1:17pm 
Update: Flight is updated and working! (same compatibility as before)
RavenousEye  [author] 27 Jun, 2024 @ 1:22pm 
@Ciph in my game only 2 are in my map on average, i'm assuming the majority of subbed people also use other animal mods. more animal mods > smaller spawn chances of dragons.
If you feel like there's to many in your game though, there's a mod where you can reduce the spawnrates to your liking. It's in the compatibility list on the description
Ciph 26 Jun, 2024 @ 7:38pm 
Thanks for the mod. The art is fantastic, and the abilities are interesting.

I currently use your mod with other animal mods, including Dragon's Descent, Alpha Animals & Mythology. Comparatively speaking, the dragons from this mod spawn much more frequently in the wild than others. Not sure what the thematic goal of this mod is, whether it be making dragons more commonplace (like HTTYD), or just adding dragons from HTTYD. If it's the latter, I suggest making their appearance rates rarer, similar but not as rare as those from Dragon's Descent. It will make each dragon encounter feel more memorable and exciting.
G-Fiti 31 May, 2024 @ 7:04am 
These look cool, I would change the mod thumbnail to something more descriptive though. :)
b0nes 21 May, 2024 @ 10:05am 
Wow, thank you! I wasn't expecting an update this fast. Thank you!
RavenousEye  [author] 21 May, 2024 @ 8:41am 
Disabled Flight until it's updated, everything should be good now
RavenousEye  [author] 21 May, 2024 @ 7:49am 
@bOnes Ah yes, i probably know what's causing this. with DD enabled it's trying to use flight again, which is not yet working on DD. Flight needs a complete remake on their end, until then i will remove it from my dragons so it won't cause issues.
I'll push an update asap
b0nes 21 May, 2024 @ 7:32am 
Hi, I've had some troubleshooting errors this morning where it seemed like a Fury was trying to spawn on my map, but kept ticking/spamming my log with errors and causing visual errors at the edge of the map where it was trying to spawn. I had to remove the newer version of Dragon's Descent for it to stop causing errors and spawn. There may be some newly introduced incompatibility between the two in 1.5, perhaps?

I'm not sure if it would help, but here [gist.github.com] is one of the logs from the troubleshooting session.
D Good 17 May, 2024 @ 6:38pm 
Hello, thanks for your great work! Can you add support for "A Dog Said... Animal Prosthetics 2"?
RavenousEye  [author] 17 May, 2024 @ 11:32am 
Added crossbreeding between dragons and their own different variants
RavenousEye  [author] 10 May, 2024 @ 6:00am 
@Fuedrakia all we need now is giddy up updated, to use them as battlemounts once more <3
Fuedrakia 10 May, 2024 @ 5:41am 
Salute to the only dragon mod so far to survive the update to 1.5
RavenousEye  [author] 7 May, 2024 @ 7:15am 
@Kane Thanks, and will do :D
Harry Kane 6 May, 2024 @ 5:58pm 
Hey look I know this guy! :D Great mod, keep up the great work buddy ^^