Total War: WARHAMMER III

Total War: WARHAMMER III

Remove army losses
19 Comments
Deviant 27 Mar @ 1:20pm 
Patch 6.1.1
Mod work
Deviant 25 Mar @ 12:15pm 
Patch 6.1
Mod causes crash when launching the game
Kazarion 26 Jan @ 3:18am 
3 years now but still works, update wouldn't hurt though
Kazarion 14 Dec, 2024 @ 4:41am 
Works fine still, but an updated icon wouldn't hurt, it's been 2 years since last update 😆
PsychedellicToxin 25 May, 2024 @ 2:17am 
I still love this mod so much.
WebsterHelios 6 May, 2024 @ 1:50am 
I keep coming back to this mod because it is awesome.
ASSAULT INFANTRY Nr. 999 999 11 Jul, 2023 @ 1:44am 
would be nice if it only worked in Forts / sieges battles for the defenders. (the mod is fine, but just wanted a version off it for Siege battle, beaces the Ai gives up to fast...)
Kazarion 17 May, 2023 @ 10:28am 
it's still working right?
DisgustingIncelPervertFreak 29 Apr, 2023 @ 6:50am 
hope this gets updated soon its a great mod
PsychedellicToxin 4 Dec, 2022 @ 2:01am 
Thank you very much. I have had so many close battles in Warhammer II and III I could have won if not for this stupid mechanic.
|OGR| Inverse Effect 20 Sep, 2022 @ 11:59am 
Army Loss still needs to be a thing though with this mod. Having to route every single unit out of the battlefield is a chore.
|OGR| Inverse Effect 16 Sep, 2022 @ 11:23pm 
I had a similar mod in WH2 and it made battles last longer and was more fun. Always sucks when the game decides to pull the plug because it "thinks" you're losing.
Logman 5 Sep, 2022 @ 10:02pm 
Thank you!
Rallorne  [author] 2 Sep, 2022 @ 12:09pm 
Thanks for the comments, it should be updated now.
Logman 26 Aug, 2022 @ 6:00pm 
update please
DisgustingIncelPervertFreak 23 Aug, 2022 @ 7:43am 
great mod
x9 2 Aug, 2022 @ 2:35pm 
thx dude, this is one of my two, must have mods for warhammer
army losses is just the biggest cheese ever, very unsatisfying mechanic
Rallorne  [author] 2 May, 2022 @ 2:01pm 
I hadn't thought of it like that XD true.

Feel free to link your mod here so that others who are looking for a similar experience can find it.
Ciaphas Cain 28 Apr, 2022 @ 10:55am 
Yeah I really dislike the mass route in the WH series...maybe it just needed to change the numbers so that more casualties are acceptable - as high casualties was commonplace during these times, and that you wouldn't expect highly organised & trained units to flee because some peasants had decided to leg it!


Maybe I could look into this and tweak the values a bit, but I would like to see experienced units stand their ground more and not such a high debuff as -120 in leadership....maybe 40? So that it's high enough to notice but low enough to fight on and try to change the battle before its fails miserably!