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Good point, I'll have a look
Fantastic mod regardless!
thank you!
but the dragon is so big,bigger than dragon lords.and too big to pass through the arms flag.
Pls halp :C
Excelent mod though, the animations are wild and really fitting for a more feral dragon
I see an alert (triangle icon with exclamation point) in the pre-game mods loader that says it's not updated.
I'll have a look when I get the chance
I suggest adding the "yang" property for this unit in "unit_attributes_to_groups_junctions_tables" so that the Yin/Yang symbol shows up on the unit card properly.
I noticed a spelling error and changed it. That’s all
Currently the Dragon breath weapon of the Ryulungan Dragon is avaliable in custom battle and will show that the dragon has this ability before recruitment in campaign. However, this ability is not avaliable when it is recruited, would you mind take a look at this? Thanks!
[Scales of the Dragon] (adds a Melee Reflection damage +10%)
[Spell Resistance +25%]
Both of those are present on Great Longma Riders and it would make total sense to also have it on the Ryulungan. It is also strange when you compare it to the Terracotta Sentinel and Longma (both of whom have the spell resistance +25%) but don't add it to the Ryulungan itself (aren't dragons magical creatures in the first place ?).
Anyway... That's my takeaway on the mod after using it for exactly 30 seconds. :D
Probably the standard post-update warning.
it is mostly a Temporarly Unit reclass Overhaul before SFO Arrives which if you installed and activate to Mod you will see units stats will change alot
Yeah, that’s why I gave two options - I also feel it makes sense for the Celestial Family to keep either their disruptive cousins or shameful children out of the way
@Remus Valeryian
Certainly a possibility for an alternative, though I’d need to put some planning into how it would work
@Guvenoren
“Cool idea, kinda breaks their lore a bit” probably describes a good half of my unit mods, tbh