RimWorld

RimWorld

KEP Weapons - Toxic (Continued)
14 Comments
tzverg 8 Sep, 2024 @ 2:50pm 
SaltyDwarf 22 Nov, 2022 @ 1:36pm 
Love the mod btw, there is criminal lack of poisoned weapons.
SaltyDwarf 22 Nov, 2022 @ 1:36pm 
Thanks, now it works!
Zaljerem  [author] 22 Nov, 2022 @ 5:14am 
I just pushed a fix, thanks again for the report!
Zaljerem  [author] 22 Nov, 2022 @ 4:57am 
Thanks for the report, I'll take a look at it.
SaltyDwarf 22 Nov, 2022 @ 4:29am 
Seems to be bugged - weapons don't actually inflict poison/toxicity.
Kriptobaam 1 May, 2022 @ 5:25pm 
damn, yeah keep this up I was never going to touch this again lol
Beats-With-BothHands 29 Apr, 2022 @ 8:06pm 
hey i was just complaining about the crashes the old one caused with my mod list thanks. almost got everything updated for my dune playthrough.
CoolGuy27 27 Apr, 2022 @ 7:24am 
nice man
Zaljerem  [author] 26 Apr, 2022 @ 4:24pm 
I'm sure they do. And if at any point the original mod updates to 1.3, or the creators ask me to, I'll pull this one.
The Dutchman 26 Apr, 2022 @ 3:06pm 
They all already work perfectly fine regardless of the 1.2 tag..
lloki 26 Apr, 2022 @ 1:08pm 
Thanks for the effort :)
Zaljerem  [author] 26 Apr, 2022 @ 10:32am 
It looks like they've updated it for 1.3, at least on their github (there's a link on the workshop page). Not sure why they haven't updated the Workshop. I may inquire if I can re-post it at some point.
lloki 26 Apr, 2022 @ 10:04am 
Any chance for KEP:Toolbox Bionics? :)