Total War: WARHAMMER III

Total War: WARHAMMER III

Warden of the Great Bastion
37 Comments
Ven 17 Jul, 2024 @ 7:00pm 
Since installing this mod, the Kurgans no longer decalare ware on me when they spawn. They just sit there, the chaos threat metre maxed out for basically forever. Does anyone else know if this is intended? Or if its a bug with this mod?
This has only seemingly started to happen once i installed this mod. a few days ago i also installed "Dynamic Distaters" mod, and one of the things that does is it makes their armies much beefier, but even still, they dont attack even with stronger armies.

It seems even if i declare war on them, they just continue to stand there.
Is this caused by this mod?
Alea iacta est 11 Jul, 2024 @ 12:52am 
any way to increase build slots from just 4? it seems like something called the great bastion would have room for more than 4 build slots. should be at least 6 like a major settlement
Romulus 20 Jun, 2024 @ 10:41pm 
This mod doesn't change anything about the strength of the Kurgan invasions correct?
Mr.Hmm 17 May, 2024 @ 8:13am 
Mod still works without a problem in 5.0.3
𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 2 May, 2023 @ 2:04am 
Radious compatability?
Bowser81  [author] 27 Apr, 2023 @ 2:56pm 
Thank you Mr.Hmm for the information ! ^^
I’m glad you enjoy it !
Have a great time :)
Mr.Hmm 25 Apr, 2023 @ 5:33am 
I dont think this mod requires an update since i have been using it for the whole of 3.0 but it would be nice if in the future you check it out just in case there's compatibility issues or changes that need to be fixed.

Thanks for the mod Bowser81.
Bowser81  [author] 9 Sep, 2022 @ 12:40am 
No, but I don’t think you will have issues :) It’s in majority new variables.
But if you have any problem you can report here and I will look at it ^^
TTV Flannel_Beats_Denim 8 Sep, 2022 @ 5:54pm 
im assuming this isnt updated to the recent patch?
Bowser81  [author] 4 Sep, 2022 @ 10:47am 
Updated for immortal Empire ^^
I removed the astromancer for regular garrisons, it will be added with a mod which adds spellcasters for all races.
No other changes for now ^^
I hope you enjoy it ^^
Bowser81  [author] 31 Aug, 2022 @ 7:37am 
Hello ^^
Currently it doesn’t touch the warband attacking the gates. It’s scripting and I don’t know how to do it for now. But it’s in my list of ideas and it will be done.
Fractured 29 Aug, 2022 @ 6:03pm 
Out of curiosity, did you bump up the assaults on the Gates? I found the attacks to be a bit lackluster, and would love to see Chaos beyond the wall become more of a threat.
Bowser81  [author] 25 Aug, 2022 @ 8:37am 
For the 20 min I had to test it, it seems to work, there is only the Astromancer who was in "the realms of Chaos" campaign who has been removed but I will fix it with my garrison mod I'm working on.
If you see anything else you can tell me here, I’m looking for the mod during my pauses but I have not a lot of time for me so…
It will be updated as soon as possible ^^
ふうねる 24 Aug, 2022 @ 11:13pm 
Is it working for IE?:)
Bowser81  [author] 22 Aug, 2022 @ 9:42am 
If you want to see more like that I put the link of the artist in the description (as always) ^^
Ciaphas Cain 22 Aug, 2022 @ 9:06am 
Nice screenshots Wolfheart!
Bowser81  [author] 22 Aug, 2022 @ 6:02am 
Yes I noticed that, I went through a lot of pictures to illustrate that quote, but I didn’t find THE picture of Miao Ying ^^’

I think that this picture is quite good (despite the fact that it’s the Iron Dragon you’re right) with the lights, the background, the situation.
The pictures of Miao Ying are usually too dark (lights), a bit sad (like “Late Arrival”) or don’t let the space to write the quote with a decent size (like “Calm yourself, we'll handle it”).

I would like a lighter picture (or sunset) (for hope, the light in the darkness, the shield against Chaos) with Miao Ying, with an epic situation and a Cathay background.
But I stay open and I check regularly some artists I like (including Fin who do great pictures)

Thank you for your feedback ^^
Wolfheart 22 Aug, 2022 @ 4:00am 
Nice mod!
But on a nitpicky sidenote.. the quote picture isn't her Storm Dragon form but is actually the Iron Dragon.
Tomayto, tomahto.. but still, thought I should at least mention it and recommend to use any of these three instead:

Late Arrival
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2847761394
Calm yourself, we'll handle it
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2807982965
Draconic Elegance
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2809028201
Bowser81  [author] 8 Aug, 2022 @ 9:52am 
Hello everyone
I'm really happy to update this mod
I invite you to read the description or the change notes to see all modifications

If you have any issues put it here
If you like the mod you can rate it to give it more visibility on the workshop
Ciaphas Cain 10 Jul, 2022 @ 6:26am 
Awesome dude! Thanks for coming back to me :)
Bowser81  [author] 8 Jul, 2022 @ 6:20am 
I just tested it. It works as wanted, it needs no change for time being ^^
Ciaphas Cain 7 Jul, 2022 @ 6:38am 
Did the latest update change anything for this mod?
Bowser81  [author] 18 Jun, 2022 @ 3:45am 
Tank you for the info ! I updated the description ^^
I agree there a some improvement CA can do to make it better. For Miao Yin I think that it's a major part of her gameplay so I find it better having the cost reduction at T1.

Thanks I've come ideas, I hope you will like them ^^
Crunkdiddly 16 Jun, 2022 @ 1:05pm 
Playing it with the new SFO (Land of Wealth) and seems to be playing nicely :)

Love these little tweaks. Always thought the reinforced bastion skill was.... underwhelming.

Any future plans, overall I like it but play with a few other mods. Powering up her unique skill line would be cool; would love to see some of her unique line stuff as Factionwide
Bowser81  [author] 30 May, 2022 @ 11:05am 
I'm not worried at alll :P
If I can fix it quickly I will do it ^^ Currently I have some days off so I had time ^^
I'm glad you like it !
Hokuto 29 May, 2022 @ 9:08pm 
Oh no worries at all dude! I love the mod, take your time with anything on here.
Thanks for posting it at all <3 :o
Bowser81  [author] 29 May, 2022 @ 5:58am 
Thank you but I'm just a humble student doing his best ^^
Mod updated ! It should work fine ^^
Hokuto 27 May, 2022 @ 9:02pm 
Can confirm this sadly crashes the game now.
◯ | HarryBallsson 27 May, 2022 @ 3:31am 
@Bowser81 I just read your comment from last month: "The most important mod for me is SFO so I try to make compatible mods or I will do sub-mod for that."

You, sir, are a hero! A golden god (on a throne, wink wink), too good for us mere mortals to behold.
Bowser81  [author] 2 May, 2022 @ 9:38am 
Thank you very much ^^
Well i think that Creative Assembly will power them when Immortal Empires comes out :)
If they don't I will take a look and see if I can do something to power them up ^^
If I can make basic spawning armies with 15 of pre defined units (for exemple chosen + daemons) and massive invasion with 20 units.
Currently I don't have competences but in few months we will see ^^
i keep the idea with the others ^^
Circle 30 Apr, 2022 @ 2:23pm 
Very cool and awesome. Do you feel that Kurgan is strong enough for this? I ask because even with the mods improving them here (like the bugfix for the invasion), I find them kind of easy and eventually just a xp farm.

In addition there are many unit mods for Cathay now that also reduce the difficulty of chaos. Just a thought.

Thanks for you time.
Bowser81  [author] 30 Apr, 2022 @ 4:40am 
Every feedback as long as it is argued and with positive aim is a good feedback ^^

I try to make my mod as compatible as possible, but if there is any request for compatibility I will see if I can do something ^^
Personally, I use a minimum of 70 mods when I play so I fully understand.
The most important mod for me is SFO so I try to make compatible mods or I will do sub-mod for that.

I’m always open to propositions or request ^^

I hope you will have fun with it ^^
Revelation 30 Apr, 2022 @ 4:19am 
Ah I realise how that wasn't really useful feedback, my reasoning is because people (actually not me lol) use overhauls etc for her skills, not including but also; level up mods with skill dumps etc.

I'm not 100% sure on how compatible they'd be, but I would be worried if some are serious and others aren't. I have a feeling people would end up frustrated and slowly going insane at their mod lists lol

Alternatively to this you could boost the bastion building itself, meaning, the last building gives 100% off upkeep for armies in the building. That would effectively do the same thing.

Alright, I'll stop talking. None of this is supposed to come of as negative criticism.

Thanks again.
Bowser81  [author] 30 Apr, 2022 @ 4:01am 
Thanks for feedback. I will see ^^ I might upgrate the income for capital building (great bastion) for her only
Revelation 29 Apr, 2022 @ 3:05pm 
I'd suggest making any extra funds she gets be tied to her capital.
Bowser81  [author] 29 Apr, 2022 @ 12:03pm 
Thank you ! ^^
Maníaco do Astra 140 29 Apr, 2022 @ 11:07am 
interesting