RimWorld

RimWorld

Enhanced Raiders (Continued)
8 Comments
milkman 20 Jul @ 11:26am 
do empire pawns not get modified in 1.6 anymore?
PindaKing 22 Oct, 2024 @ 2:34pm 
how does this interact with Unlimited Threat Scale and Dire Raids?
KhanKanin 4 May, 2022 @ 7:35pm 
Anyone know if this works with "Compressed Raiders"?
nephilimnexus 2 May, 2022 @ 6:17pm 
Would it be possible to make high-tech raiders (i.e. pirates) able to use the shuttles from Royalty instead of drop pods? The drop pods always irked me - "They flew in but they're planning on walking back?" Shuttles would make more sense, IMHO.
Zaljerem  [author] 29 Apr, 2022 @ 10:40am 
You're welcome! Please let me know if you see any issues.
Cypress, Master Spy of IKEA 29 Apr, 2022 @ 10:38am 
Ah. Still, will help them compete better and make for more entertaining fights. Thanks for updating this.
Zaljerem  [author] 29 Apr, 2022 @ 10:37am 
This mod only modifies vanilla (and Empire, if you have Royalty) factions. Though they do get updated apparel tags, the weapon tags are unchanged. The amount of money they have to spend on apparel/weapons is increased.
Cypress, Master Spy of IKEA 29 Apr, 2022 @ 10:29am 
How would this work with custom factions and mods that add new weapons? Could enemy factions come wielding new weapons from mods; or is it all vanilla weapons/whatever they were slated to use only?