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After a quick test, everything seems to work fine
it is tomorrow now?
I decided to enforce the time limit of maximum 1 hour because that's the fundamental design philosophy of this mod. You install it to force yourself to take a 10 minute pause at least every hour. It is annoying by design.
If you experience any issue on any supported version, let me know.
When the alert is shown, game speed is capped to 1x and can't be increased. Also, the game will pause the simulation frequently. If you do not experience this, another mod may be causing conflicts with mine. See the "COMPATIBILITY" section in this page.
No, right now it is not possible to extend the allowed play time past midnight.
The best solution is to quit and restart the game.
I added an issue on gitlab to track the progress on this feature.
Maybe I will work on it in the future
It's perfect.
* you can now enable a new option to automatically save and quit 5 minutes after the alert is shown (as requested by @KemonoAmigo and others)
* added the patch by @llunak so now the "allowed daily interval" is checked during gameplay, not only at the beginning. So you can't start the game 1 minute before the time limit and keep playing
* minor project maintenance
I will test it (on Rimworld 1.4) over the weekend to see if I find bugs. If anyone finds bugs, especially on Rimworld 1.3, do tell me.
I won't answer requests for a longer time interval option. The maximum of 1 hour is long enough, and increasing it would basically break the fundamental design of the mod.
Yes that would be very easy to implement, but I'm too lazy to pick up the MOD's code again. I may do it in the following months, if I have the time.
If any developer sees this message, the git repo is 100% open for contributions
It's tracked in https://gitlab.com/manulinkraft-rimworld-mods/its-time-to-stop/-/issues/3
Can you make a setting where 1 minute after the "It's time to stop" red alert appears, the game saves and quits automatically? I often find myself playing for an hour or 2 even with the game pausing constantly. I can't quit voluntarily.
Or if that's not possible, then quitting to the menu would be good as well.
And maybe take care of that mechanoid cluster.
Ok, 10 minutes tops, I swear.
I understand that it's up to personal preference, but if the mod allows users to play for 4 hours straight then it's useless.
Of course I could always implement more complex logic to enforce pauses without rebooting the game, but dealing with undocumented rimworld code is not that easy for me
Found it on NotBadCat's Youtube channel a while back. At first I thought a one hour max was absurdly short, but now I enjoy those breaks between play sessions. If you're the kind of player who will start playing "for a bit" and then find yourself totally absorbed in the game four hours later and only hunger persuades you to get up from the computer (only to bring your food back to your computer) give this mod a try.
I added that in the TO DO list, so eventually it will be implemented
the mod is now on gitlab
https://gitlab.com/manulinkraft-rimworld-mods/its-time-to-stop
I hope I configured it correctly.
Try making a pull request and we can continue from there.
Thank you, and yes I'm interested. As of now, I'm not hosting the source code anywhere, so collaboration would be difficult. Say, would gitlab be fine with you ? then you can make pull requests and add features.
I can test & upload updates every once in a while.
If you're interested, https://pastebin.com/ZWKhh4Z8 is how I patched it locally.
Would you be interested in contributions? I'd like to add an extra checkbox that would prevent changing any settings later than 5 minutes in the game (as otherwise it's way too easy to avoid the lock that way).
So now you will not be allowed to play before 7:00 A.M. for example.
Let me know if there are bugs or other problems.
sure, if there is enough interest i can try making some of those. If someone else would like to have one of those features, write it here in the chat, so that i know where i should start from.
Personally, I'd like to be able to adjust the cooldown period up to 3 hours. I'd also like to be able to set my play time up to 4 hours (I do get up and potter about, I promise).
As I'm writing this I'm thinking there may be some people who'd like to be able to set themselves a limit of x hours over every y days.
I'm also realising there may be some people who'd like to be able to limit their amount of in game time too. eg. only being able to play 2 quadrums.
Last idea is being able to set a bedtime or being able to set hours where you're not able to play kind of like the scheduler.
Sorry, I didn't mean for this to turn into a laundry list of requests, but you seem smart enough and if you don't ask you don't get.
Ta :)
Or it was for Skyrim, either way. Great mod.
This is the most essential mod for rimworld