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I have a most likely stupid question to ask: Does this mod work in multiplayer?
Now that Atamans are being changed with the patch tomorrow, can we expect an update that maintains the one Ataman per province while integrating the other changes done to the system?
The limitation of only getting one per every two provinces is far too game-y and makes no sense in-universe, but apparently CA don't intend to change it because it would be too much management in their opinion.
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2842123194
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?edit=true&id=2842123194
Maybe try this version instead :
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2789866016&searchtext=income
It's 5000 base income instead of 10000 but at least it doesn't include the whole campaign_variables database. :p
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2815464697
I have no understanding of mods maybe you can see why this mod doesn't allow your mod to work. Thanks for your mod btw :)
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2802850069
Regarding the deactivation, the game already manages situations where you have more Atamans than the limit. If for example in my screenshot with 11/11 Ataman, I deactivate the mod and reload the game I will still have the 11 Atamans assigned to provinces without any issue and the events will still happen as usual (it will just be displayed "Assigned : 11/5" in the UI).