Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Decent, very fun map. Easy to get caught with your pants down by the enemy.
1. Third person clips through walls an floors so it make navigating vehicles in third person a bit tricky
2. Give the flag points individual distinct names, something other than "spawn". " X captured spawn point" 50 times in a match is not helpful at all
3. Just get rid of the planes. They just run into walls and the bots are attracted to them like flies so the entire match is just a pile of planes filled with bots pretending to fly them. Replace with an attack helicopter. The helicopters seem to work just fine. Also the MBT's do not do well in the narrow streets, bots get stuck and jump off. APC and below is all that navigates ok
That one there? I have dabbled in the past but never finished one. Will that guide be hard to follow now that it is using a much newer version of Unity?