WARNO
SWGM OVERKILL X
129 Comments
Shatras  [author] 1 Jan @ 11:07am 
yeah, maybe an update didnt load properly. in such a case you can try to reasign the mod. but anyways thanks for reporting. sometimes things go under the radar. thats always a problem with too many mod versions to maintain
🧁FluffyCakes🧁 1 Jan @ 9:51am 
well it feels different to when i commented now XD it feels like they are slower, when i commented it felt like everything was too fast, maybe an update or something? i dunno might just be me
Shatras  [author] 29 Dec, 2024 @ 3:38am 
🍪Cookie&Cream🍪 i checked the files and did some testruns, all is working as intended for me. groundunits are at -25% speed. otherwise ingame speed options are at vanilla settings again. the vanilla speed settings are: 0.33/1.0/2.0/3.0 and not before some weeks 0.5/0.75/1.0/3.0 anymore
🧁FluffyCakes🧁 28 Dec, 2024 @ 6:46pm 
no longer slows the units down, just a heads up
Shatras  [author] 11 Sep, 2024 @ 4:46am 
t.z.a.n sadly there is nothing i can do as far as i know. its up to eugen to make it possible and hopefully its soon
t.z.a.n 10 Sep, 2024 @ 6:33am 
Thanksd for the update!!! can i ask something .... it is possible to load your amazing mod and a map mod ... i tried and but no success
Shatras  [author] 30 Aug, 2024 @ 10:46am 
t.z.a.n updated ;)
t.z.a.n 28 Aug, 2024 @ 11:52am 
ok... i ll wait... Thanks
Shatras  [author] 28 Aug, 2024 @ 10:53am 
t.z.a.n you have to wait sadly a bit longer ;)

"INFO: looks like the modtools are broken for now again with the new update. i cant start my mods anymore and we have to wait for a hotfix..."

if you are waiting for an update, you should first look at the top here of the mod discription for additional information about the update process
t.z.a.n 28 Aug, 2024 @ 10:44am 
Brother i am waitring for your update...i cannot play this game with out your mods!!!!! Thank you in advance!!!
Dez Absurd Nutz 3 Jul, 2024 @ 12:17pm 
I'm glad they got the bug fixed and you were able to update the mod.
Dondie 24 May, 2024 @ 1:53pm 
Thank you man! Will eagerly wait for that :)
Shatras  [author] 24 May, 2024 @ 7:06am 
Hey Dondie! :) its going to take a while, before i will do some AG changes. i have still some other priorities first, but after it, i will take a look
Dondie 24 May, 2024 @ 3:53am 
Hey Shatras, are you gonna implement changes to AG campaigns as you did for Steel Division 2? AGs in SD2 were unplayable for me without it :D Tnx!
Shatras  [author] 17 Feb, 2024 @ 6:47pm 
some good news for you now: after some testing, i reenabled the +100% capacity for other supplyunits again too
Shatras  [author] 17 Feb, 2024 @ 9:32am 
Vector its all fine ;) i didnt want that supply and fuel become so much obsolete. for now: supply capacityand fuelrange are on vanilla and FOB/FSB have 32k supplypoints
Vector 17 Feb, 2024 @ 5:46am 
supply point on veh is not change truck still have 500 not 1000 ?
Infantry.毛毛 5 Oct, 2023 @ 1:37am 
amezing mod! updeta plz
Dez Absurd Nutz 17 Sep, 2023 @ 3:33pm 
Awesome, thank you for taking care of it! Going to play it now.
Shatras  [author] 17 Sep, 2023 @ 8:02am 
Dez Absurd Nutz thanks for the hint! i didnt notice that the update missed to load up properly for them. i reloaded them now and they should work. yeah, having so much mod versions online, can be a bit difficult to maintain sometimes
Dez Absurd Nutz 17 Sep, 2023 @ 6:12am 
I am just curious as to when we can expect the update for this mod and the Gameplay Mod EXTREME version since the two of them seem to have missed your last update pass. I see you have 11 mods just in Warno so I can understand that it takes time to update all of them but you usually have them updated the same day Eugen releases their game update so I just wanted to make sure these two weren't missed on accident.
Shatras  [author] 10 Aug, 2023 @ 5:40am 
Booney Hat thanks! have fun
Nuclear Winter 9 Aug, 2023 @ 5:02pm 
A very nice MOD.


Tank you bery much.
Shatras  [author] 8 Aug, 2023 @ 1:09am 
you just have to look for units, which already have a heli transport option in the file DivisionRules.ndf, copy the heli line and paste it to the unit you want it to have. as an example:

AvailableTransportList = [~/Descriptor_Unit_VLRA_HMG_FR ]

and after the change

AvailableTransportList = [~/Descriptor_Unit_VLRA_HMG_FR, ~/Descriptor_Unit_Super_Puma_FR]

good modding! :)
Tempest 7 Aug, 2023 @ 9:18pm 
thats okay my dude! I've already done pretty much most of the work myself I just wanted to know how you went about adding helicopters to airborne units?
Shatras  [author] 7 Aug, 2023 @ 12:42pm 
heyTempest! i am sorry, if there was maybe some sort of misunderstanding. i am not really an active part of the community here anymore, i havent much free time left and the time i have i invest in my mods and some short questions & answers here. i also try to keep my privacy and dont accept friends requests anymore easily. i am more the guy in the background, who just wants to keep to himself ;) i put a lot of work into the modded files and i dont just give them away. i really have nothing against it if you copy many settings or changes from my mod and i can help with some hints and infos, but thats it from my side. likewise i am not really a skilled modder, there are far better ones out there in warno and many are more active in the community and can help you alot better too. i hope, you can understand this and arent too angry with me
Tempest 6 Aug, 2023 @ 9:58pm 
awesome! ill send you a friend request?
Shatras  [author] 6 Aug, 2023 @ 11:15am 
Tempest hey! thanks for asking. i am completely fine with it, if you use similar changes from my mod
Tempest 6 Aug, 2023 @ 6:45am 
Hey man I was wanting to make a mod of my own and was wondering if you'd be okay with using your mod as a template? with credits ofc and i wouldn't post until i was confident it was somewhat original - my mates and I are just looking to make changes for our multiplayer games as we go
Shatras  [author] 7 Jul, 2023 @ 3:54am 
Moist Gremlin hello & thank you! yeah, thats the most big flaw in the mod tools, that you cant activate more than 2 mods at all mostly....sorry, that is not planned yet, maybe there is a chance at a later time
Moist Gremlin 6 Jul, 2023 @ 11:50am 
Just to say thanks for the mods, really enjoy them :)
Would you consider upping the available slots for Air units from the default 9 at all? I tried using your mod with one that increases Air slots in battle but it says they aren't compatible :(
t.z.a.n 28 Mar, 2023 @ 6:30am 
thanks Shatras
Shatras  [author] 28 Mar, 2023 @ 5:24am 
SteveTheHero i have already too many mod versions to maintain, but i will consider something in that case

t.z.a.n done ;)
t.z.a.n 27 Mar, 2023 @ 11:00pm 
Thanks for the upgrade.... i was wondering if its possible to increase the supplys at the FOB to 100000 or more for example .Thanks in advance
SteveTheHero 27 Mar, 2023 @ 4:53pm 
Would you possibly consider making a separate mod for those that do want it?
Shatras  [author] 27 Mar, 2023 @ 4:39pm 
SteveTheHero no, because there so many units on the battlefield with my mod, especially with battles between 4vs4, that it could cause desyncs or lags on lower tier pc.
SteveTheHero 27 Mar, 2023 @ 12:58pm 
Does this make infantry bodies stay forever?
yololejoueur 27 Mar, 2023 @ 9:50am 
thxxxx for the update very good job dude :steamhappy:
Shatras  [author] 10 Mar, 2023 @ 3:56am 
t.z.a.n hey! thanks! but i am sad, we all have to wait still: the modtools are not working correct after the new update. we need a hotfix
t.z.a.n 10 Mar, 2023 @ 1:32am 
good morning!!!Thanks for this amazing mod....i am waiting for the update
Shatras  [author] 22 Jan, 2023 @ 6:18am 
i will look into it. overall i raised the veterancy ratio for some older equipment versions, since the pilots/drivers are more familar with their machines and to make them a bit more useful again. i raised the availbility of some units for a longer gameplay duration too and to match their usefullnes to other units better. i wouldnt see the veterancy status elite as something like the unit is now superman. after the last vanilla update the gasp between the veterancy levels even got more thinner
RC01214 21 Jan, 2023 @ 8:06pm 
Alright, thanks. Think a couple other Divisions are affected by that helicopter issue though. (All national armored divisions?)
Shatras  [author] 21 Jan, 2023 @ 6:24pm 
you will always encounter bugs especialy after an update with bigger mod changes. the mod is still in developement and i will test new settings for decks too. you can switch to my lite & lite overkill mod versions, where deck configuration, availbility & veterancy ratio always stay at vanilla values. higher availbilities for helicopter & aircrafts (or other categories) are intentional for this mod version, but the elite status for the apaches in the 3rd is a bug and will be patched
RC01214 21 Jan, 2023 @ 5:27pm 
Helicopters for armoured divisions also have odd availability since the first Jan 21 update; is this intentional? (4 Elite AT helos only for 3rd Armored?)
Shatras  [author] 21 Jan, 2023 @ 12:43pm 
RC01214 thanks for reporting! should be fixed now with the new mod update
RC01214 21 Jan, 2023 @ 12:27pm 
Previous comment applies to the 3rd Armored BG
RC01214 21 Jan, 2023 @ 12:09pm 
The Bradley OP in the LOG category seems to be missing from this.
Shatras  [author] 13 Jan, 2023 @ 10:33am 
GIGroundNPound hey buddy! thank you! a happy new year for you too! we are fine so far. i havent changed too much in my mod yet and only some of my changes have to be adapted after the new update, but the mod update shouldnt take too long
GIGroundNPound 12 Jan, 2023 @ 7:39am 
Shatras!! Happy Holidays (belatedly) and New Year sir, hope you and your family had a good time! Just wanted to A) check in with you and your excellent work and B) I know OUDINOT just dropped and it was pretty big, so would appreciate your thoughts if you have had the chance to see how large of an impact the update will have on your mod? Cheers bro, and thanks for your mods man!
Doctor Fingers 12 Dec, 2022 @ 2:28pm 
Thank you for the very rapid response and fix!!