Serious Sam Fusion 2017 (beta)

Serious Sam Fusion 2017 (beta)

Aludran Microhopper (Enemy Resource)
6 Comments
Retronur07 23 May, 2022 @ 2:37am 
Thanks ! Will try it
PikaCommando  [author] 23 May, 2022 @ 1:31am 
Not sure how to do it before every level starts but if you have a script file in Content/gamename/Scripts/CustomWorldScripts that has

dofile("Content/PikaCommando/Scripts/Enemies/Hopper.lua")

in it then it should load the script file when the level loads for the respective game.
Retronur07 23 May, 2022 @ 12:15am 
Really good stuff ! I have only one question. Is there a way that loads hopper.lua before every level starts ? (Btw im trying to use it in Enemy Randomizer)
PikaCommando  [author] 7 May, 2022 @ 6:20am 
What do you mean? I just tested it with only the uploaded .gro and it worked fine. What issues did you encounter on your end?
kirill 228 7 May, 2022 @ 5:48am 
мод как всегда не работает
Andreiki 6 May, 2022 @ 7:08pm 
It remains to port the rest of the new monsters from SS4 and siberian mayhem, and they are no longer needed. Really good stuff, great job