Project Zomboid

Project Zomboid

Improvised Compatibility
28 Comments
Kuzol 1 Jan, 2024 @ 7:26pm 
@Lumphorium, I third this.
Javitecge 21 Jul, 2023 @ 11:40am 
x2
Truck-san 5 Jul, 2023 @ 7:58am 
Hey bro can you make it for Soul Flicher's Awesome time? This mod include Building time but still wont start because i don't have it. Always using Awesome time <3 if you can sure
Thanks for cool things :spiffo:
HawK 30 Mar, 2023 @ 2:04am 
Thanks for the mod!!! :D
WilliamXP 16 Jan, 2023 @ 9:25am 
seconded with "Viperel's Recycling Center" and "Viperel's Vehicle Spare Parts, plzzzzz:steamhappy:
RainDreamer 6 Sep, 2022 @ 7:38pm 
@Awory is the broken glass from Viperel's working with improvised glass? Since it seems Viperel's add its own broken glass which is not the same with vanilla ones.
Awory 28 Aug, 2022 @ 10:15pm 
Actually, I think your painting mod might have more overlapped recipe with Viperel's mod than the glass mod, but noting game breaking.
Awory 28 Aug, 2022 @ 8:59pm 
Noting major at all, just different approach to making car's window (your mod use one less broken glass but his mod reducing all step to one). In fact, I think his mod complement yours by allow breaking objects to obtain more broken glass directly.
TLDR: remove some of the same car's window recipe, and it will be perfected or you can just leave it as is.
Orc  [author] 28 Aug, 2022 @ 8:18am 
@Awory I have not tested with those mods. Is there a conflict I should be aware of?
Awory 27 Aug, 2022 @ 10:33pm 
Does "Improvised Glass" also need compatibility patch with "Viperel's Recycling Center" and "Viperel's Vehicle Spare Parts"?
Nobody 18 Jul, 2022 @ 1:58pm 
Want to do something impossible? Superior survivors & Snake's modpack
Orc  [author] 7 Jun, 2022 @ 4:50pm 
Hey y'all... just letting you know I've seen this regarding awesome time and I've put it on the todo list
Silverbane7 7 Jun, 2022 @ 4:48am 
@Ravensgadow yep, thats the one i meant. sometimes i cant type to save my life lol.
Ravenshadow 28 May, 2022 @ 9:22am 
this needs to detect soul filchers awesome time as an alternative to builders as it contains that mod
Orc  [author] 20 May, 2022 @ 1:47pm 
@Silverbane7 I've only tested it with the Stand alone. I was unaware of the Awesometime Multimodal
Silverbane7 20 May, 2022 @ 12:35pm 
Is the patch for Building Time just the stand alone version, or does it work with the integrated one (soulfilchers awesometime multimodal)?
Orc  [author] 17 May, 2022 @ 12:41pm 
Apologies for the mid-week update. I try to keep updates to Saturday's only, but a break fix had to be pushed that was causing recipes to load incorrectly for Linux users. I hope you understand
MobileSuitCleb 13 May, 2022 @ 5:59pm 
Blimey that was quick, thatnkyou mate, amazing work!
Orc  [author] 13 May, 2022 @ 12:32pm 
@clebenstein enable "IGSFBuildingTime" to all Soul Filcher's Building Time panels to work in Improvised glass and recipes to convert Panes to Panels and vice versa.

Note IG:GlassPane CAN NOT be used to repair house windows. You would need Soul Filcher to add that to his mod. But you can convert my GlassPane to his GlassPanel and repair the window
MobileSuitCleb 13 May, 2022 @ 4:02am 
Thankyou mate, legend!
Orc  [author] 12 May, 2022 @ 5:16pm 
@Clebenstein I'll take a look at it
MobileSuitCleb 12 May, 2022 @ 3:16pm 
Any chance of adding glass panels from soulfuilchers building time to this?
3lfu84 11 May, 2022 @ 8:17am 
@Orc everything works great now :steamthumbsup: give snake's mod pack a chance. I'm sure you'll like it. it is well balanced,lorefriedly.the style of your mods is very similar to this pack. and I really appreciate being able to play them together. I have to try to add improvised paint but I haven't explored this aspect of the game yet. also snake's mod pack adds the ability to craft paints, paint vehicles..... I will do some tests and I want to see if they work well together.
Orc  [author] 10 May, 2022 @ 4:23pm 
I believe I have resolved the issue at hand, at least in personal testing. However I don't use Snake's mod pack so please let me know if there's anything else I missed in actual playtesting

- Crafting requires mechanics 10
- Crafting now takes 2000s (was 600)
- You can now use a Glass Cutter OR scalpel for crafting
Orc  [author] 10 May, 2022 @ 4:09pm 
@3lfu84 I see the problem now. I was taking my requirements from their Repair recipes which are mechanics 3 and 4. I didn't notice the creation recipes required 10. I'll update the compatibility
3lfu84 10 May, 2022 @ 12:07pm 
@Orc even in a new game with the correct loadorder I can create windshield and vehicle windows with 3 and 4 mechanical skills instead of 10. I play with friends so for me this is not a big problem but if you can fix it the community will appreciate it
Orc  [author] 9 May, 2022 @ 5:01pm 
@3lfu84 Make sure you have the load order correct as this mod needs to load last (or atleast after Improvised Glass) to make sure it can overwrite the Glass recipe requirements.

If that continues to fail let me know and I'll see if I can figure out why
3lfu84 9 May, 2022 @ 12:16pm 
Thank you :steammocking: @orc Mechanic requirements to match Snake's mechanic requirements looks like it's not working.
not yet tested in new game. I will soon be back with more in-depth tests .thanks again for this patch