RimWorld

RimWorld

Activate Mod Dependencies
23 Comments
Kathanon  [author] 15 hours ago 
Update:
- Support for RimWorld 1.6.
Kathanon  [author] 18 May, 2024 @ 1:01am 
Update:
- Added Chinese Simplified translation.
摄魂狼 18 May, 2024 @ 12:50am 
yes:steamhappy:
Kathanon  [author] 18 May, 2024 @ 12:36am 
Ok, I'll add it. Do you want your steam name as the name it is credited to?
摄魂狼 18 May, 2024 @ 12:20am 
Here's the Chinese Simplified Chinese translation I made:
<LanguageData>
<kathanon.ActivateDependencies.Active>启用</kathanon.ActivateDependencies.Active>
<kathanon.ActivateDependencies.Activate>启用前置模组</kathanon.ActivateDependencies.Activate>
<kathanon.ActivateDependencies.ActivateAll>启用所有前置模组</kathanon.ActivateDependencies.ActivateAll>
<kathanon.ActivateDependencies.ClickActivate>点击启用</kathanon.ActivateDependencies.ClickActivate>
<kathanon.ActivateDependencies.ClickDeactivate>点击禁用</kathanon.ActivateDependencies.ClickDeactivate>
</LanguageData>
Kathanon  [author] 16 Apr, 2024 @ 3:23am 
Updated for RimWorld 1.5.
Kathanon  [author] 17 Feb, 2024 @ 12:52am 
Of course. Thanks. :)
lol 16 Feb, 2024 @ 11:17pm 
I've mentioned this mod in the Best Mods • Meta collection. Hope it's ok!
SY1102 19 Jul, 2022 @ 10:40am 
OK
Kathanon  [author] 19 Jul, 2022 @ 9:48am 
OK, I'll add it. What do you want me to write for the attribution? Just SY1102?
SY1102 19 Jul, 2022 @ 7:42am 
yes Steam ate the link.I sometimes do free translations for some mods
http s://www .sendspace.com/file/y47f23
Kathanon  [author] 19 Jul, 2022 @ 1:26am 
@SY1102:
I do not quite follow? Do you mean that you have made a translation? It looks like Steam ate the link.
I am not really comfortable of adding a translation directly in the mod when I can not understand the language. You can publish a translation mod from your own account. That way you also get the credit more clearly. If you do, just tell me and I'll link to it from the description here.

Also, sorry that I forgot to respond back after looking at the ModSwitch problem. I could not see any way of making them fit together without totally changing the look of the button I add. I have put it on a back burner util I think of something. It is still usable, just looks bad.
SY1102 17 Jul, 2022 @ 2:50am 
{LINK REMOVED}
Add traditional Chinese translation to this mod
Kathanon  [author] 22 May, 2022 @ 5:57am 
@SY1102: Ok, I'll take a look at it.
SY1102 22 May, 2022 @ 1:16am 
UI overlap when used with ModSwitch (Continued)
Kathanon  [author] 8 May, 2022 @ 9:19pm 
@Holgast : It is compatible with Mod Manager, but will not actually do anything if Mod Manager is also active. I looked into integrating with it, but it already does most of the things that this mod does, so I do not really see any point to that.
8beater 8 May, 2022 @ 12:16pm 
i think we get it bro
The Dutchman 8 May, 2022 @ 4:30am 
Lightweight alternative that makes you do more work and uses the vanilla ui, which is terrible. Much like Mod Manager. Why people use it over Rimpy, I'll never understand.
VelxraTV 8 May, 2022 @ 4:09am 
Mod manager is a big part of rim modding. Hoping to see a compatibility check mentioned in the description once you look into it.
Kathanon  [author] 7 May, 2022 @ 8:59pm 
@Holgast : I don't know, I have not tested Mod Manager. If it replaces the "Mods" dialog, then probably not very well. I'll look at it, and see if it is something that this mod could be a good complement to. If I think they could work well together, then I may be able to make it compatible.

@masawo : Thank you! I'm glad you like it. :)

@Dutchman : Certainly, but this is meant as a more lightweight alternative.
masawo 7 May, 2022 @ 8:38pm 
I feel this better than PimPy sort. Thankyou for great mod.
Holgast 7 May, 2022 @ 7:48pm 
Does this work with Mod Manager?
The Dutchman 7 May, 2022 @ 4:52pm 
Or just use Rimpy