Europa Universalis IV

Europa Universalis IV

Large City and Largest City
133 Comments
Donald Trump (Hammer30) 19 Mar @ 5:34pm 
Love the idea ! Any chance this get update ?
Hoping Machine 15 Jan @ 10:02pm 
Will this be updated?
Whelker_ 16 Aug, 2024 @ 10:57pm 
rip laptop, is this mod still being worked on or is it dead too?
RIP your laptop
ItsBenter  [author] 3 Dec, 2023 @ 4:09am 
Hi, I haven't really been active with EU4 as the laptop I had passed away (the motherboard gave up) and now I'm using an even older laptop which just doesn't work well with EU4.

It seems the development growth doesn't work anymore. When I have time I'll have a look at it.
Hoping Machine 2 Dec, 2023 @ 6:28pm 
Does this work with the current Steam version of Anbennar?
It was
アスベル 16 Sep, 2023 @ 9:10pm 
works with anbennar bitbucket?
「Sk™」 11 Sep, 2023 @ 6:53am 
Yea, this doesn't seem to work for me, what DLC does this require? I might be missing something or I haven't checked properly...
Tectonix 18 Aug, 2023 @ 6:10am 
I'm 100 years in, but my development doesn't work. It doesn't change from 0,0,0.
bph16702 12 Aug, 2023 @ 3:18pm 
I believe the city development no longer works anymore
Imperium Universalis would work well too
ItsBenter  [author] 6 Jun, 2023 @ 5:53pm 
I'd look into it
Elder Scrolls Universalis
ItsBenter  [author] 6 Jun, 2023 @ 4:12am 
@Silver Knight, what is ESU?
ESU support patch?
Seems to work without issue, but first time using your mod, so hard to tell, no CTD
ItsBenter  [author] 22 Apr, 2023 @ 4:56am 
@Silver Knight, it should work. Didn't make any changes that would require 1.35 nor do 1.35 introduce something that potentially break the mod.

As for the compatch as long there's no map changes from the other mods it should work just fine. I guess I could update for the descriptor?
Will this version still work with 1.34.0 ?

Many of the supported submods are still behind
ItsBenter  [author] 18 Apr, 2023 @ 2:52am 
Just updated the mod, seems i lock misplaced some effects. The mod should be working now as intended now and the duplicated modifiers will be cleared as well.
ItsBenter  [author] 18 Apr, 2023 @ 2:40am 
@Traw, that's definitely not intended. I'll check it real quick and might as well change the descriptor to 1.35
Traw 17 Apr, 2023 @ 11:38am 
The modifiers for largest city, and icon on the trade screen don't seem to be changing. So if a city gets larger, it will get the modifier but the previous largest still has it too - is this intended?
Eldor 13 Apr, 2023 @ 5:22am 
@ItsBenter Thank you! Downloaded the mod a while ago and havent really visitetd the page. Keep up the good work mate an keep going strong with the mods, they are a real enjoyment <3
ItsBenter  [author] 13 Apr, 2023 @ 3:41am 
@Eldor, Thank you!
The option is no longer there because choosing other version of map is now done by using the compatibility patch (it's there beside the links to supported mods).

It's bit more hassle but this help eliminate many error log entries when region, subcontinent, and continent is referred in the mod somewhere but doesn't exist in the current game. Also hoping setting the dependency would help with the issues some experienced with Anbennar.
Eldor 12 Apr, 2023 @ 1:00pm 
Hello! I saw that some others have problems with this mod and Anbennar. I get the initial event at the start of the game, but dont get a choice to choose which map the mod should use. Otherwise, amazing mod and keep on going strong <3
ItsBenter  [author] 11 Apr, 2023 @ 5:55pm 
@traaf this mod isn't made with RNW in mind, I actually doubt it would work. As for the notification, one thing you could do is to disable it during the heated time I think
ItsBenter  [author] 11 Apr, 2023 @ 5:54pm 
@BLTkyle @Wolfman217 haven't check on Regional Trade Hub, but this mod should work now
traaaf 22 Jan, 2023 @ 11:26am 
Could you add an option to disable largest city related notifications for new world and RNW regions? The constant colonization and development there means that there is a large amount of spam notifications about largest city changing.
ItsBenter  [author] 25 Nov, 2022 @ 4:28pm 
I'll have a look into it
BLTkyle 23 Nov, 2022 @ 5:43am 
the decisions for starting this mod dont seem to show up on the latest anbennar update
Wolfman217 22 Nov, 2022 @ 6:36am 
Will this and regional trade hub still work on the new Anbennar update?
A.R.B.E. 20 Oct, 2022 @ 3:31am 
It work thanks to the decisions! And sorry for yesterday I was away of my computer :x
ItsBenter  [author] 19 Oct, 2022 @ 9:08pm 
@Frederick, oh dear why did I remove it in the first place? Thank you for the report
Frederick 19 Oct, 2022 @ 7:21pm 
Hey you are missing some localization for largest city in the world. The modifier in the province is just the code
ItsBenter  [author] 19 Oct, 2022 @ 5:01pm 
@Arbe, I just updated the mod with a fallback decision in case the setting menu does not fire at the game start. It'll be great if you can tell if this works for you.
A.R.B.E. 19 Oct, 2022 @ 9:24am 
none except regional trade hub, this one and move trading post
ItsBenter  [author] 19 Oct, 2022 @ 9:19am 
@Arbe do you have other mod active ?
A.R.B.E. 19 Oct, 2022 @ 9:15am 
setting menu do not appear at the start of the game for this mod and regional trade hub :X The modifiers too. I tried after à fresh instal of the game and before it
tymonon 18 Oct, 2022 @ 12:11pm 
I now realized I sounded a little too critical, sorry - your mod is awesome and a must have for any campaign :) I nerfed development meta with my own micro mod so it balances out :)
ItsBenter  [author] 18 Oct, 2022 @ 2:27am 
@tymonon thank you! The options and all is there to help finding the sweet spot :)
tymonon 29 Sep, 2022 @ 5:55am 
nice addition, even if it contributes to the AI dev spamming
ItsBenter  [author] 16 Sep, 2022 @ 5:38am 
@Aeth, I'll look into it,
Aeth 15 Sep, 2022 @ 6:25pm 
Might be a big ask, but can you add support for the Atlantis mod by Dancing Stickman?
ItsBenter  [author] 10 Sep, 2022 @ 6:16am 
I'll check the issue with Anbennar and Third Odyssey. And would also add compatch for Victorum as well.
Andrew42 1 Sep, 2022 @ 3:55am 
I was playing this mod with Third Odyssey. The largest city in region and sub continents would pop up but the largest cities for continents and the world would not.
Tsar Dushan 28 Aug, 2022 @ 8:57am 
can u make it compatible with victorum?
mort 26 Aug, 2022 @ 2:14pm 
i love this mod and would also humbly request compatibility with victorum universalis (same for regional trade hub :) )
The Cream Cheese Wonton 3 Aug, 2022 @ 1:27pm 
Can you make it work with Victorum Universalis? I love this mod but would love to use it with that mod.
manolomallol04 30 Jul, 2022 @ 5:48am 
The mod dosen't work whit Anbennar, there is a way to fix it?
biggie_boss 29 Jul, 2022 @ 6:43am 
@ItsBenter I don't think so. I've gone through ET's files as well and there's nothing that should even cause the 2AD truces that end in 6 AD. I think it's something hard coded in the game files themselves. Sort of how 2AD is the earliest possible date.