Oxygen Not Included

Oxygen Not Included

High Pressure Applications
339 Comments
Hotstuff5743 25 Jul @ 11:25am 
it would be cool to see Klei pay homage to him by trying to incorporate his mods into the base game or put them as a free or paid DLC. If they did do a paid DLC all proceeds from the sale of the mods pack go towards his family.
Pholith 23 Jul @ 9:18am 
Okay thanks for the info !
I have not a lot of time theses days, but stg_ilamas is really helping. I'll fix it and upload as a new steam mod as soon as possible
El3m3nTor 23 Jul @ 6:11am 
Ahh no.. noticed a crash between High pressure and Fixes and Tweaks. Wow Pholith, that's awesome. Kudos for the effort, Ronivan deserves his own character in the game!
Pholith 13 Jul @ 12:30am 
Hello ! Okay I'll look at this bug
launghe88 11 Jul @ 1:02pm 
Please update for Prehistoric DLC, mod causes crashes mid game when attached to automation (pressure sensor)
Rodrigues 28 Jun @ 6:08am 
Pholith -Thank you! Despite the criticism saying we’re only concerned about making the mod work,
I see it differently: it’s about not letting your years of work fade into oblivion. By keeping your creations alive, we make sure your name echoes while we’re still here.
It’s common knowledge that many stop updating their work, and we often don’t know why.
Fate wanted us to know about his passing. Just like KI5 is to Zomboid,Ronivan was to us in Oxygen Not Included.
If I had known, I would have kept your work alive.
But I’m grateful to those who stepped up — I know he would’ve agreed.He was passionate about what he did.Keeping his work alive means keeping him alive in our memories.

Thank you, Ronivan. Rest in peace, my friend.
Pholith 17 Jun @ 12:50pm 
The mod works well on last update. If there are issues I'll continue to maintain the mod
HatTieuGaming 14 Jun @ 7:59pm 
update, please
豹子头林冲在此 5 Jun @ 10:30pm 
没想到作者离世了,去年我还做了高压管道与储液库mod的汉化,想联系作者但是因为太过懒狗就只是留着自用了。今天回归玩游戏没想到看到这种消息,希望大佬天堂安息。
Rodrigues 2 Jun @ 10:54am 
He left the source code behind. One of the modders he was in touch with was Sgt_Imalas — I don’t know if he’ll be able or willing to carry it on. But honestly, it would be an act of respect and love to keep his mods alive. Not because it would benefit us, but because this game was something he deeply loved. Even while battling illness, he kept creating, pouring his passion into every line of code. Sadly, the project he was working on is something we’ll never get the chance to see. But what he left behind — we can keep alive, for him. As a way to honor his dedication, his passion, and the mark he left on this community.
Kinnerin 1 Jun @ 12:47am 
Ronivan died? :meepdrool:
Pholith 31 May @ 2:22pm 
I'm okay to continue to maintain it, I'm just unsure if I have the right to do it
Rodrigues 31 May @ 10:57am 
Now that the creator of the mod has passed away, is anyone going to take over?
Ballardin 3 Apr @ 6:55am 
@KaedanJarret - Sorry man, but it doesn't make any sense for you to want to use plasteel, the mod's structures don't overheat at any temperature. The problem is that it uses plastic, and if you put the pipes or pumps in a very hot environment, the plastic in the construction melts and turns into naphtha, which then turns into acid gas. That, yes, really gets in the way, because it ends up destroying the vacuum in the environment.
KaedanJarret 26 Mar @ 7:35pm 
I'd love it if we could use the Plasteel from the Chemical Engineering mod for these pipes and buildings.
Ballardin 23 Mar @ 4:14pm 
My friend, your mod is very good, congratulations, is it very difficult to add a high pressure radiator?
TheLex 19 Mar @ 9:01pm 
Hey Ronivan,

Just FYI, Also been randomly getting a crash ever hour or so from the same exception as below V
Kessap 12 Feb @ 2:29pm 
Hi there, I have a crash despite having the mod on 1.2.1, I'm at the start of a new game (cycle 2) all DLC on, main branch, it crashes during gameplay : https://pastebin.com/x9aYYJ0p
Marcus 26 Jan @ 5:08am 
awesome mod, thank you for your hard work making it.
Ronivan  [author] 9 Jan @ 10:13am 
I also was not aware. It was Sgt_Imalas that pointed this out to me, and also provided a quick fix for this issue for my two elements mod. If you read this, thank you buddy!
Pholith 9 Jan @ 8:32am 
ooh okay, I didn't knew about the new kanim thx !!
Ronivan  [author] 9 Jan @ 7:22am 
For some reason the it was accusing this mod as the source of the crash, but as stated, it was not. As deadtaco0 commented bellow, all non-vanilla gases and liquids where causing it, and the handler accused this mod where it was not. I have tested and it is working normal with the element from Biochemistry and Industrial Overhaul. See my comment bellow it states the reason why.
Ronivan  [author] 9 Jan @ 7:18am 
No it was not. It was custom elements mods of mine causing it. Sgt_Imalas has found out the reason and fixed it for me. All mods that create custom elements now have an issue with the Kanim where klei and added a second anim field to elements. For anyone having this issue with my mods, I have updated Biochemistry and Overhaul.
Pholith 9 Jan @ 5:55am 
Oh really ? This was caused by this mod ? I had the issue with my Antigel from ILoveSlickster and couln't found why
Ronivan  [author] 9 Jan @ 5:37am 
Yes I have found the issue and reason why this is happening. I'm doing the fixing now.
deadtaco0 8 Jan @ 8:10am 
This mod gets flagged as cause of crash when liquid or gas from mod is put in liquid/gas emptier or bottler. To avoid crash, dont let non-vanila gas/liquids in them
白鸽与风铃草 28 Dec, 2024 @ 7:40am 
It's strange that the game can start, but after a certain amount of time, it will be a black hole
Pholith 25 Dec, 2024 @ 12:29am 
Hi, I really like the mod :)
Does it support translation ? I would like to translate it to french if possible
namelesonemail 19 Dec, 2024 @ 11:30am 
What ? Dude!! Nooo : )) where's the fun in THAT ? Leave it as is. Its a single player sandbox game. Silly stuff should be allowed : ))
Ronivan  [author] 18 Dec, 2024 @ 2:50pm 
Oh thank you for pointing this out, I'm going to fix this don't worry.
namelesonemail 18 Dec, 2024 @ 12:56pm 
Just so you know, this mod still 100% breaks the balance if you want it to. You can pipe these straight into an aquatuner or thermo regulator and cool up 10 times the volume for the same power usage. I used this to do a relatively small 10kg/s sour gas boiler cooling down the sour gas to near condensation temps and then using liquid hydrogen to finish off the final methane conversion and the best part is that I did all this with only steel tech.
So just straight up having radiant variants of these pipes feels like a bit too much : ))
Ronivan  [author] 18 Dec, 2024 @ 4:11am 
Correct, if I don't reply with a yes, then its no. The idea of these pipes are for mass transportation of liquids and gases. But I can think of something else.
Valoneu 17 Dec, 2024 @ 3:05pm 
this has been requested many times im not sure he wants
Ruic 17 Dec, 2024 @ 2:40pm 
Any chance you might add high pressure radiant versions?
Ronivan  [author] 17 Dec, 2024 @ 12:25pm 
As far as I know it is. I took a break from modding because I'm on vacation right now. Next year I will be back right on.
wibu bóng tối 17 Dec, 2024 @ 9:28am 
it is still work?
Ronivan  [author] 5 Dec, 2024 @ 11:03am 
I was assuming this had something to do with the gas bottler, but I had no issues with it while using the high pressure pipes. You could track the issue to describe the condition which it happens.
MiserableGamer 5 Dec, 2024 @ 4:34am 
Got a regular crash happening, game runs, but crashes when something happens....

https://pastebin.com/ahWXQnfV
Tourman 30 Nov, 2024 @ 1:24pm 
Mod doesn't work anymore


Exception while loading mod Ronivan.HighPressureApplications at C:/Users/dcass/Documents/Klei/OxygenNotIncluded/mods/Steam/2806200110.
HarmonyLib.HarmonyException: Patching exception in method virtual System.Void ConduitMode::Update() ---> System.FormatException: Method virtual System.Void ConduitMode::Update() cannot be patched. Reason: Invalid IL code in (wrapper dynamic-method) OverlayModes/ConduitMode:OverlayModes+ConduitMode.Update_Patch0 (OverlayModes/ConduitMode): IL_018e: call 0x00000055


Build: U54-644454-SCR
Emilie Sackenball 24 Nov, 2024 @ 12:42pm 
Are your high pressure pipes compatible to be connected directly with some machines from your other mods? I think the Advanced metal refinery bottlenecks with the normal liquid pipes
Buniyx 19 Nov, 2024 @ 9:18am 
ive been playing around with this and i think i understand why the game is crashing for me. When the range of the pump is out of bounds(its placed right on the top border of the map) it completely breaks
Estebandido1232 14 Nov, 2024 @ 6:15pm 
Pen Aim Kawata.pw 10 Oct, 2024 @ 8:02pm 
Crashing on resuming time flow on my save:
MissingMethodException: !4 StateMachine`4/Parameter`1.Set(!4,!1)

BucketUpdater`1[DataType].Update (DataType data, System.Single dt) (at <42a58da1d7eb4994b452d944564c213e>:0)
UpdateBucketWithUpdater`1[DataType].Update (System.Single dt) (at <42a58da1d7eb4994b452d944564c213e>:0)
StateMachineUpdater+BucketGroup.AdvanceOneSubTick (System.Single dt) (at <42a58da1d7eb4994b452d944564c213e>:0)
StateMachineUpdater.AdvanceOneSimSubTick () (at <42a58da1d7eb4994b452d944564c213e>:0)
Game.SimEveryTick (System.Single dt) (at <ade4ebd17f71495b9476a7e52f977fe6>:0)
(wrapper dynamic-method) Game.Game.Update_Patch1(Game)

Build: U52-626616-S
Vaultaiya 26 Sep, 2024 @ 2:58pm 
@Slashedolive, I would assume so since the game wouldn't have to calculate movement and heat transfer of so many packets with so many pipes.

And to answer my own question, yes it is compatible with big storage, it's just a new type of piping.
Slashedolive384 18 Sep, 2024 @ 8:43am 
Just curious, I'm assuming this would help reduce lag caused by a large amount of pipping? Eg a sourgas boiler having 10x less piping?
NixStratthen 13 Sep, 2024 @ 12:49pm 
i'm having a weird issue, the mod is trowing an error saying that the pipes are calculating an invalid temp and then ccrashing my game
https://pastebin.com/qAi8JiuH
LeviAckrmn 1 Sep, 2024 @ 8:12pm 
High pressure radiant liquid pipe when?
C2N14 4 Aug, 2024 @ 7:35pm 
bug report, u was altabed so i didn;t see what happened but oni is blaming this mod, i narked a ice kettle thingy for deconstruction so mabey that was it https://pastebin.com/EiFeWjMH
Vaultaiya 4 Aug, 2024 @ 3:00pm 
Is this mod compatible with storage mods like Big Storage and Bigger Capacity?