Space Engineers

Space Engineers

Mole Moon Miner
15 Comments
Spaceman Spiff  [author] 20 May, 2022 @ 5:58am 
Sorry for the delay answering your questions. The Path Auto Miner (PAM) script is for using the ship as a mining drone, if you want. Here's a link to how the PAM script operates:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1553126390

I had problems yesterday getting some of my subscribed scripts to show up in the programmable block, so I figured it was a Steam problem. Maybe they work better today. I'll have to check. Maybe that was your problem.
Nyarlathotehp 20 May, 2022 @ 1:13am 
yea I built it and the cockpit was perfect. What is the PAM program block for? is there a script that goes in it? also I'm having a bit of trouble with getting the auto level script to actually load in. any tips?
Spaceman Spiff  [author] 19 May, 2022 @ 11:15pm 
Weird. All the hotbar settings should be set. Perhaps it's trashed because you're playing MP. I know MP can jumble blueprints. Four large batteries are used for power.

If you're on a planet, however, I recommend the Mole Planetary Miner; it's much more efficient.
Nyarlathotehp 19 May, 2022 @ 10:43pm 
and the hotbar settings are not all set up... I'm so new I have no idea what i'm doing...
Nyarlathotehp 19 May, 2022 @ 10:42pm 
I'm also not seeing how the ship is supposed to generate power...
Nyarlathotehp 19 May, 2022 @ 9:58pm 
thank you for the reply, I'm on a planet so I'm hoping I can still use it. I got permission to use the auto level script. What is the PAM programmable block for?
Spaceman Spiff  [author] 19 May, 2022 @ 10:26am 
The auto-level script isn't absolutely necessary. The moon's gravity is so low that a bit of gravitational misalignment won't matter. You shouldn't have any problem with it.
Nyarlathotehp 19 May, 2022 @ 9:43am 
do you have to have the script to fly it? I'm on a server that doesn't allow scripts
Spaceman Spiff  [author] 11 May, 2022 @ 10:48am 
Thanks. I've found using rotors, hinges, and/or pistons in a planet's gravity well to be unstable, and I avoid them. I also like to stick with vanilla designs (as much as possible, anyway) for forward compatibility and to reach the largest population of Space Engineers. My designs are usually not very pretty, but they will function as advertised. All this defines my design philosophy.
JCataclisma 11 May, 2022 @ 8:44am 
Man, that was a clever one!

And, especially by relying on script much more than "rotating" parts, it became greatly cheap (for survival purposes).

Nice!
Spaceman Spiff  [author] 10 May, 2022 @ 4:55pm 
Thanks. I have a planetary and space version, too.
Mantha 10 May, 2022 @ 3:38pm 
I'm digging the logo!
Bigboy4884 10 May, 2022 @ 11:05am 
Thanks
Bigboy4884 10 May, 2022 @ 5:58am 
What are the scripts used please ?