Garry's Mod

Garry's Mod

[HRCS] HL2 Coast Bridge Underside (d2_coast_08)
7 Comments
seiunozero 31 May, 2024 @ 12:14pm 
guys how do i stop the spawning at the beginning of combines? i just dont want them
batanaquiapo 27 Aug, 2023 @ 12:29am 
I love this! keep up the good work
Zixith 20 Jan, 2023 @ 3:52pm 
f4rfferf :steamthumbsup:
Zixith 20 Jan, 2023 @ 3:52pm 
erferfrf:steamthumbsup:
wse_jack 2 Jun, 2022 @ 8:12pm 
I figured it has something to do with the odd spawn in when loading the map fresh, and the kill trigger under the bridge,,, as it's basically like a killtrigger goes off right as the map opens up,,, Not sure why a very fresh install of everything and a fresh load at 07 will run through the transition without issues,,, but if I had played the campaign up to that point it will install kill me, regardless of if I fresh start at 07,,, or delete everything and go vanilla with a fresh start,,, It's like something carries over and infects the thing if I had played through up to that point...

Anyhow, given you kept the spawn in triggers the same, not expecting it to change... but I'll be damned if I actually know what the problem is in the first place lol.... Maybe just having the map local to gmod will keep that from doing whatever it's doing... cheers!
wse_jack 2 Jun, 2022 @ 8:12pm 
Does this fix the instakill spawn when transitioning from 07 to 08..? Darndest thing, and the only persistent issue I've had after months of trouble shooting^, I can strip all mods, nav data, maps data ect... go full vanilla and I will still insta die on the transition,,, unless I re-install the whole thing, then it's fine if I do that... then load fresh at 07... shoot I can re-enable all my mods and the only difference is gonna be that previously I had played through the campaign up to that point....
Skrint 17 May, 2022 @ 1:56am 
Just discovered this series, it’s honestly brilliant. Would you ever consider doing the default gm_construct or gm_flatgrass? Thanks again for your wonderful series of maps.