Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Please verify if it works now for you or if it still causes an error or crash! :3
While I try to recreate any crashes, do you have any further information (crash logs, error messages or crash related circumstances (how many people in server, where and by which cause did the char drop his head?)) related that could help narrow the issue down?
If you have other mods as well, there could be some sort of conflict but without more information I cannot asses the issue.
Thank you for the feedback! With how DST handles the limbs when walking and other animations, I decided it would be a compromise to have his clothes kind of Don't Starve-vified. With having a cloak as close to the show as possible, it would either mean his bony legs jutting out of the cloak when walking/sitting/crouching/jumping/etc and possibly causing other clipping issues with unlockable dst clothes, or replacing his feet with the cloak entirely, which would require me to tweak every animation he has in order to not cause weird looking stretching or clipping in his other than idle animation...
As is, he's very dst clothing and animation friendly. I can look into tweaking his lower area to look better tho!