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This is a very straightforward mission by an experienced missionmaker.
No rambling briefing on Seal Team 6 James Bond. No complicated scripting. No open-ended or respawning objectives spread all over Altis. No arsenal. No helicopter insertion.
But you can decide to crawl via the ditch, sneak in the hills, or along the stone walls to your objective (fatigue is disabled). And you do need to decide when to switch NV and weapons with the approaching dawn and fog. And there are some nice audio cues. And other things, which shows attention was given to the details.
I agree with the description that a group of experienced players will tear through the mission. But enabling things like ACE can help with that. Recommended!