Total War: WARHAMMER III

Total War: WARHAMMER III

Cho's Improved Landmarks
21 Comments
Vimictus Brutiius XII 2 Apr @ 11:48pm 
thanks for the mod
fredhoover 14 Dec, 2024 @ 12:02am 
Thanks for this great mod and the updates. It really makes the map much more interesting.
Choyi  [author] 21 Aug, 2024 @ 2:08pm 
@Rustic "Kalessin" Citrus I've not encountered anything like your screenshot in my tests, nor do I think its possible that this mod causes it since it only edits the building_effects table for the Unusual Locations.
It alters nothing else for them that could be causing anything like whatever bug you may be experiencing there.
Rustic "Kalessin" Citrus 21 Aug, 2024 @ 1:53pm 
Thank you for the lovely update :WH3_clasp:

I'm not sure if its this mod 100% as the unusual locations are... a pain in the butt by their nature to troubleshoot!
However, now i'm getting them showing up completely blank!
Screenie: https://i.imgur.com/xbmWjWy.png

Is this something you know of? Do you know of anything that would conflict with this for my testing? Please and thnak-you in advance <3
Lion_El_Johnson_93 4 Jul, 2024 @ 3:10pm 
Thanks for your mod
Could you upgrade them please.

I thank you in advance
Choyi  [author] 5 Apr, 2024 @ 7:06am 
@Aelfric yes
Aelfric 4 Apr, 2024 @ 10:18pm 
Does this work with mixu's launcher?
Choyi  [author] 15 Jan, 2024 @ 5:56am 
@YashaSkaven it is compatible with both IEE and Old World mods.
YashaSkaven 14 Jan, 2024 @ 10:43pm 
I would guess not but I figured I'd ask to be sure but: is this compatible with IEE?
sigmars_disciple 10 Nov, 2023 @ 2:48pm 
@Unworthypilot I'm usually one who activates at least 2 landmark mods too many (and always LM of Legend, Immortal LM and their new contender by Chasslo) and I'm actually surprised but the last time I had trouble with the game that (possibly) had to do with landmarks must be almost 1,5 years ago I think. I would not expect any problems running this with the 3 large landmark mods and Mixer.

If one ever overwrites the other for a few landmarks and/or changes on them, I think it's also not a big issue - whichever way. If I would run 10 different landmark mods confidently, I don't know.

But I sure know I will try, HAHAHAHA
Choyi  [author] 18 Apr, 2023 @ 3:05pm 
@Unworthypilot possibly, unless that mod rewrites entire db tables on vanilla landmarks then they would at worst just stack effects.
Unworthypilot 18 Apr, 2023 @ 1:19pm 
Is this compatible with Landmarks of Legend?
Pyrodysseus 13 Apr, 2023 @ 7:36am 
Oh damn I thought this mod was dead. Looking forward to more content!
eyes 22 Nov, 2022 @ 2:18pm 
Speak of the devil
Choyi  [author] 7 Nov, 2022 @ 3:01am 
@eyes some of the RoC landmarks are missing in IE atm.
Kislev, Cathay and Ogre Kingdoms retain most of their landmarks but any Daemonic factions are missing theirs.
eyes 6 Nov, 2022 @ 4:30pm 
Do you know if any of the realms of chaos landmarks appear in IE? I remember trying to get the kadeium paradox in IE but the landmark at least wasn't at the same place it was in in RoC.
Colithiel 25 Oct, 2022 @ 6:46am 
Thanks for the update!
Choyi  [author] 27 Aug, 2022 @ 10:09am 
@drang now updated for latest patch, should also work for any of the same landmarks that show up in Immortal Empires campaign.
No major changes yet since I need time for that.
drang, drangiest of drangs 26 Aug, 2022 @ 1:53am 
thanks so much dude, and if you do update it with changes im really exited for that, cheers dude
Choyi  [author] 25 Aug, 2022 @ 3:54pm 
@drang this mod will be updated at a later date, I want to go trough and see what changes there has been in patch and also possible include changes for newly added landmarks in both Immortal Empires and Realm of Chaos campaigns.
drang, drangiest of drangs 25 Aug, 2022 @ 3:03pm 
hey heads up, 2.0 has broken basically every mod and this is unfortunately included.
i just wanted to say aswell that this mod is actually amazing and has been an auto include for every game ive played. thanks so much