Left 4 Dead 2

Left 4 Dead 2

Road To Nowhere II by Mapeater
90 Comments
sprefans 19 Jun @ 9:39am 
better than first one
Flerp 9 Jun @ 8:58am 
Worse than the first one, so much horde, no breathing space alongside 2 same specials trying to pin you down. I don't recommend this if you're looking a fun map with friends, it's not fun at all.
Ryce 9 Jun @ 8:54am 
This map is brain dead, artificial difficulty. Goodnight
Fiels 9 Jun @ 8:49am 
Beat it on advanced. These maps are hard asl in advanced difficulty. If the first one was a fluke, then the second is definitely intentional. My friend even needed to trigger the finale through admin commands so we could finish this. We held the line for 15 waves.
dsy 8 Jun @ 6:48am 
it's good map. but too ,many zombies. it's 개오바임 그냥
Rene 23 May @ 11:02am 
great game loved it well done 10/10:steamthumbsup:
Mr. Guy 17 May @ 3:08pm 
I enjoyed most of the campaign for its length and difficulty, but the finale is bugged all to hell. For some reason, all of my bot companions were spawned far away from the safehouse, forcing me to warp them back to me for each attempt at the finale. The main issue however, is that for some reason, gas cans are only counted toward the total in the car AFTER interacting with some random pile of bodies near the car which seems to start the finale's spawning of zombies. Why this was an inclusion is far beyond me, and it totally ruined the last level for me.
EdwardKing2001 17 May @ 6:09am 
ZOMBIE IN SAFE HOUSE??
八人聚众溜冰 14 May @ 9:13pm 
bug
最后一关,可以先汽车加油,然后开电台
SevenTeen 18 Mar @ 10:22pm 
Fucking insanely hard 2,3,4. Nonstop hordes, nonstop double specials.

We beat it on advanced just to tell you to fuck yourself.
Ghost Bridge 17 Mar @ 9:54am 
increased horde and special spawn make this campaign very exhausting and grindy, in the finale the director seems more chill tho
Craig1532 17 Feb @ 5:03am 
The common infected and special infected's spawn rates and greediness with where they spawn are massively increased to the point of absurdity. Hordes spawn every 30 seconds past the first chapter, meaning you are constantly stressed and running. This is mostly artificial difficult; you've neither ammo nor the time to constantly clear out hordes before more spawn.

A few things to note as well:
- The third crescendo is borderline unplayable featuring a non stop horde with aggressive CI and SI

- Past the second chapter random hordes start appearing before you've even left the safe room.

- The rain in the third and fourth chapter is exemplified via the constant hordes. You'll always be stuck in low visibility and loud wind noises.

This campaign was clearly not play tested whatsoever. The aggressive spawning for CI and SI are a sick joke. Fixing just that would bump it up from a 1/10 to a 5-6/10 alone.
316676082 7 Feb @ 6:02am 
还不错
Lionwalk 3 Feb @ 9:14pm 
好图,适合团队合作,单人有点牢,需要细心处理特感位置。:steamthis:
SevenTeen 29 Jan @ 9:37pm 
Second map is dogshit. Tank fight is just a fucking corner everywhere you go. Horde spawns, special wave spawns. Terrible.
wo bist du 29 Jan @ 6:07pm 
好图!
๖ۣۣۜ𝒮𝓂𝒾𝓁𝑒 11 Nov, 2024 @ 2:41pm 
stupid idiots :retreat:
woodoo 26 Sep, 2024 @ 3:51pm 
the biggest 3/5 map i have ever played
Mr. Bean 11 Aug, 2024 @ 9:36am 
Good may. My gameplay: https://youtube.com/live/7Jbpjseyao8
Hardconcept 3 Aug, 2024 @ 10:47am 
Good map, ty!:steamthumbsup:
【불닭볶음면】 29 May, 2024 @ 11:00am 
리전 기준 4000마리쯤 나오고 7트인가 함
맵이 좀 많이 빡셈
Inkycat 5 May, 2024 @ 9:06am 
Second level isn't as tough after you get through the first hoard, that's about all i've gotten through for now(note this is talking about my second run after i turned off weapon scripts)
Inkycat 5 May, 2024 @ 9:05am 
I'll make this short as i wrote a lot more than this. Even for the first level, it's hard. (note i played this in advance and turned off all my scripts)
a lot of hoards, tank fight area cramped, not very good weapons for said hoards (i've only gotten SCARs), no cover for any of them, double special which adds onto that, normal is easier but not enough to make this close to being easy, first level is on par to the last official campaigns, difficulty ramp is not very well thought through.

I personally think the first level of a campaign should be easier for like warm up, i think a mounted HMG in a semi-open spot would help immensely as the SCAR lacks hoard killing power and LMG lacks ammunition for the amount of infected, grenade launcher isn't reliable as it isn't guaranteed.
Inkycat 5 May, 2024 @ 4:56am 
I'll attempt this
리즈 29 Apr, 2024 @ 11:13pm 
alr 4th chapter called the sewers it's impossible to beat. sucks sewer, God level of the tank, I cannot killin it even in easy level. SO, I UNSUB THIS RN.
리즈 29 Apr, 2024 @ 6:04am 
1/10
Ive skipped 3rd chapter cuz it is hard. very hard... I can't hold on with just 4 surviviors.. We need at least 12 survivors to winnin it...
The sewer darkest make me off guard.
Just unsub this map,
N dear maps creator, I hate you. Just learning about the contrast, you such a dumb people, youre not deserve to being the creator.. now get a new jobs asap.
리즈 28 Apr, 2024 @ 10:31pm 
1/10
double chargers
double smokers
I hate hard games😒😒
Sealy 24 Apr, 2024 @ 10:33am 
nice map:steamthumbsup:
牡蛎仙贝 6 Apr, 2024 @ 12:17am 
坦克都死了,开不了火车门?
Leka 27 Mar, 2024 @ 3:02pm 
10/10
星空下的小森林 3 Mar, 2024 @ 8:19am 
救援关罐完油后,就卡住了,
总体是好玩的
박봉설 26 Feb, 2024 @ 12:16am 
무난한게 재밌네용 ㅎㅎ
Táiga Rivers 10 Feb, 2024 @ 7:58pm 
Playthrough in "Realism - Expert": https://www.youtube.com/watch?v=8LSupVF_Zss
WuChan 24 Jan, 2024 @ 7:43am 
10/10 map
Shapeshifter 31 Dec, 2023 @ 4:45pm 
Good fun map
ƓའįⱮⱮ 31 Dec, 2023 @ 4:45pm 
super nice 10/10
Konata Izumi Plushie :3 29 Dec, 2023 @ 5:00am 
god damn brilliant
FPSMoe_Monster 25 Dec, 2023 @ 6:40am 
最后一关怎么不给你妈棺材上浇100桶油火化呢?
人体描边大师 9 Dec, 2023 @ 7:09am 
救援关有很多官方的影子。(我遇到了无法触发救援的BUG)
GuacMaster 24 Nov, 2023 @ 12:15pm 
4/5 hard finale
냥냥이 4 Nov, 2023 @ 8:14am 
1000000/100 :steamthumbsup:
Dark Angel 30 Sep, 2023 @ 11:32am 
There's plenty of ammunition than the 1st one but it actually got even rotten lol 4,5,6 Specials swarmed at the same time and just kept on rushing, and rushing and rushing
But, the finale is stupidly easy because able to collect 10 out of 13 gas tanks before initiated the finale, one word: dumb
MeAgain 28 Sep, 2023 @ 1:39pm 
This is a great campaign each time I play it. Thank you Sheriff.:steamhappy::steamhappy:
If anyone wants the true experience. Do not use the cheat mods that so many people use just so they can claim "Expert."
I play with bots only. The only thing I have changed is the tank music to "Down With the Sickness" and the witch music to "Nightmare."
I have been online gaming for over twenty-five years.
None of the "Cheat Mods or Codes" were allowed ever.
How is a game fun if you cannot win as it was created?
I have had no issues Ever with crashing etc. I did notice the bots saying fire the gun a lot. Who cares? The safe room always opened.
You just have to shoot through the door and kill enough Zombies before it will open.
That's what all that snarling and screaming you hear is.
Alternative Nator 9 Sep, 2023 @ 2:31am 
70/100
What the hell happened finale?
β¡ղɦʑ109 10 Jul, 2023 @ 8:59pm 
last chapter suck
Magatron 8 Jul, 2023 @ 10:28pm 
Good, but the bug for the rescue made me knock some points off. 6/10
We had to use admin to force a rescue.
NikolaY 5 Jul, 2023 @ 10:17pm 
Why is there a non stop spam of incoming attacks in the second chapter and double amount of special infected? Is annoying and the end of that part is even worst with the infinite incoming attacks + the extra ammount of specials + the hordes of the cannon
jevar 15 Jun, 2023 @ 9:53am 
8/10
-chapter 3 was ass or the sewer part
i recommended normal mode in single player
Rene 7 Jun, 2023 @ 9:04am 
good map great game 10/10:steamthumbsup:
Shady Inktail 13 May, 2023 @ 10:58pm 
There's a bug in the second chapter "Gas Station Massacre" that even if you fire the howitzer and the fire vanishes, the survivors will still ask if someone is going to fire it, making the safe room inaccessible. You can go down the tunnel after it vanishes (or be impatient, there's no invisible wall) and the safe room door has the outline, but it cannot be opened. A ton of zombies constantly spawn behind it. I thought it was my common infected only mutation that was the problem, but playing on a normal campaign solved nothing. It's impossible to finish this in one go.

Speaking of normal campaign mode, what in the world is up with the special spawn rates? In my testing for the howitzer bug, I sometimes barely made it out of the safe room before being swarmed with four specials at once, each time.