Space Engineers

Space Engineers

SE Outpost
28 Comments
Survival Ready  [author] 5 Nov, 2022 @ 3:26pm 
My pleasure.
BIV 5 Nov, 2022 @ 6:50am 
Thank you. Much appreciated.
Survival Ready  [author] 30 May, 2022 @ 4:40am 
Dynamic, original. Cool, thanks!
Survival Ready  [author] 29 May, 2022 @ 11:14pm 
And where is the link to the video? :)
Burn7 29 May, 2022 @ 4:35pm 
Hey man I am back sorry for saying a bit latte but I did a video showcase type of your base on my channel this was the reason way I was asking for mod.io link :sefacepalm:
hyprcoob 27 May, 2022 @ 8:39am 
@Dan sher:
Someone wasn't socialized as a child.
Survival Ready  [author] 27 May, 2022 @ 7:05am 
You are free to use and modify as you like everything that is published in my workshop. I will only be glad if my crafts are useful to you.
BIV 27 May, 2022 @ 5:40am 
You're welcome. Would you mind if I played with your creation in a solo game, I know it doesn't sound very challenging but for me it will be. All respect to intellectual property and copyright is included of course, I won't try to claim any of your woek as mine. Will wait for your response. Later mate.
Survival Ready  [author] 27 May, 2022 @ 5:33am 
Thanks BIV!
BIV 27 May, 2022 @ 4:34am 
I think it's a good looking creation and like the link to the Fuse and therefore the other vehicles in that pack. I would like to try something like this out as I always go for good old solid walls on a planet or usually in the planet in big holes. It's not only self contained but has different vocation choices available. Good job, well done mate.
Burn7 27 May, 2022 @ 2:38am 
thank you for this:steamthumbsup:
Survival Ready  [author] 27 May, 2022 @ 12:08am 
Burn7 26 May, 2022 @ 5:07pm 
It is possible to add this on mod.io ? It's a very nice base.:steamthumbsup:
Survival Ready  [author] 25 May, 2022 @ 11:13am 
@Dan Sher: I can also criticize your craft, but I won't. Space Engineers is very different game. Some will like your solution, some will like mine...
Burn7 25 May, 2022 @ 8:04am 
RED BUTTON = YESS = BOOM:steamthumbsup:
Dan Sher 25 May, 2022 @ 6:04am 
Even with the design elements removed you will still end up with a useless and inefficient blueprint, there are 200+ conveyors that alone add 2k+ PCU, also what the hell is that module setup on the refineries, you either go full speed or full yield, especially with yield, because it increases the amount multiplicatively and not additively

Having 2 refineries and assemblers for a 27k PCU blueprint is a joke, especially for one with construction abilities

Also one of the speed modules on the assemblers is misplaced

Here's an actually useful blueprint, costs half the PCU of this mess and has a lot more devices
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2812489112
Survival Ready  [author] 25 May, 2022 @ 5:06am 
About uselessness - I would argue. If you remove the design elements, you get a pretty good outpost. The levels of the station are spaced enough for ships to berth and are protected. Self-detonation will not allow you to capture loot in the event of an attack if you hang the station in gravity. If you are not satisfied with the PCU - just remove the shipyard and 58 welders. I think you will like it more https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2569280914
Dan Sher 25 May, 2022 @ 4:51am 
So much PCU for barely any functionality, must take a lot of work to make something this useless :sefacepalm:
Survival Ready  [author] 24 May, 2022 @ 1:33pm 
То ли еще будет... Заходи завтра. Не разочаруешься :)
Drovosekoff 24 May, 2022 @ 8:05am 
Шикарно)))
ezee_warrior 24 May, 2022 @ 6:39am 
Shouldn't have pressed the red button....
Survival Ready  [author] 23 May, 2022 @ 3:53am 
Contact if anything... :)
Atheist 23 May, 2022 @ 1:42am 
Thanks for the explanation. Never thought of that way before. Wonderful design
Survival Ready  [author] 22 May, 2022 @ 10:20pm 
The drawing is pulled out of the welding wall by a fuse ship. Watch this https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2809045096
Atheist 22 May, 2022 @ 7:14pm 
Scripts were enabled and I can turn on the welders.
But I can't see any pistons or rotors and cannot move welders
Survival Ready  [author] 22 May, 2022 @ 7:12pm 
Turn on the welding wall using the "Welder Wall" button on any button panel. If you do not have scripts enabled in the world settings, then do it manually for the "[Post] Welder" group.
Atheist 22 May, 2022 @ 4:55pm 
can u explain how to use the shipyard?
I'm kinda having difficulties using it...