DayZ
Complete Sound Overhaul (Abandoned)
62 Comments
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 12 Dec, 2024 @ 2:02am 
How do i take away the sound from the zombies?
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 12 Dec, 2024 @ 2:00am 
not fixed the zombiesound yet?
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 7 Aug, 2024 @ 9:12pm 
The mod is dead...The fake badzombie sound is destroying the game.

I download it 1 more time too see if he have change it, but i havent't...The zombies have more irritable sound then realistic sound, too bad :-/
SLL x Markoiz 7 Jul, 2024 @ 3:07pm 
do anyone succed to remove the zombie folder while repacking because i can't ?
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 17 May, 2024 @ 10:30am 
okey the i need too delete this good mod, becuse over 30 players say that they hate the sound on the zombies on this mod
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 17 May, 2024 @ 8:49am 
?
ᴛʜᴇ ʟᴇɢᴇɴᴅᴀʀʏ 16 May, 2024 @ 3:00pm 
How can i take away the sound on the zombies from this mmod?
All the sound are genius and good, but the sond on zombies are horrible bad and not good that all, sorry for saying this :-) but the rest of the mods are good...but i need too take away the sound from zomies, or i cant use this mods
SKUF 2 Apr, 2024 @ 3:21am 
Hello, can I repackage your mod?
Crocell  [author] 18 Mar, 2024 @ 3:43pm 
you can simply remove the zombies folder under the world folder i thihnk it's been awhile and repack
wedajm 18 Mar, 2024 @ 1:08pm 
@Strelok did you rework this mod, to one without the zombie sounds ?
wedajm 18 Mar, 2024 @ 1:06pm 
Same here, I like everything with it but not the growls and squeals from the zombies :) Is it possible to deactivate those ?
FoofahX 27 Jan, 2024 @ 5:05am 
Is there a way to disable certain sound groups? I am not that keen on the zombkie squeals. No offense though the rest is simply perfect :)
STRELOK 16 Dec, 2023 @ 8:05am 
@Switzer Thank you!
Crocell  [author] 15 Dec, 2023 @ 9:29pm 
Yes you can rework the mod to your liking
STRELOK 15 Dec, 2023 @ 3:52am 
Greetings! I already talked to you once about the permission to change the mod.
right now it's almost the same thing, but please confirm the mod change in terms of cutting out zombie sounds and pack the mod on the server. Are you giving the go-ahead? I wanted to write in person, but it didn't work out)
Crocell  [author] 7 Nov, 2023 @ 10:28pm 
@ViR no I've stepped away from modding dayz Since Six Passed away I'll not be returning
ViR 6 Nov, 2023 @ 4:37pm 
Any plans to update @Switzer? :)
jushdrug 17 Oct, 2023 @ 7:54am 
The AKM is missing suppressed sounds and the AK101 shot sounds are the same as Vanilla. really like this mod otherwise.
Sgt.Swiss 3 Oct, 2023 @ 8:01am 
This mod is sick asf make more of thesei love it and my community
Symess 28 Sep, 2023 @ 1:29pm 
Glad people are banning scummyvale such a corrupt server of admin and hackers
ViR 8 Sep, 2023 @ 4:28am 
@Switzer, thanks for fast response! Added now to my small server :)

Thank you for your work!
Crocell  [author] 7 Sep, 2023 @ 10:47am 
@Vir yes
ViR 7 Sep, 2023 @ 5:55am 
Is this mod compatible with "Inventory move sounds" from Dab? https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2444247391
Ingal 31 Aug, 2023 @ 11:13am 
And perhaps different sound on taking out a weapon vs a melee weapon.
Ingal 31 Aug, 2023 @ 11:11am 
Could you please add a low key inventory open and close sound? Would be amazing!
demoncard09 24 Jul, 2023 @ 9:51am 
only work with default weapon, right?
Hélios 22 Jul, 2023 @ 12:16pm 
wow
Goodtz 20 Jul, 2023 @ 9:49am 
they are just passing by the players and not attacking
Goodtz 20 Jul, 2023 @ 9:48am 
zombies are glitched and not attacking after installing the mod ! any suggestions?
Ownkruid 7 Jul, 2023 @ 4:04am 
@Switzer would it be allot of work to add a cvar to turn the zombie sounds off? I've tried repacking with no success. Thanks!
Ownkruid 21 Jun, 2023 @ 12:24pm 
Im getting complaints now that the zombie sounds are too loud.
Crocell  [author] 14 Jun, 2023 @ 10:12pm 
Yes just remove the zombies folder in the pack and repack
DaffyDuckz 14 Jun, 2023 @ 11:43am 
hey, is there a way to remove the zombie sound?. love the mod though
Crocell  [author] 13 Jun, 2023 @ 11:04am 
I have it seems to be working correct on my end is are you running the mod or repacking?
Enlightened 13 Jun, 2023 @ 10:10am 
nice and update, did you check the AK74 and AKM mute sound glitch?
⎝⧹ xscr33m ⧸⎠ 13 Jun, 2023 @ 7:01am 
Bruh, I love the sound overhaul until the last update! These Zombie-Sounds are annoying AF, bad quality and too random. Please remove it, until you have better sounds.
Everything else is just perfect! <3
Crocell  [author] 6 Jun, 2023 @ 9:16pm 
I'll take a look should have been working unless something changed I've been busy with irl work so havn't had much time to update I aware of some sounds not being correct so I'll be fixing this in the next couple days when work dies down
STUDD MUFFIN 22 May, 2023 @ 10:59pm 
yepp its now fixed. good work :)
STUDD MUFFIN 22 May, 2023 @ 10:47pm 
havent tested yet. let us know when there is a new update and ill do another showcase vid if you want
Crocell  [author] 20 May, 2023 @ 6:25pm 
I think I fixed the issue if you want to give it a try sorry I've been busy but have started working on cso again
STUDD MUFFIN 19 May, 2023 @ 12:17pm 
would you update the meta file again so your mod can get an id.

Complete Sound Overhaul' has a Steam Workshop ID of '0'.
Wanderers.Fantom 18 May, 2023 @ 7:12am 
Dear author of the modification, how do I edit your PBO when the configs are encrypted and there are strange characters in them?
Andrius 15 May, 2023 @ 4:01pm 
is this mod free to use
RemState 15 May, 2023 @ 1:40am 
The meta.cpp file needs to have it's publishedid =0 changed to publishedid=2810590959 (the workshop id) @Swizter
Crocell  [author] 12 May, 2023 @ 7:57pm 
I can't say for sure what's causing this issue are you sure it hasn't been present before the mod and from the looks of it it won't cause any issue's I also don't think there's anything I can do on my end to fix this issue since I don'y change the sounds for zombies they use different sounds from the player I also did this intentionally so you know if it's a zombie or player it's also like coupe 1000 lines of code so saved me some time lol
jushdrug 12 May, 2023 @ 7:48am 
also just tested again the footsteps are there, they are just quiet.
jushdrug 12 May, 2023 @ 4:49am 
these lines in particular appeared in my log:

SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "walkProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "runProne_gravel_small_ext_Zmb_Soundset".
SCRIPT : AnimSoundObjectBuilderBank: Invalid sound set "HoofSmallGrazingLeave_Rock_SoundSet".
Crocell  [author] 11 May, 2023 @ 8:18pm 
@jushdrug I havn't changed footsteps for zombies should be vanilla I'm not sure why it would be posting that in the log files
jushdrug 11 May, 2023 @ 7:40am 
This mod makes zombie footsteps disappear. The log says it doesn't define the sounds for them. Besides that it's a great mod though.
Demon-Hunter666 3 May, 2023 @ 3:29am 
@studd How do I check the omega or batch file? Is there a certain place you have to put the mod? Isn't it just a key?