Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
- Updated Festering Stooges to have 2k textures and improved butt geometry
@Vaxar Kun - I had deduced this, but it's more time-consuming than it sounds.
> All models using humanoid04b skeleton (plaguebearer) must be re-rigged. In asset editor, if you add +3 to the old bone number, you get the correct bone. For example, root bone used to be 4, but it now shows up as be_prop_3, so you should re-rig that to the new root bone, which is 7
- Improved hair textures and blood handling for the Bringers of Beguilement
Fix for the Stooges is still pending; they are disabled for now to avoid a visual bug introduced in 5.0.
* The new Noxbringer (Soul Grinder of Nurgle) RoR has received a new reskin to compensate, making it considerably grosser and more distinct from the base unit (since it was a pure recolor). Its unit card is now more accurate (both to vanilla and to the reskin).
I'll be taking a look at the new Daemon RoRs and seeing if I'd like to adjust them, but no changes for now.
https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2859718528
are you planing to do this with the other ROR's
The head was the color of your mod, while the body was regular color of the Bloodletter. It happens with some models of the unit, but not all of them.
- CA still has not fixed the typo where the Bringers of Beguilement upkeep is 636 instead of 363, so this mod now repairs that bug.
Additions
- Barons of the Bog reskin added. They now use the uglier, flabbier, meaner model I made for the Festering Stooges. However, they retain their unique new texture, so they look quite different than the Stooges. This was an easy change with a lot of payoff, but if I have time, I'd like to do more for the Barons, like edit their frogs.
Fixes
-Improved handling of materials by the Festering Stooges, so all of their gross textures will be maximally vivid
-Fixed the leg texture on the new Slaanesh cavalry RoR
-Fixed the hair transparency on the new Slaanesh cavalry RoR (fix by Lost2Insanity)
-Fixed the head mask (had been all black) on the new Khorne cavalry RoR (fix by Lost2Insanity)
I haven't decided yet if I will reskin some of the new Daemon RoRs, since I'm busy working on a new Cultist mod. But at least this way they all work.
@Seiras: Please enjoy your buff Bloodletters and fashionable Daemonettes.
@Fat Goblin: ...and your thicc Plaguebearers.