Stellaris

Stellaris

Ancient Clone Vat 20
26 Comments
Elvenshire 22 May @ 11:29am 
is there an older version for 3.14 for download?
Punktier  [author] 18 May @ 7:05pm 
Update to fix a bug that prevented the population from getting the correct increase
Thanx to @Adoris_FadAiRao for telling me the bug
Punktier  [author] 16 May @ 4:57pm 
@Adoris_FadAiRao
First, thank you for your feedback.

I'll take another look at it this weekend. But I can't promise anything.
Adoris_FadAiRao 16 May @ 12:06pm 
For some reason, with the mod, the clone population stops growing.
Punktier  [author] 12 May @ 2:11am 
Updated for Stellaris 4.0.x
Punktier  [author] 12 Nov, 2024 @ 6:18am 
Updated for Stellaris 3.14.x
Punktier  [author] 26 Sep, 2024 @ 11:35pm 
Updated for Stellaris 3.13.x
Punktier  [author] 12 May, 2024 @ 8:48am 
Updated for Stellaris 3.12.x
Punktier  [author] 7 Mar, 2024 @ 3:29am 
Updated for Stellaris 3.11.x
Punktier  [author] 22 Nov, 2023 @ 6:26am 
Updated for Stellaris 3.10.x
May the Rifts be with you!
Punktier  [author] 5 Nov, 2023 @ 12:48pm 
Updated for Stellaris 3.9.x
Punktier  [author] 4 Nov, 2023 @ 10:54am 
The origin text is outdated but it should work. That said, i working on a update with release this sunday/monday. I would recommend waiting till then... :)
Cody 4 Nov, 2023 @ 10:39am 
Is this working with 3.9?
Punktier  [author] 24 May, 2023 @ 10:12pm 
@Darkaiser Theoretically, the AI can also use this mod, but it is dictated by the game that it always takes the path of reproduction when you can decide which way the clone army should take. Personally, I've never had any problems with the mod and the AI, but as with any mod, use at your own risk.
Darkaiser 24 May, 2023 @ 9:00pm 
Is this only for the player or can the AI build it if they have the Clone Army Origin?
Punktier  [author] 18 May, 2023 @ 12:55am 
Updated for Stellaris 3.8.x
Punktier  [author] 12 Apr, 2023 @ 2:10am 
Update - Changed the name of the building file to fix a possible minor bug
Punktier  [author] 20 Mar, 2023 @ 1:40am 
Updated for Stellaris 3.7.x
Punktier  [author] 10 Feb, 2023 @ 1:15am 
@zoroththeawesome

Well, i'm sorry but i wouldn't do that.
zoroththeawesome 5 Feb, 2023 @ 2:08pm 
I would like to see a mod that gives you the ability to build the normal clone vats for 10 clone pops
Punktier  [author] 3 Jan, 2023 @ 6:05pm 
At some point, very early in the game and as a player you get a quest to decide if your clone army becomes biologically fertile. In turn, the clone army can reproduce normally and no longer needs clone vats, but will be much weaker. As far as I know, the AI will choose this path every time or starts with it by default (don´t know right now, can´t look into the code at the moment).
It will not take advantage of clone vats.
Permy134 3 Jan, 2023 @ 1:57pm 
what do you mean by "The AI will always follow the path of fertility."?
Punktier  [author] 3 Jan, 2023 @ 1:13pm 
The AI will always follow the path of fertility.
But as always with mods, use on your own risk.
Permy134 3 Jan, 2023 @ 12:12pm 
Can AI build infinite too or only the player?
Punktier  [author] 11 Dec, 2022 @ 2:01am 
Updated for Stellaris 3.6.x