Arma 3
KP Liberation - WH40K Chernarus Autumn
39 Comments
Cornfedman19 11 May, 2023 @ 5:06pm 
I already do have it
Viper  [author] 10 May, 2023 @ 8:04am 
You may need the aircraft control building.
Cornfedman19 9 May, 2023 @ 4:53pm 
is there smthn i need to build a drop pod? i have supplies, and all air equipment, radar, hangars etc, am i missing smthn?
Viper  [author] 7 May, 2023 @ 9:31pm 
Should be able to get it if you go to my profile
ZibbZapp 7 May, 2023 @ 9:27pm 
wheres the guide?
Viper  [author] 7 May, 2023 @ 9:23pm 
Please refer to my guide on getting mission PBOs
ZibbZapp 7 May, 2023 @ 9:10pm 
mission pbo ?
Cornfedman19 26 Apr, 2023 @ 10:24pm 
Have a question/problem, rejoined as zeus after a few friends and i had been playing for a while and while i had started with the ability to edit and add modded units i no longer had that option, just the vanilla ones, tried restarting the mission and it keeps kicking us to a mission failed screen before rejecting us to the lobby, restarted the server (dedicated) and it still does it, got lucky and got it running again with our saved progress, but i still didnt have access to any units that arent base game, and yes i check the limited zeus option in the parameters each time to give me full access, any ideas?!?!
thx
HomieWitDaSDMR 31 Mar, 2023 @ 10:19pm 
imagine
HomieWitDaSDMR 31 Mar, 2023 @ 10:18pm 
damn thats crazy
Viper  [author] 30 Jan, 2023 @ 6:14pm 
It will work on dedicated servers of all types
Rebelphantum 30 Jan, 2023 @ 6:07pm 
The dreadknight mod was taken down by DMCA from I believe GW itself. otherwise does this mod work for Dedicated Servers like Host Havoc? I want to make sure before I take the server down to try and implement this.
Burbank 28 Dec, 2022 @ 9:33am 
Don't know, could be implementing both dreadnoughts into TIOW
j.yellow28 28 Dec, 2022 @ 9:29am 
@burbank do u know why it was removed? i never found that out it was very sad. Great mod well made. Use to use it during fun ops on a server im in. now only dreadnaught is the contempter class from TIOW2
Burbank 28 Dec, 2022 @ 8:33am 
That's a good question, apparently Webknight removed his Dreadnought mod....
j.yellow28 27 Dec, 2022 @ 6:52pm 
Dose this mission still work since the dreadnaught mod i think got removed unless ur using the contempter class dreadnoaughts. also when i subscribe to it it dosnt seem to show up in my files at all. is there another dounload link somehwere to get the mission file would love to try this out.
Viper  [author] 8 Oct, 2022 @ 12:41am 
Howdy Gents, Soon i will start working on a new WH40K Liberation on the mud and blood trenches map, Starring you as the lovely Death Korpz against the forces of chaos. I will be creating a whole new port of the map with a wonderful set of mods. This is expected to be coming soon within the month.
Burbank 21 Jul, 2022 @ 10:11pm 
The big ship is for the Astartes to fly cause they can't fly the normal sized ships so he chose to make the respawn ship the one they can fly since the Commander role is an Astartes and the leader of the mission essentially.
EnviousEnby 21 Jul, 2022 @ 8:56pm 
Oh nevermind, I guess the big ship isn't for normal sized troops? I'm so confused lol
EnviousEnby 21 Jul, 2022 @ 8:51pm 
Oh yeah, that fixed it, thank you! But now I'm confused again lol. I can't access vehicles unless I'm a commander, but the commander seems to only spawn as an Astartes marine/ space marine(?) I'm not too familiar with the lore lol. Is there any way to access the vehicles without the commander role? Or is there a way to play as the commander without being a big dude?
Burbank 21 Jul, 2022 @ 7:07pm 
If you're picking the Astartes marines, you need to go into Arsenal and change the face to the correct one for the body. I hope that helps.
EnviousEnby 21 Jul, 2022 @ 6:48pm 
When I spawn my playermodel is headless, with the head floating between the legs. Did I forget a mod? How do I fix this issue?
Viper  [author] 8 Jun, 2022 @ 3:38pm 
For the knight you would need to get a good way through the mission to have 2k items. On the tau note i can take a look at it and see if i jumped a space somewhere
Burbank 6 Jun, 2022 @ 7:51pm 
It's pretty OP tbh, I wasn't taking any damage upon using the Imperial Knight the whole time playing, might need to be a bit more expensive, but that's just me. Edit; I could complete the entire liberation with just buying one knight. Edit Edit; Tau are also only wearing their helmets and shoulder pads/vest.
Viper  [author] 6 Jun, 2022 @ 2:21pm 
In the Units section of the buy menu the Imperial Knight is at the very bottom being very expensive because not many things can actually even hurt it.
MeeMin' Demon 6 Jun, 2022 @ 10:50am 
Bit new to the Liberation gamemode, but how does the Imperial Pilot get his Knight?
Viper  [author] 3 Jun, 2022 @ 10:39am 
Strange. I'll take a look in the code to see if i cant really quickly fix it
Madmansam 3 Jun, 2022 @ 6:34am 
It looks like the guerrilla forces (Tau) have the wrong ammo for their pulse carbines. They have 8 cartridge pulse blaster rounds for pulse blasters.
Burbank 28 May, 2022 @ 4:40am 
Very nice and great job on this liberation for 40k.
Viper  [author] 28 May, 2022 @ 3:10am 
Update Pushed. Added an astartes vehicle to the vehicle list
Viper  [author] 28 May, 2022 @ 3:02am 
i could try. the issue would be finding the line that changed one of the vehicles and not all of them. but if i can find a vehicle i will push the update tonight
Burbank 28 May, 2022 @ 12:22am 
I'm testing right now, they seem to work fine without both of the mods. Also it's finally nice to see a 40k lib on an actual map and as Surreal said actually works.
I will say as I mainly play alone and love playing as a space marine, you're not able to fly any of the Valkyries as a space marine (tested and found the Helicopter Valkyries you can fly as a space marine), so if possible could one of the aircraft on deck be turned into one of the aircraft the space marines use or into the helicopter Valkyries instead? Otherwise solo players are stuck either TP'ing around the map or not using the space marines.
Viper  [author] 27 May, 2022 @ 11:39pm 
@burbank from my experience they work the best with them. However if you find the mission to work without them i can remove them
Burbank 27 May, 2022 @ 10:52pm 
The TIOW Space Marine powerpack capacity and TFAR fix from what people are saying seem to be broke and you have the old Ace Compat also required as well as the new one. Are both those mods required or optional?
Viper  [author] 26 May, 2022 @ 5:50pm 
Your welcome :)
Matthew 26 May, 2022 @ 4:14pm 
Oh my God, thank you so much. I can't tell you how many hours I've spent trying to find a KP Liberation 40k map that actually works.
Viper  [author] 25 May, 2022 @ 7:29pm 
Alright. If people have suggestions for balancing or other info please let me know because im at a standstill rn.
Viper  [author] 25 May, 2022 @ 6:14am 
Should save on all hosting types unless you clear all save data in params.
AKHUNTINGSON 25 May, 2022 @ 12:52am 
Does this work/ save on local host?