RimWorld

RimWorld

Smaller radius for Anima Trees, Shrines and Animus Stones
69 Comments
Pelikanen Morotskaka 19 Jun @ 2:55am 
Thank you
AzoorFox 17 Jun @ 2:50pm 
GOOD. THANKS.
Longman  [author] 17 Jun @ 12:35pm 
Updated to 1.6.
crashfly 15 Jun @ 5:38pm 
when hell freezes over. get a life people. 1.6 is not even released yet.
AzoorFox 15 Jun @ 1:57pm 
UPDATE WHEN??????????????????
Omega13 7 Jul, 2024 @ 12:52pm 
@Longman Ok, I should have tried that. Yes, I put your mod after the Phytokin mod and now the song works!
Longman  [author] 3 Jul, 2024 @ 1:10pm 
@Omega: Did you try changing the mod loader or removing this mod to see if that'd fix the issue?
Omega13 2 Jul, 2024 @ 3:39pm 
I suspect this mod *might* be messing with the phytokin race's ability to create psychic soothes from anima trees. Just tossing the idea out there because the ability isn't working and this is one of two mods that messes with anima trees on my list, the other being Regrowth allowing me to replant them.
szmtex 8 Jun, 2024 @ 9:46pm 
@Longman hmm this is kinda op to be able to do that without any cost how about making it so Animus Stones would decerase radius and when all 4 are placed it would dissapear completly this way it wouldnt be so op and you would have gave purpouse to animus stones that are kinda pricey
Longman  [author] 20 Apr, 2024 @ 10:45am 
Apologies for the late update, but alas it's here.
Kerican 17 Apr, 2024 @ 10:44am 
Actually as someone mentioned use TweaksGalore its already at 1.5 anyway
Kerican 17 Apr, 2024 @ 9:49am 
Fairly easy to update from the looks of it. I updated it to a local setting. Will look how to publish an unnofical version if no one else has done when I am back at home.
Sauron 16 Apr, 2024 @ 8:02pm 
1.5?
HIM 3 Feb, 2024 @ 4:22am 
thanks for the guide!
axl 6 Nov, 2023 @ 9:00pm 
@matthewd3911 @Stellar there is a way to adjust the tile radius to your liking as Longman said a couple comments back, just open the mod .xml file, open it in notepad and change the debuff radius from 9.9 to something like 1.9. the same can be done for editing the range for shrines and animus stones.
Stellar ❤️💙💛 31 Oct, 2023 @ 9:29am 
I would really love to see 1 radius-version of this, because it annoys me that I can't build a stone path without it bitching me it's too close...
matthewturtleman 15 Oct, 2023 @ 10:54am 
(not trying to be mean or anything)
It'd be nice if there was a slider or something like that in the mod settings so that you could manually change the radius.

Sadly, I have NO programming experience.
Longman  [author] 1 Jun, 2023 @ 4:21am 
Perhaps you don't have "MinifyEverything" mod?
bujiu 1 Jun, 2023 @ 1:41am 
Why can't I transplant a particular tree?
Longman  [author] 16 Feb, 2023 @ 8:15am 
Ah fairs, that'd definitely clash.
Seanbeag 16 Feb, 2023 @ 4:36am 
Think it's Tweaks Galore. It has anima tree related options including radius.
Longman  [author] 16 Feb, 2023 @ 1:58am 
I doubt it's "replantable anima", that one AFAIK adds literally a single line of XML. Haven't heard of the other one though. You tried moving this mod around in the loadorder?
Seanbeag 15 Feb, 2023 @ 2:09pm 
Not working for me. Must be another mod conflicting with it. Maybe replantable anima or Anima fruit
The Bard of Hearts 20 Dec, 2022 @ 8:57pm 
I'm not sure that its this mod or not. But I'm getting a weird bug where my anima grass just randomly disappears. It stays at about 15 to 16 and never gets beyond that because one of the grass will wink out of existence at random. Anyone else having this issue? Its not animals, it legit just disappears.
Sly Marbo 17 Nov, 2022 @ 6:42am 
Steam refuses to download this mod for some reason, its gets stuck in a loop of starting and stopping download :(
BlunderingFool 14 Nov, 2022 @ 7:26am 
Thanks for the instructions Longman, I'll have a fiddle around and see what feels like a fun mix of range and convenience.
Longman  [author] 14 Nov, 2022 @ 6:02am 
Mod files for version 1.4 should be in the following directory (directory could differ for you, depending where you've got Steam installed):

C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2812513517\1.4\Patches

File for Anima Tree is called "Stats_Basics_Special.xml" and "Plants_Wild.xml" you want to right click on them and select "Open with" and then choose Notepad.

You want to make changes to "<radius>9.9</radius>" tag. 9.9 is 10 in game and I would HIGHLY recommend to leave the ".9". So if you want to make the radius 5, you ought to change the tag to look like "<radius>4.9</radius>", it's quite simple. You have to make sure the value's the same in both files, "Stats_Basics_Special.xml" and "Plants_Wild.xml".

I should be getting around to making another mod with proper in-game menu but I've been burned out for a few weeks so apologies for that. Regardless, pure XML like this is the safest option as it can't screw up your save.
BlunderingFool 14 Nov, 2022 @ 5:23am 
Hey, how would I go about altering the distance? 10 is nice but I'd like to experiment a bit.
Narada 5 Nov, 2022 @ 11:46am 
I will save it on the list for when I get the expansion ^^
Longman  [author] 5 Nov, 2022 @ 9:24am 
xD yes, definitely, the files this mod targets don't exist... so you don't need the mod at all
Narada 5 Nov, 2022 @ 8:50am 
D'oh, I just realized this is for Royalty not Ideology. I don't have Royalty yet, and it's my first time playing Ideology so forgive my ignorace, that might be the reason for it? I also saw that Regrowth Core messes around with replanting these trees, but I don't think any other mod I have touches them.
Narada 5 Nov, 2022 @ 6:34am 
https://gist.github.com/698128eb7a0cb06b2b084729bfdb9aab

Any idea what this could be? Sorry I am new with logs, but it's this mod that is putting out red letters :)

btw about to start a new save, so I haven't actually started the game, just trying to sort everything out before I do.
Longman  [author] 26 Oct, 2022 @ 4:14am 
I can look into adding a menu, but it'd be a separate mod. No ETA for that.
bujiu 25 Oct, 2022 @ 8:56pm 
Can you customize the adjustment in the settings
Longman  [author] 23 Oct, 2022 @ 2:01pm 
@TheoryOfMadness: Should be working now, I've uploaded the fix and it should be live soon. Thanks for spotting the issue! It was a folder structure thing.
TheoryOfMadness 23 Oct, 2022 @ 1:39pm 
It was broken even after I resubscribed.I reverted to a earlier backup and it is working again.
Longman  [author] 23 Oct, 2022 @ 1:33pm 
It does have a 1.3 folder and I've checked it against the 1.3 via the Beta branch and it was fine. I'll check again.
TheoryOfMadness 23 Oct, 2022 @ 1:22pm 
Ack so now 1.3 users are broken? Can you make a 1.3 and 1.4 folders for compatibility?
Longman  [author] 23 Oct, 2022 @ 11:59am 
Super strange, either way, good to know it's resolved!
AZGreentea 23 Oct, 2022 @ 11:56am 
All Good. It must have been related to the spelling error. I can't get it to happen again.
AZGreentea 23 Oct, 2022 @ 10:49am 
Ok, let me play with it. I have Regrowth Core and Choose Wild Plant spawns loaded so could be a conflict.
Longman  [author] 23 Oct, 2022 @ 10:44am 
@Victor: Let other mod authors know as well if you run into issues with their mods. I haven't played RimWorld for over six months so I've been out of the loop with the new version until kind folk like you reminded me. :D
Longman  [author] 23 Oct, 2022 @ 10:38am 
This one was comical - they had a spelling error sometime in early v.1.3 when this mod was made and fixed it in v.1.4. "Artifical" was changed to "Artificial".
Victor 23 Oct, 2022 @ 10:20am 
Could you tell us what was the issue? I'm finding similar errors in other mods
Longman  [author] 23 Oct, 2022 @ 10:16am 
Alright, found the culprit and it's fixed. I've made an upload and it should propagate soon.

@AZGreentea: I couldn't replicate that issue on my end, must've been a different mod since this one doesn't touch plant growth.
Longman  [author] 23 Oct, 2022 @ 8:41am 
Thanks for letting me know, I'll have to investigate.
AZGreentea 23 Oct, 2022 @ 8:18am 
Yeah, @zuluFox I get the same error and it removes all plant growth on a new map.
ZuluFox 23 Oct, 2022 @ 6:36am 
I'm getting this error in the main menu:
"Smaller radius for Anima Trees, Shrines and Animus Stones] Patch operation Verse.PatchOperationReplace(/Defs/StatDef[defName="MeditationPlantGrowthOffset"]/parts/li[@Class="StatPart_ArtificalBuildingsNearbyOffset"]/radius) failed
file: G:\SteamLibrary\steamapps\workshop\content\294100\2812513517\Patches\1.3\Stats_Basics_Special.xml"

Full HugsLib Log:
https://gist.github.com/d75210bdb555cd93889e29a9b33c25e1
Longman  [author] 23 Oct, 2022 @ 5:04am 
Updated.
Longman  [author] 23 Oct, 2022 @ 4:43am 
@FrenchPickle: Thanks for letting me know, I'll just update the tag as @Victor suggested.