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https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3450725002
Hope it helps anyone!
Тем не менее, я открыт для передачи этого мода всем, кто желает его обновить.
(переведено Google)
Nice to hear, I will push the project on a github to share it.
You or Mlie can send send me a PM on Discord to get the link (sflegion).
So, I went and got permission from Oskar and now I believe we're all set for Mlie to get it working.
As I said I do not plan to maintain it since the last time I played with VFE-Ancient was in 2022 when I created this.
If someone want to make it work for the 1.5 and reupload it I will gladly provide the source code and all the assets.
seems to work fine in 1.5 but ran an error checker and this was one of the ones that came up
I don't plan to maintain this mod, however I will test this weekend if it just work with 1.5 and if so I will add the 1.5 tag in the mod manifest
This is a know issue,there is a slider on the mod option that handle the windows size
Try to modify it, the default value should be 500px
https://gist.github.com/HugsLibRecordKeeper/75ec8c5c1912dfde182111b237fd6795
Narrow down all essential mods, then add a half of the remaining mods at a time to see which half breaks the game.
Try both halves just in case, there might be multiples mods that break the mod.
Then if one half works fine, continue with the other half, halving it further and further till you narrow down the mod list.
I run a 1000+ modlist and that's how I trouble shoot anything that comes up, tho I go by thirds or quarters at a time.
I did see your screenshot, that really strange !
I think the problem come from a compatibility issue and not the mod itself
You should try to run it with only the mandatory mods : Harmony, VE - Framework,VFE - Ancient
However somes peoples reported that the version 1.3 have a bug that reduce the size of the "extract windows" to 0px, if you are subject to this you should see a shadow appear on your game when you try to extract power
Try to look at the mod options and find the "Windows Size" Option and tweak it a bit
It seem to me that you are using a translator to write your comment it is ok, we are not all native English, I'm French myself, but somes sentences are hard to understand, do not hesitate to send somes picture or even a video to represent your issue if it is easier for you
Can you describe how the error happened ?
Also I don't find the error you posted on the HugLib reports, did you take them after the error occur ?
Finally if you could take a look at the debug log on Dev mod and report the ID number of any message with the "[VFEEA - Extract Power]" tag, it will be easier for me to identify the issue
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Warning (string)
Verse.Log:Notify_MessageReceivedThreadedInternal (string,string,UnityEngine.LogType)
UnityEngine.Application:CallLogCallback (string,string,UnityEngine.LogType,bool)
UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object)
UnityEngine.Debug:LogError (object)
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)
at Verse.Window.InnerWindowOnGUI (System.Int32 x) [0x001d3] in <81af9f8a18324e17b286924a43555a7c>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch4 (string)
Verse.Window:InnerWindowOnGUI (int)
UnityEngine.GUI:CallWindowDelegate (UnityEngine.GUI/WindowFunction,int,int,UnityEngine.GUISkin,int,single,single,UnityEngine.GUIStyle)