Arma 3
E.P.S.M ExoMod Remastered
254 Comments
Kavik 11 Jul @ 1:20pm 
@Cyberfreak 2077
I believe that's normal. I'm under the impression that the "backpack" slot gets changed to another bag depending on whether the Exosuit is powered or not. Functionally, it's working for me.
Cyberfreak 2077 10 Jul @ 1:58pm 
All the exoskeletons seem to default to "Bag" after leaving the ace inventory
PhטeŅîх  [author] 9 Jun @ 11:43am 
@Kavik
DMCA
Kavik 8 Jun @ 4:26pm 
Hey, what license does this mod have? I'd love to repack it if possible.
Drake, Time's Conflux 3 Jun @ 9:32pm 
I'm having an issue, in our modpack, when you enable the exosuit it doesn't give you the unique melee.
DevilDog 2 Jun @ 6:02pm 
how do you even control the jetpack or cloak?
clonetroop787 2 Jun @ 5:28am 
now this is advanced warfare
Xiuhcoatl fx05 23 May @ 4:06pm 
Thank you so much for the mod, i have a problem, im using esdf instead of wasd in my keyboard, there are a way to make it work? i mean, looks like the mod its configurated for wasd control, and when i use the jetpack respond only with wasd, not esdf
Nexi 18 May @ 7:33am 
even when wearing an activated exosuit stam will still drain despite the setting in addon options
tvslave28 11 May @ 12:30pm 
Is there a way to change the armor value, to make the armor last longer?
Banger38 8 May @ 4:08am 
how do i change the boost from up to front?
Adeptus 20 Apr @ 2:07am 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3285785946
Unlike the government, we don't keep secrets of our capabilities. We don't sell policy, we sell power. We are a super power for hire.
Weasel101 3 Mar @ 4:28am 
Is there a way to change the speed/armor values for individual skeletons? Through scripting obviously
Do you ever plan on making the EXO abilities like jumping, melee and cloak be use by the AI?
DrunkenWarrior 16 Feb @ 1:26am 
yes CBA_A3 is on, other functions seem to work just not the jump pack or melee attacks
PhטeŅîх  [author] 16 Feb @ 1:12am 
DrunkenWarrior СBA a 3 on ?
DrunkenWarrior 15 Feb @ 8:26pm 
any idea why the jetpack doesnt work on wasteland servers? ive had to disable battleye to even turn the suit on without the game killing me and kicking me off
dream0phil 15 Feb @ 1:57am 
И еще вопрос: могут ли боты самостоятельно пользоваться его фичами (понимаю, что интуитивно это тяжело сделать (учитывая их интеллект - скриптами надо все подвязывать), типо делать это когда нужно (прыжок и маскировка, но хотя бы с какой то периодичностью или во время фазы поведения, например, "С боем" (прыжок) и "Скрытно" (маскировка)))?
PhטeŅîх  [author] 15 Feb @ 1:48am 
@dream0phil слемеры влезают. Открываете рампу и подъезжаете
dream0phil 15 Feb @ 1:47am 
@PhטeŅîх, понял, спасибо за ответ. Будем ждать след. обновлений.
Правда, еще вопрос есть: попытался всячески перетыкать, чтобы поставить технику в Осирис (и сзади наземный транспорт, и сверху воздушный (я, так понимаю, до плейсмента воздуха еще далеко)) - безуспешно. Может ее как то по особому надо ставить в него?
DrunkenWarrior 14 Feb @ 7:53pm 
hi, mim trying to add this mod and HMCS to work on a wasteland server, HMCS only properly works if the mechs are spawned in via missions so im wondering is that why the jetpack doesnt work? it uses power but i never actually jump up, controls are Shift + space as standard but all i keep doing is stepping over, stealth suit works, other suit seems to make me move faster but jumping and jetpack mobility was the whole point of using this mod on malden wasteland
PhטeŅîх  [author] 11 Feb @ 11:56am 
@dream0phil, на данный момент у меня нет времени на поддержку модификаций, собственно как и мотивации на это. Осирис разрабатывается столько, сколько живет экзомод. По моей задумке в данном виде он готов процентов на 60. Просто около играбельный. И да, грузить технику можно в основной ангар
dream0phil 9 Feb @ 2:01pm 
Ситуация: Вот есть "Осирис", но работают только дверки, пассажиры, места экипажа и все. Возможно я не смог найти, но вопрос: есть ли функция загрузки техники на борт (будь то транспорт наземный или воздушный (ибо палуба верхняя есть)) и будет ли добавлена возможность погрузки большего количества пассажиров на сам борт "Осириса" (например, стоя в десантном нижнем отсеке или в иных комнатах?
Очень крутой мод, многообещающий! Жду скорейшего ответа и дальнейших обновлений. Спасибо!
(Goth Mommy) GHOST_023 3 Feb @ 10:26am 
In the future it would be lovely to get some ION pmc themed skins
Balfour 19 Jan @ 5:37am 
i need more stuff like the MHQ- "Osiris" its soo cool
𝔤𝔥𝔬𝔰𝔱 31 Dec, 2024 @ 12:39pm 
is there factions?
Onza 1 Dec, 2024 @ 6:46pm 
What you're seeing is advanced warfare
Bisoso 14 Nov, 2024 @ 9:11pm 
Could someone make the MORS rifle from warzone so we have the Advanced Warfare ? Haha
[R.P.C.]johnlemoore 29 Oct, 2024 @ 11:39pm 
ace compatible?
Benito Mussolini 27 Aug, 2024 @ 4:25pm 
im invincible what do i do
PoToo 26 Aug, 2024 @ 2:06am 
Using the Jetpack exoskeletons while the Armor System is disabled makes you take fall damage, I hope this gets fixed.

Another suggestion: could you make it so that the max armor can be edited just like in the Armor System mod?
我爱全体女声优 18 Aug, 2024 @ 10:51pm 
when using ace3 i found that jumping high will get hurt,and i can't disable damage even using zeus,any idea to deal with this?
RunForRest 10 Aug, 2024 @ 5:02pm 
U will be invis ur gun not though and u ahve a bar that shows how long
The Don 10 Aug, 2024 @ 4:12pm 
Is the stealth Suit passive, or does it have an effect I as player can see
RunForRest 6 Aug, 2024 @ 4:32am 
After many many years i changed my controls to wasd just becasue of this mod :D
I have a question though, how does one prevent doing the stupid step over instead of normal jump? Imo the step over could be completely left out here since its a default arma animation that can be done anyway anytime no?
SilverVixen 4 Aug, 2024 @ 9:56pm 
is this compatible with Antistasi?
RunForRest 30 Jul, 2024 @ 9:27pm 
Ok i get it now - the inputs are based on default controls, wasd, im using esdf - ofc... sigh, this would have been to much fun.
Can i edit this somehow to adjust it to esdf? This is so epic.
I dont get it how u guys pump out so many amazing mods. Death and Hit reactions very quickly has become a musthave in our very selective modlist. Keep up the amazing work, love u guys :steamthumbsup:
RunForRest 30 Jul, 2024 @ 8:08pm 
I cant jump forward and up with this just side and backwards - any idea what might be influencing this?
Dude 21 Jul, 2024 @ 1:08pm 
When I save a loadout with one of the exos on, it removes the exo when loading the saved loadout. Why is this? If it isn't a client side skill issue, then can it be fixed? Thanks :)
.Joker 13 Jul, 2024 @ 1:43am 
is there a way i can get this in antistasi, it looks dope and i want to add it to my solo save
TallTexGuy 30 Jun, 2024 @ 11:47am 
Any way to add a TFAR radio so that long range coms can work?
Hammer Goblin 14 Jun, 2024 @ 6:11pm 
Hey where in my ACE settings do I need to make the Syringes work, because I can't seem to find anything in the ingame addon options. I read your passed comment, and can't find anything.
Sabbath 9 Jun, 2024 @ 11:19am 
I am having trouble with the health syringe. When I try to use the syringes, it shows the animation, but it doesn't actually heal me.
HaruLee 7 Jun, 2024 @ 11:08pm 
Hello. I am also having issues with the Health syringe. At first it worked fine, even after some alterations, continued to work fine. Couple days later (without having touched the settings since) the syringes no longer work.

I've reinstalled the game and all workshop files, any profile folders as I could fine to maybe reset something, to no avail. Friend of mine hosted a lobby with the same modlist, and it worked fine for him, aswell as allowing me to use the syringes again. I saved the settings and loaded it into a lobby of my own, and it still did not work.

Aside from that. Mod is great. ;u;
technonine 20 May, 2024 @ 3:17pm 
If you separate the AI versions of the Exosuits that have the TransportItems class from the exosuit classes they become saveable in the ace arsenal loadouts.:)
Monolithmilitary 18 May, 2024 @ 8:29am 
How to use jetpack?
WebKnight  [author] 16 May, 2024 @ 11:19am 
@Cooked Auto it should not appear at all if you disabled all settings, lemme check
WebKnight  [author] 16 May, 2024 @ 11:18am 
@Street Captain check your ace settings, because everything works on my end
WebKnight  [author] 16 May, 2024 @ 11:17am 
@technonine none of us will be against anything like that
technonine 16 May, 2024 @ 9:31am 
Hey PhטeŅîх, I love your mod (like a lot), and as I was wondering if you are okay with small tweaks, patches, compats involving your mod being uploaded to the steam workshop?