RimWorld

RimWorld

[Obsolete] MIM - WH40k Factions
1,204 Comments
Angus Beef 12 Nov, 2023 @ 11:20am 
I love this mod, and the Necrons are by far my favorites. But I noticed that they have no backstories. Sometimes even scarabs get skill blockers and other unique problems because of this.

I'm not asking you to spend hours of your own time to make dozens of backstories, but when you get the chance, could you at least make either one blank backstory to be shared for the necrons, , or rank specific ones such as:

Childhood: Necron Scarab (Warrior, Lord, etc)
Adulthood: Necron Scarab (Warrior, Lord, etc)

Or even just "Necron" and have it be a trait that just adds nothing, or prevents strange traits from being given, that a necron just wouldn't have.
mjkiller451 16 Oct, 2023 @ 6:46am 
mod is not working correctly only 2 factions are showing up and game crashes after starting game.
BowDownToNoodles 12 Oct, 2023 @ 2:02pm 
I have 306 active mods and no issues except my necrons occasional get plauge. Im not fussed because I have enough reanimations...ehh

This mod is epic and I'd love to see more especially now the vehicle framework is a thing

10/10 (necrons are epic)
Celorico De Basto 8 Oct, 2023 @ 11:30am 
Do you have a discord for the mod?
Secretsquirrel 16 Aug, 2023 @ 11:24am 
Cant make any buildings for necrons. They seem to be missing.
BeyonTheGrave 10 Aug, 2023 @ 12:46pm 
I have the problem that there are only one sort of factions in an Area. There are allways like 10 settlements of one factions in an square and in the next one 10 of a different. Anyone knows how to fix?
PremierVader 4 Aug, 2023 @ 7:35am 
This is an AMAZING integration mod but im afraid I cant use it for now for the full experience as it is missing some content like guns added by this mod dont have any armor penetration. Hope the mod will have all the missing content cleaned up soon.
Dr.Gloom 27 Jul, 2023 @ 1:11am 
Howdy! Any chance to have an interaction with Grimworld 40,000. It's out new, with the best texture so far
Flagvanus 26 Jul, 2023 @ 11:12am 
Lychguardian cant equip his shield. Nobody cant :с
PremierVader 16 Jul, 2023 @ 10:05am 
Tyranid dead bodies dont burn and produce not meat when butchered. Please fix.
Dewrill 13 Jul, 2023 @ 9:57am 
Oi Lads, does anyone of you know in what bloody workbench you craft the Servitor Chip from this Mod?
Joy 12 Jul, 2023 @ 9:29am 
Anyone else having problem starting the actual game with this mod?
ComradeWinston 4 Jul, 2023 @ 7:20pm 
the unofficial updated 40k stuff is a req for this gene patch, so ya it works fine https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2892744410
Sir Charon 4 Jul, 2023 @ 9:13am 
most factions don't spawn in or get created, they just say it was failed to be added
Cyclicalasp79 1 Jul, 2023 @ 1:15pm 
I only have this mod and its required mods installed and its freezing and crashing when i try and load the save list does anyone know what i can do?
Spencer Mahad 1 Jul, 2023 @ 7:36am 
HELLO! Can you help me. I play as necrons, small scarabs died, how to resurrect them with the help of a resuscitator?
Morcalvin 30 Jun, 2023 @ 9:23pm 
Does this work with the unofficial updated space marine update?

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2962221009
PremierVader 29 Jun, 2023 @ 1:46am 
Hello why are all the Space Marine factions permanently hostile and how can I fix it?
Tri-Enclave President CEO 27 Jun, 2023 @ 11:17am 
@Mr Gold
Been having that issue since mod release, for whatever reason the Sororitas factions cause this issue. Removing them before generating a world seems to fix it, least for me.
Mr Gold 25 Jun, 2023 @ 7:29am 
hey so, anyone else having issues where only 1 settlement is created?
Riftweaver 10 Jun, 2023 @ 11:39pm 
any way to get this to run without adeptus mech always screaming at me with a load errors and warnings? i love this mod for the extra factions rather than just 'heres a basic rimworld start with X faction"
N/A 9 Jun, 2023 @ 10:41pm 
is there any functional difference between the different factions of say, necron? or is it just multiple factions of the same type?
ionizedJackal 8 Jun, 2023 @ 9:36pm 
ok so i found the mod that is breaking my factions spawning in map gen its Astartes by Kytheron i dont remember installing this mods but seems not work with this mod
ionizedJackal 8 Jun, 2023 @ 1:23pm 
ok so i run a lot of mods and i know anytime i run this mod it stops factions from spawning on the map gen i have tryed running only this and the mods needed worked fine have tryed running it with all my race mods it works fine is there anything that this mods isnt compatible with to try and find what might be the problem
Swarthy 6 Jun, 2023 @ 6:38pm 
Steam has WH40k emojis?? :admech:
Pain 12 May, 2023 @ 5:45am 
1 problem a hard problem for me even i was trading all good untill i scroled down nothing there game froze had to quit i dont know why i have a slight clue why (i have 185 mods so no way i play with 1 mod activ then 2 then 3 then 4 and so on until i get the mistake but for me i can not use this
Wolf0fAbyss 11 May, 2023 @ 2:41pm 
@Pain Hi, first of all everything related to weapons belongs to AdMech Armoury of Ogliss so your question about the plasma rifle you should ask Ogliss. Secondly about the factions with biotech there is a mod that puts the gene-seed in the genes and this mod has compatibility with this mod, I don't know if this answers your questions. :admech:
Pain 11 May, 2023 @ 11:29am 
and the plasma rifle is shoting wierd means he looks up but shots to the side
Pain 11 May, 2023 @ 10:10am 
so you have a ton of factions that are all normal i mean ok for ppl that do not have biontec but why not make a biontec version
Pain 11 May, 2023 @ 9:00am 
ok only a question but why not make it with genes
Diamondkai09 22 Apr, 2023 @ 8:36am 
can you add the maynarkh dynasty?
Cars_Ten 13 Apr, 2023 @ 5:33am 
nevermind, i don't know what i did but i fixed the issue.
Cars_Ten 13 Apr, 2023 @ 4:34am 
spyders and scarabs don't seem to be able to attack things. anybody know what's causing this? thanks in advance.
Slamurmum 11 Apr, 2023 @ 10:02am 
lol because OP.
Death King 10 Apr, 2023 @ 3:11pm 
So why is the accuracy on the weapons so shit?
Jinaie 27 Mar, 2023 @ 1:33pm 
Hi there and can we have a patch or a fix for world generation ? sad to have like 5 sttlement on a massive map ...
Hawk 20 Mar, 2023 @ 5:38pm 
This mod adds 6 minutes to game start up time, I dont know why it takes more time to load this than 300 other mods, it also causes lots of red errors on startup, I even tried to unsubscribe from all other mods and just add this one + mods fro required items list, and still same. anyone else has this problem?
Sexylolz 20 Mar, 2023 @ 9:36am 
Is this mod dead already ?
Lenin's Cat 19 Mar, 2023 @ 9:20am 
Is a combat extended patch in the works?
Fog 5 Mar, 2023 @ 10:06am 
In my case it's VFE Pirates that was breaking my game. No clue why.
Fog 5 Mar, 2023 @ 12:58am 
Sorry for spam but my log also keeps getting spammed with relation errors. The factions that have the relation errors(the space marine chapters, all except White scars it looks like) are what break the faction generation. If I have no chapters throwing those relation errors then factions generate perfectly fine.
Fog 4 Mar, 2023 @ 11:43pm 
Tested it with just this, Armoury, Faction Control, Vanilla Framework, Harmony and Prepatcher and it worked fine. Tested it with that and Geneseed and the patch and it also worked fine. Dunno what else could be fucking with it but when I put in the rest of my list it doesn't work, adding and space marine factions breaks world generation.
adamcollecott 4 Mar, 2023 @ 5:47am 
@emitbreaker this mod wont load at this time if you cpuld please look in to it ty as it is akey part of my currrent saves
adamcollecott 4 Mar, 2023 @ 5:45am 
hey love the mod ive jused it for a few days now. sadly there is an issue as with thi mod active my game will ot load at all ive tested it and it is thi mod alone thta causes the issue
jyy 28 Feb, 2023 @ 5:11am 
Hey, thank you so much for your effort on this mod! Really appreciate all the time you've put into making it work. I have noticed that even with only this mod and its dependencies loaded (both with and without CE, results were the same), pawns equipped with weapons from this mod either don't fire or they very rarely hit their targets (like 2 shots out of a 100 for a bolter by a pawn with an above 15 accuracy), is it just me? Don't wanna post a log unless I make sure I'm not the one cocking up
Eburi 18 Feb, 2023 @ 4:14am 
Kroot from "Adeptus Xenobiologis: Tau, Kroot, Vespid" have a blank Stats page and tank TPS when used with this
Shiroe 17 Feb, 2023 @ 7:30pm 
@emitbreaker
Some minor faction apparel issues I noticed. The Ultramarines terminator armor lacks a power pack. The Blood Angels lack a sergeant and lieutenant helmet.
Thesmartone777 3 Feb, 2023 @ 5:10am 
update: it is the factions that have space marines, if there is more than one, everything brakes. just one, is fine. the guardsmen factions dont brake anything, the sisters dont seem to either. one also adds a basic space marine faction, unnamed. that one works fine too. so, i suppose its the gene patch.
Thesmartone777 3 Feb, 2023 @ 4:20am 
i use faction control, using that, i have no idea why but just about all of the factions added by this mod, do not appear. they did at first, i dont know what changed, but now only one or two will spawn, and if they do, only one base. thats all factions now. either this aint playing nice with faction control or something, because the rest of the other modded factions i have work fine, as long as these arent present...or the gene add on is borked. idk. or faction control settings are doing something funky, im working on finding out what is causing it, but if someone else has had this issue and knows whats up, tell me please.