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At some point I will, just been out of the loop with Isaac modding. Plus I want to experiment with Repentogon and how to use it to handle the boss rush waves since adding waves with custom bosses will crash the game if u don't have the mods with those bosses installed and I want to figure out how to circumvent that so that I don't have to make several patch mods
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2880492498
<bossrush numWaves="15" spawnsPerWave="2">
and you can adjust it to your liking
@Ezequiel32, I actually agree that they're pretty weak on their own, which is why i made it so that 2 normal sins will always spawn alongside their super variant instead of having each sin be their dedicated boss
Rotgut, Wormwood, Hornfel, Great Gideon - due to incompatibilities with Boss Rush
Tuff Twins, The Shell - Since I personally found having unlimited access to bombs from Bomb Grimaces trivialised some bosses (Might bring them back if people want to)
Singe and Raglich - Bosses that have attacks that leave pits, ended up bringing balancing issues (Might also bring back)