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give it to me link to old mod. thanks.
Is there any way to make my Title edits compatible with your mod? I tried messing with the priority but no luck there.
Good to know the AI can use them. I chose not to enable it until this was clarified. If anything I need to make the AI more competitive, so this suits me fine.
Regards the mana structure upgrades, I noticed in the showcase there are duplicate resistance bonuses that appear thematically inconsistent. Might have been updated since then but I imagined Water Altar would be Frost resist, not Blight. I guess I will find out soon enough lol.
Btw yes AI will make full use of them, although most of them are tagged as 'low priority' structures.
Also, not sure how relevant this is, but after generating about 15 XL dual layer maps only two had some structures from this mod. The two in question had the mod structures clumped together- 4 or 5 Earthen Mother shrines in a 8 tile radius and nothing for the rest of the map.
Seems their might be some kind of hiccup with the levelgenerator values on these structures.
You've done amazing work for this game, if you end up making mods for 4 I'll happily play them all.
and this mod even without last resort didn't feels like its unfinished at all so I just wanted to put my 2 cents of thoughts.
Hah about Aow4 I know one thing I'm not gonna make water realm xD but the rest will see how it goes.
Regarding the tiers VII, to be fair yeah I still have that in my boxes, along with a lot of other things. One day I wake up and I am like "let's do it, I want to do it now". Short term I will be releasing a new tribe for the Tribe mod, and then I will play Aow 4 a bit and see how I feel about it. If I still want to come back a lot to Aow III, you can be sure I will continue modding it as well.
Edit:
Or maybe do sth like you've done with spells and low prio reaserch upgrades so while clearing the node (or sth else) you get those early steps faster as reward.
The concept is good indeed, but they come too late and are expansive to research. I will do something about it.
On the other hand supremacy actually make your city more specialized in specific direction which is great, its just too bad I can't reach them but like I said its my preference of playing the game.
I am playing with Chivalrous and the Empire mod, and would to try adding this one (but if its known that it breaks, I'd probably try a game with your full list and without the kthers).
I still have a lot of ideas from there- new spec for the premium specialisation, a pretty big Wonder update for this one, why not trying myself on the Dark elf template provided by the dev, and finally a pretty big rework of all adventure set & wave encountered in treasure sites.
I have not crashed once (well, once but that was not like constant at the same point even after reloading a save) so it seems like that and/or reinstalling etc. worked!
Again thank you so much for what you're doing, the mods are incredible. Any future plans for your mods?
Very curious what the whole
" [20:17:31]Searching for an environment record! Material: 'None' Layer: 'None' Theme: 'None' Race: 'None'
[20:17:31]No environment found!
[20:17:31]ENVIRONMENT: Using default environment set
[20:17:31]ENVIRONMENT: Using default sky dome" is about in the logs, as that's the 2nd thing that's repeating a lot
I absolutely love your mods, however I've been getting quite a few crashes today, all of them have one thing in common..
I'm not really familair with the game's logs etc. but just in those 4 minutes, it's spammed
"[ERROR]Unit Property Sacred Vault upkeep modifier has no Icon!" 112 times..
Now, I'm not exactly sure if this is really why it's been crashing- I'm going to do some further testing without this mod, I hope not because your mods are my favorite!
https://pastebin.com/WdEcCggU
If you can give me the exact spelling for all nodes I can fairly easily correct it on my side and update the mod.